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Assistant 3D Technical Artist Jobs (NOW HIRING)

Technical Artist

Manhattan, NY ยท On-site

$139K - $166K/yr

The Technical Artist will assist teams of artists in tackling projects and be equipped to provide support on complicated technical issues within Unreal. Qualifications Role Responsibilities: * Work ...

Join Apple, as a Technical Artist Engineer, and help us leave the world better than we found it ... Preferred Qualifications 3D and Animation experience a plus (Houdini, C4D, Blender, Redshift, After ...

Technical Artist

Cincinnati, OH

$121K - $145K/yr

A solid foundation and experience in 3D work is absolutely essential. We are looking for an artist ... Maintain documentation of technical and workflow problems and solutions. * Build and manage a ...

Senior Technical Artist

$130K - $155K/yr

They are seeking a Technical Artist to bridge the gap between artistic vision and technical ... Import, configure, and maintain 2D/3D assets, materials, and shaders within Unity3D for mobile and ...

Senior Technical Artist

Culver City, CA ยท On-site

$123K - $187K/yr

Scopely is looking for a Senior Technical Artist to serve on and elevate our casual game, Monopoly ... Import and integrate 2D and 3D assets from external tools into Unity * Manage, implement, and ...

Technical Artist

Cincinnati, OH ยท On-site

$121K - $145K/yr

A solid foundation and experience in 3D work is absolutely essential. We are looking for an artist ... Maintain documentation of technical and workflow problems and solutions. * Build and manage a ...

Technical Artist II

Austin, TX ยท On-site

$122K - $146K/yr

... 3D tools including Houdini, Blender, or Maya. * Optimize visual effects for performance, memory ... assist in the completion of a specific project and who are temporarily scheduled to work the ...

3D Artist

Menlo Park, CA ยท On-site

$50 - $80/hr

Title: 3D Artist Location: Remote US Duration: 8 months + Extensions Compensation: $50-80/hr Work ... Ensure models meet technical requirements for polygon count, edge flow, and UV layout. * UV ...

Technical Artist II

Austin, TX

$122K - $146K/yr

... and 3D tools including Houdini, Blender, or Maya.Optimize visual effects for performance, memory ... assist in the completion of a specific project and who are temporarily scheduled to work the ...

Scopely is looking for a Technical Artist to serve on and elevate our casual game, Monopoly GO ... Import and integrate 2D and 3D assets from external tools into Unity * Manage, implement, and ...

Technical Artist III

Las Vegas, NV ยท On-site

$85K - $110K/yr

Blending artistic and technical abilities, this role bridges the Art and Software teams, enabling ... Knowledge of 3D fundamentals: modeling, texturing/shading, rigging, animation, lighting, rendering.

Senior Technical Artist (Contractor)

Orlando, FL ยท On-site

$118K - $141K/yr

Work with 3D models, textures, shaders, and animations to ensure efficiency and high performance in ... Support the Team: Assist artists with engine-specific tasks, such as material setup, asset ...

OR

$126K - $151K/yr

Requisition ID: 66202 Title: Technical Artist III- UI/UX Main Objective : Assists in the ... General knowledge of the 3D Realtime Art Pipeline. Including new AI art tools and traditional 3D ...

Technical Artist III

Las Vegas, NV

$116K - $139K/yr

Blending artistic and technical abilities, this role bridges the Art and Software teams, enabling ... Knowledge of 3D fundamentals: modeling, texturing/shading, rigging, animation, lighting, rendering.

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Assistant 3D Technical Artist information

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$138.7K

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How much do assistant 3d technical artist jobs pay per year?

As of Jun 13, 2026, the average yearly pay for assistant 3d technical artist in the United States is $138,713.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What are Assistant 3D Technical Artists?

Assistant 3D Technical Artists are entry-level professionals who support the creation and optimization of 3D assets in video games, animation, or other digital media projects. They typically work alongside senior artists and technical directors to help with modeling, texturing, rigging, and sometimes scripting tools or shaders. Their role is crucial in ensuring that 3D assets are both visually appealing and efficient for real-time rendering or animation. Assistant 3D Technical Artists often serve as a bridge between the art and programming teams, helping to implement creative visions within technical constraints.

