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Assistant Indie Game Developer Jobs (NOW HIRING)

$85 - $115/hr

Implement and iterate on core gameplay mechanics using Unreal Engine C++ and Blueprints * Assist in ... game programming (can include academic projects, modding, or indie development) * Solid ...

New

... assist our game teams with a wide variety of technical challenges. When a game team comes to you ... Gather feedback from our game developer partners and help improve our processes and documentation.

$65 - $90/hr

... commercial or indie game development or game-related asset production / technical art ... Experience teaching graduate courses in game design & development such as game programming, game ...

New

Community Manager

Los Angeles, CA · On-site

$70K - $80K/yr

You've worked at an indie game studio, animation collective, or startup where creators, fans, and ... Manage relationships with our alliance network of creators - from indie animators to UGC developers

Community Manager

Santa Monica, CA · On-site

$50 - $70/hr

You've worked at an indie game studio, animation collective, or startup where creators, fans, and ... UGC developers * Collaborate with the marketing and content teams on YouTube rollouts and go-to ...

You've worked at an indie game studio, animation collective, or startup where creators, fans, and ... UGC developers * Collaborate with the marketing and content teams on YouTube rollouts and go-to ...

Senior iOS Engineer, Apple Games

Cupertino, CA · On-site

$172K/yr

Join the Game Services UI team to help build the Apple Games app and the user-facing gaming ... We have an exciting roadmap supporting games ranging from mobile to indie to AAA, reaching deep ...

Join the Game Services UI team to help build the Apple Games app and the user-facing gaming ... We have an exciting roadmap supporting games ranging from mobile to indie to AAA, reaching deep ...

Lead Game UI/UX Designer

Santa Monica, CA · On-site

$150K - $190K/yr

Collaborate with game designers, artists, and engineers to ensure UI/UX meets project requirements ... Previous work on AAA titles or high-profile indie games. Description * Full-time job with benefits.

Showing results 21-40

Assistant Indie Game Developer information

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How much do assistant indie game developer jobs pay per hour?

As of Sep 5, 2026, the average hourly pay for assistant indie game developer in the United States is $24.74, according to ZipRecruiter salary data. Most workers in this role earn between $18.99 and $26.92 per hour, depending on experience, location, and employer.

What is an assistant indie game developer?

An Assistant Indie Game Developer is a professional who supports the creation and development of independent video games. They typically work with small teams or solo developers, contributing to various aspects such as programming, art, design, or testing. Their responsibilities can range from implementing game features and fixing bugs to creating assets and assisting with project management. This role is essential for indie projects, where team members often wear multiple hats and collaborate closely. Assistant Indie Game Developers help bring creative game ideas to life while learning a broad set of industry skills.

How does an assistant indie game developer typically collaborate with other team members during a game project?

As an Assistant Indie Game Developer, you’ll often work closely with a small, multidisciplinary team, collaborating with artists, designers, programmers, and sometimes sound engineers. Your role may involve supporting the main developers by fixing bugs, implementing gameplay features, or prototyping new mechanics based on team feedback. Communication is highly valued, as frequent check-ins and brainstorming sessions help keep everyone aligned and ensure that creative ideas are integrated smoothly. Due to the collaborative nature of indie projects, you can expect a hands-on, dynamic environment where your contributions directly impact the game's final outcome.

What are the key skills and qualifications needed to thrive as an assistant indie game developer, and why are they important?

To thrive as an Assistant Indie Game Developer, you need a solid understanding of game design principles, basic programming skills (often in C# or Unity), and familiarity with digital art or sound design. Experience with game engines like Unity or Unreal Engine, as well as version control systems such as Git, is typically required. Creativity, teamwork, and problem-solving abilities are crucial soft skills that help you contribute effectively to small, collaborative teams. These competencies enable you to support the development process efficiently, adapt to changing project needs, and help deliver engaging indie games.

What cities are hiring for Assistant Indie Game Developer jobs?

Cities with the most Assistant Indie Game Developer job openings:

What are the most commonly searched types of Indie Game Developer jobs?

The most popular types of Indie Game Developer jobs are:

What states have the most Assistant Indie Game Developer jobs?

States with the most job openings for Assistant Indie Game Developer jobs include:

3D Game Programmer (Unity)

Spellbrush

San Francisco, CA • On-site

Full-time

Re-posted 7 days ago


Job description

tl;dr: We're building a 3D first-person adventure game where an AI companion is the core of the game. Think MiSide with LLMs, but truly integrated with gameplay, not just a RP chatbot.
About Us
Here at Spellbrush, we're passionate about making a good anime game.
We also happen to be the world's leading generative AI studio-we're the team behind niji・journey.
Our mission is simple: use AI to bring characters to life and push the boundaries of narrative-driven games.
What We're Building
We've developed an in-house LLM storytelling system that blends AI, story, and gameplay-going far beyond shallow "chat-only" experiences.
The result is an AI companion who cooperates with you in puzzles, remembers across worlds, and changes how each chapter unfolds.
We're looking for a strong Unity engineer who loves 3D story-driven games. You'll join our lead Unity dev, who has spent the past 5 years building interactive anime avatars, to grow our working prototype into a full game.
In-game screenshots (development build)
About The Role
You will join a small but extremely talented team to define a new kind of video game experience. You'll work alongside top otaku minds in the industry, including the creator of Warudo and Cytoid, a Google Deepmind veteran behind Project Astra, and top-tier AI researchers.
As an early member of this team, you will have significant artistic and research freedom to shape what could become the next-generation LLM-driven storytelling experience.
Why You'll Love Working With Us
Impact and Ownership: As an early team member, you'll have the opportunity to push the boundaries of what's possible at the intersection of the AI, anime, and video game industry.
A World-Class Team: You'll work directly with some of the best AI researchers and engineers in the world in a small, mighty, and fast-paced team.
Culture: We are seeking individuals who ideally are fans of anime and the anime aesthetic. We believe in the unmatched speed of in-person collaboration.
International Opportunities: We have primary research offices in downtown Akihabara, Tokyo, and San Francisco. Visa sponsorships are available for qualified candidates.
You may be a good fit if:
You love anime and the anime aesthetic
We are literally building an anime game, so this is a requirement!
You have independently developed a 3D narrative game in Unity
Bonus points if the game is first-person.
You're good at 3D character animation
Bonus if you have used mocap and understand the mocap workflow at a studio. Bonus for having your assets on the Unity store.
You're excited about the potential of Generative AI
You'll also be working closely along some of the best AI researchers in the world. Part of working with our team may involve looking at our latest research results, and figuring out how to best apply it into our game. You will be at the literal cutting edge of what is possible with machine learning, art, and games. Having experience working with LLMs is a plus.
You're comfortable working on small, fast-paced teams
Working here will feel very much like a small indie studio: close-knit, with high ownership and flexibility.
We also believe in the unmatched speed of in-person teams, and prefer on-site collaboration in either our primary research office in Tokyo (downtown Akihabara) or San Francisco. Visa sponsorships are available.