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Assistant Indie Game Developer Jobs (NOW HIRING)

Game Designer, Casual F2P

Los Angeles, CA · On-site

$167K/yr

Play and deeply analyze casual games across genres, Match-3, Time Management, Simulation, Indie ... Collaborate with cross-functional teams (engineering, art, QA, marketing) to ensure designs are ...

Game Designer, Casual F2P

Los Angeles, CA · On-site

$167K/yr

Play and deeply analyze casual games across genres, Match-3, Time Management, Simulation, Indie ... Collaborate with cross-functional teams (engineering, art, QA, marketing) to ensure designs are ...

... help developers solve the inherent challenges of the video game industry. From indie to AAA ... These tools assist our recruitment team but do not replace human judgment. Final hiring decisions ...

Level Designer

Bellevue, WA · On-site +1

$123K/yr

You'll collaborate closely with environment artists, gameplay programmers, and world builders to ... Professional or indie experience designing levels in Unreal Engine 5 * Strong understanding of open ...

... help developers solve the inherent challenges of the video game industry. From indie to AAA ... These tools assist our recruitment team but do not replace human judgment. Final hiring decisions ...

... indie game projects. • Background in distributed or global team environments. Benefits * A ... largest developers and studios around the world. Founded in 2009 and drawing on 30+ years ...

... game industry. From indie to AAA, companies partner with Xsolla to help them fund, distribute ... These tools assist our recruitment team but do not replace human judgment. Final hiring decisions ...

Throughout the program, students collaborate on interdisciplinary teams with programmers, artists ... indie games, to art games, and games for change on established and experimental platforms. In ...

... A developers like Activision and Electronic Arts to the Kickstarter-fueled Indie scene. If you're looking to jumpstart a career in game journalism, mxdwn Games is a great place to begin. If ...

... A developers like Activision and Electronic Arts to the Kickstarter-fueled Indie scene. If you're looking to jumpstart a career in game journalism, mxdwn Games is a great place to begin. If ...

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Assistant Indie Game Developer information

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How much do assistant indie game developer jobs pay per hour?

As of Jun 22, 2026, the average hourly pay for assistant indie game developer in the United States is $24.74, according to ZipRecruiter salary data. Most workers in this role earn between $18.99 and $26.92 per hour, depending on experience, location, and employer.

How does an Assistant Indie Game Developer typically collaborate with other team members during a game project?

As an Assistant Indie Game Developer, you’ll often work closely with a small, multidisciplinary team, collaborating with artists, designers, programmers, and sometimes sound engineers. Your role may involve supporting the main developers by fixing bugs, implementing gameplay features, or prototyping new mechanics based on team feedback. Communication is highly valued, as frequent check-ins and brainstorming sessions help keep everyone aligned and ensure that creative ideas are integrated smoothly. Due to the collaborative nature of indie projects, you can expect a hands-on, dynamic environment where your contributions directly impact the game's final outcome.

What is an Assistant Indie Game Developer?

An Assistant Indie Game Developer is a professional who supports the creation and development of independent video games. They typically work with small teams or solo developers, contributing to various aspects such as programming, art, design, or testing. Their responsibilities can range from implementing game features and fixing bugs to creating assets and assisting with project management. This role is essential for indie projects, where team members often wear multiple hats and collaborate closely. Assistant Indie Game Developers help bring creative game ideas to life while learning a broad set of industry skills.

What are the key skills and qualifications needed to thrive as an Assistant Indie Game Developer, and why are they important?

To thrive as an Assistant Indie Game Developer, you need a solid understanding of game design principles, basic programming skills (often in C# or Unity), and familiarity with digital art or sound design. Experience with game engines like Unity or Unreal Engine, as well as version control systems such as Git, is typically required. Creativity, teamwork, and problem-solving abilities are crucial soft skills that help you contribute effectively to small, collaborative teams. These competencies enable you to support the development process efficiently, adapt to changing project needs, and help deliver engaging indie games.
What cities are hiring for Assistant Indie Game Developer jobs? Cities with the most Assistant Indie Game Developer job openings:
What are the most commonly searched types of Indie Game Developer jobs? The most popular types of Indie Game Developer jobs are:
What states have the most Assistant Indie Game Developer jobs? States with the most job openings for Assistant Indie Game Developer jobs include:
Course Instructor Position - Online Master's Degree in Game Development