What are some common challenges faced by an Assistant 3D Technical Artist when supporting larger production teams?

Assistant 3D Technical Artists often encounter challenges related to bridging the gap between creative vision and technical implementation. They may need to troubleshoot asset compatibility issues, optimize models for performance, and ensure that assets adhere to the project's technical standards. Collaboration is key, as they frequently work with senior artists, programmers, and designers to resolve problems quickly and keep production pipelines running smoothly. Developing strong communication skills and staying adaptable are essential to succeeding in this dynamic, fast-paced environment.

What are the key skills and qualifications needed to thrive as an Assistant 3D Technical Artist, and why are they important?

To thrive as an Assistant 3D Technical Artist, you need a solid understanding of 3D modeling, texturing, and rendering, often supported by a relevant degree or coursework in digital art or computer graphics. Familiarity with industry-standard tools such as Maya, Blender, Substance Painter, and basic scripting languages like Python is typically required. Strong problem-solving, communication, and teamwork skills help you collaborate effectively with artists and developers. These skills ensure the creation of high-quality assets and smooth technical integration within game or animation pipelines.
More about Assistant 3D Technical Artist jobs
What cities are hiring for Assistant 3D Technical Artist jobs? Cities with the most Assistant 3D Technical Artist job openings:
What are the most commonly searched types of 3D Technical Artist jobs? The most popular types of 3D Technical Artist jobs are:
What states have the most Assistant 3D Technical Artist jobs? States with the most job openings for Assistant 3D Technical Artist jobs include:
Infographic showing various Assistant 3D Technical Artist job openings in the United States as of June 2026, with employment types broken down into 1% As Needed, 85% Full Time, 12% Part Time, and 2% Contract. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $138,713 per year, or $66.7 per hour.

Technical Artist

The Mill

Manhattan, NY โ€ข On-site

$139K - $166K/yr

Full-time

Posted yesterday


Job description

Company Description
The Mill has been creating world-class visual effects built on creative excellence and cutting-edge technologies for over twenty-eight years. We believe in creating work that touches people emotionally, that becomes popular culture and that people love, talk about and want to share. We believe in great ideas beautifully told.
Job Description
The Mill is looking for an accomplished Technical Artist with UE4 Blueprints development skills. The ideal candidate will have a thorough understanding of art and animation pipelines in general and of the content creation pipeline and Blueprints system in Unreal. A high level of technical knowledge combined with strong creative and visual instincts is critical. The Technical Artist will assist teams of artists in tackling projects and be equipped to provide support on complicated technical issues within Unreal.
Qualifications
Role Responsibilities:
  • Work with the CG Lead and Creative Director to design and build interactive experiences using Unreal
  • Experience/Gameplay Creation - Create interaction and functionality using Unreal's Blueprints system
  • Material Creation - Design complex materials in Unreal and instruct artists on best practices for material creation
  • Lighting - Be well versed in the various lighting techniques in Unreal and instruct the artists in lighting best practices
  • Optimisation - Optimise content through profiling and enhancing performance with the help of diagnostic tools and instructing the artists on modelling and texturing best practices
  • Collaborate with other developers to develop and test new features, prototype shader code, and provide useful feedback during R&D phases

Technical Requirements:
  • Extensive experience working with Unreal Engine
  • Advanced experience of Unreal's Blueprints system
  • Advanced experience with Maya (3dsMax considered)
  • Comfortable in a range of content creation software including Photoshop, Zbrush/Mudbox, Allegorithmic Substance Designer/Painter

Beneficial Additional Skills (not essential to the role but would help differentiate candidates):
  • Experience with VR/AR authoring in Unreal
  • Maya Rigging experience
  • Shader programming experience
  • Scripting skills with MEL, Python, C#, Javascript and C++

Additional Information
All your information will be kept confidential according to EEO guidelines.