Course Instructor Position - Online Master's Degree in Game Development

DigiPen Institute of Technology

Redmond, WA • On-site

$6.0K/mo

Part-time

Posted 7 days ago


Job description

Located in Redmond, Washington, DigiPen Institute of Technology is a private college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, and Digital Art and Animation, as well as Master's degree programs in Computer Science and Digital Art.
DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the Princeton Review for more than a decade. To learn more, visit: https://www.digipen.edu/ .
Position: Course Instructor Position - Online Master's Degree in Game Development
Reports to: Department Chair
Position Type
Adjunct Faculty as Course Instructor for the program.
Position Overview
DigiPen is seeking experienced and passionate practitioners in Game Development and Game-adjacent fields to teach courses for our online Master of Science in Game Development (MSGD) program. This is an exceptional opportunity to mentor aspiring game developers & current practitioners, share your industry expertise, and deliver a cutting-edge curriculum that combines creativity and technical excellence to produce the next generation of game development professionals.
About the Program
Our online MSGD program prepares students for leadership roles in the game industry by combining artistic creativity, technical proficiency, and team-based collaboration. Students work with industry-standard tools and engines while developing a comprehensive understanding of game design, programming, production management, and emerging technologies. The program welcomes both aspiring game developers and working professionals seeking to advance their careers. Graduates of this program will be ready to contribute to their industry with the appropriate technical skills and workplace practices, whether in a remote or onsite work environment.
Key Responsibilities
Course Instruction
  • Primary responsibilities include the day-to-day operation of one, or more, courses offered by our 100% online, asynchronous Master of Science in Game Development program
  • Facilitate meaningful discussions and interactive learning experiences in virtual classrooms
  • Provide timely, constructive feedback on student work and maintain regular office hours

Course Quality & Alignment
  • Provide content updates as necessary to keep the course material current
  • Ensure course content is technically accurate, industry-relevant, and appropriate for an online learning environment
  • Stay current with game industry trends, emerging technologies, and best practices
  • Integrate real-world game development workflows and industry standards in the course delivery
  • Collaborate with faculty colleagues to maintain curriculum quality and coherence
  • Contribute to program assessment and continuous improvement efforts

Required Qualifications
  • Bachelor's degree in Game Development, Computer Science, Interactive Media, Digital Arts, or a closely related field
  • Minimum 4 years of professional game development experience in the industry
  • Deep expertise in at least one of the following areas: game design, game programming, technical art, game production, or game engines
  • Proficiency in the Unreal game engine
  • Excellent communication skills and ability to explain complex concepts to diverse learners
  • Portfolio demonstrating shipped games or significant game development projects

Preferred Qualifications
  • Master's or Ph.D. in Computer Science or related fields
  • Shipped titles on major platforms
  • Experience with a professional game engine (Unity, Unreal, or Godot)
  • Demonstrated teaching or mentoring experience (university-level preferred)
  • Experience with online learning platforms and virtual instruction
  • Credits on commercially successful or critically acclaimed games
  • Expertise in emerging game technologies (VR/AR, procedural generation, multiplayer systems, AI for games)
  • Experience with multiple programming languages (C++, C#, Python, etc.)
  • Knowledge of game art pipelines and tools (Maya, Blender, Substance, etc.)
  • Experience with agile development methodologies and production tools
  • Published work, talks, or tutorials on game development topics
  • Active participation in game development communities
  • Experience teaching in online or hybrid learning environments
  • Understanding of game monetization, live ops, and business models

Desired Areas of Course Development
  • Game Design Principles and Theory
  • Game Programming and Engine Architecture
  • 3D Game Development with Unity/Unreal
  • Advanced Graphics and Rendering
  • Game AI and Procedural Generation
  • Multiplayer and Network Programming
  • Virtual Reality and Augmented Reality Development
  • Game Production and Project Management
  • Technical Art and Shader Development
  • Mobile Game Development
  • Narrative Design for Games
  • Game Audio and Sound Design Integration
  • Game Analytics and User Experience
  • Independent Game Development and Publishing

Salary
$6,048 for positions at the Assistant Professor level.
Exceptional experience may lead to additional title and compensation.
Application Procedure
Applications should include, or you will be asked to provide, the following:
  • A cover letter
  • Current curriculum vitae / résumé
  • Academic Transcripts of most recently attended educational institutions

Optional materials:
  • Statement of teaching philosophy
  • Statement of experience on maximizing quality and engagement across broad subjects and perspectives

Upon accepting an offer of employment with us, the candidate will receive an invitation for a required background check, employment verification, and 5-panel drug screen as a part of the hiring process.
APPLICATION DEADLINE:
Complete application files will be accepted on a continuous basis and remain active for 365 days. While we sincerely appreciate all applications, only those candidates selected for an interview will be contacted.
Additional Notes:
All Adjunct positions are part-time, temporary assignments (for no more than one semester at a time), dependent upon student enrollment and instructional needs, and subject to budget consideration and approval. DigiPen Institute of Technology reserves the right to extend application deadlines and/or not to offer advertised positions.
Equal opportunity is a priority of DigiPen Institute of Technology, as the institution is committed to fostering a positive learning environment for all. The Institute's intent is to hire the most qualified individuals for faculty and staff, attracting candidates from diverse backgrounds of race and ethnicity, gender, gender identity, gender expression, sexual orientation, age, socioeconomic status, veteran status, nationality, culture, religion, and physical abilities. We are committed to broadening our candidate pool to include more diverse individuals and ensuring fairness in hiring by avoiding bias and determining criteria to judge all candidates prior to posting each new position.
Equal Opportunity Employer
This employer is required to notify all applicants of their rights pursuant to federal employment laws.
For further information, please review the Know Your Rights notice from the Department of Labor.