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Assistant 3D Technical Artist Jobs (NOW HIRING)

Technical Artist

Austin, TX ยท On-site

$75 - $95/hr

... * Assist in developing standards, processes, and proprietary tools alongside Production and ... Working knowledge of MS Office. * 3D experience. Level Requirements Portfolio (website or blog ...

New

Technical Artist

$130K - $155K/yr

Basic knowledge or hands-on experience with 3D assets and workflows Responsibilities * Implement ... Work closely with artists and developers to integrate visual content into the game * Help optimize ...

Technical Artist (Mid - Senior)

Seattle, WA ยท Remote

$130K - $155K/yr

Develop advanced, optimized materials via node graphs using 3D/vector math. Create stunning real ... Job Details * Job Title: Technical Artist * Reports to: Studio Art & Animation Director

Technical Artist (Mid - Senior)

Seattle, WA ยท On-site +1

$144K - $173K/yr

Develop advanced, optimized materials via node graphs using 3D/vector math. Create stunning real ... Job Details * Job Title: Technical Artist * Reports to: Studio Art & Animation Director

Technical Artist

Cincinnati, OH

$121K - $145K/yr

A solid foundation and experience in 3D work is absolutely essential. We are looking for an artist ... Maintain documentation of technical and workflow problems and solutions. * Build and manage a ...

Technical Artist

Cincinnati, OH ยท On-site

$121K - $145K/yr

A solid foundation and experience in 3D work is absolutely essential. We are looking for an artist ... Maintain documentation of technical and workflow problems and solutions. * Build and manage a ...

Senior Technical Artist

Austin, TX ยท On-site

$80 - $100/hr

... Assist in developing standards, processes, and proprietary tools alongside Production and ... Working knowledge of MS Office* 3D experience**Level Requirements:*** Portfolio (website or blog ...

New

Technical Artist

Austin, TX ยท On-site

$125K - $150K/yr

... * Assist in developing standards, processes, and proprietary tools alongside Production and ... Working knowledge of MS Office * 3D experience Level Requirements: * Portfolio (website or blog ...

Senior Technical Artist

Las Vegas, NV ยท On-site

$110 - $130/hr

Integrate assets into games without sacrificing artistic vision or exceeding technical limits of ... Iterate on Unity 3D scene implementation to finalize product and other creative requirements.

Technical Artist III

Las Vegas, NV ยท On-site

$116K - $139K/yr

Blending artistic and technical abilities, this role bridges the Art and Software teams, enabling ... Knowledge of 3D fundamentals: modeling, texturing/shading, rigging, animation, lighting, rendering.

Technical Artist III

Las Vegas, NV ยท On-site

$85 - $110/hr

Blending artistic and technical abilities, this role bridges the Art and Software teams, enabling ... Knowledge of 3D fundamentals: modeling, texturing/shading, rigging, animation, lighting, rendering.

Technical Artist III

Las Vegas, NV ยท On-site

$85K - $110K/yr

Blending artistic and technical abilities, this role bridges the Art and Software teams, enabling ... Knowledge of 3D fundamentals: modeling, texturing/shading, rigging, animation, lighting, rendering.

Senior Technical Artist

Cary, NC ยท On-site

$117K - $140K/yr

What You'll Do Epic is looking for a Technical Artist with a strong focus on material creation to ... and 3D content that bring environments to life like never before. Epic's award-winning Unreal ...

Versatile 3D Modeling: Model a broad range of assets, from characters and vehicles to props and ... Work closely with Art Directors, Technical Artists, and Game Designers to maintain consistency in ...

Showing results 21-40

Assistant 3D Technical Artist information

See salary details

$95.5K

$138.7K

$153.5K

How much do assistant 3d technical artist jobs pay per year?

As of Aug 20, 2026, the average yearly pay for assistant 3d technical artist in the United States is $138,713.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What is an assistant 3D technical artist?

Assistant 3D Technical Artists are entry-level professionals who support the creation and optimization of 3D assets in video games, animation, or other digital media projects. They typically work alongside senior artists and technical directors to help with modeling, texturing, rigging, and sometimes scripting tools or shaders. Their role is crucial in ensuring that 3D assets are both visually appealing and efficient for real-time rendering or animation. Assistant 3D Technical Artists often serve as a bridge between the art and programming teams, helping to implement creative visions within technical constraints.

What are the key skills and qualifications needed to thrive as an assistant 3D technical artist?

To thrive as an Assistant 3D Technical Artist, you need a solid understanding of 3D modeling, texturing, and rendering, often supported by a relevant degree or coursework in digital art or computer graphics. Familiarity with industry-standard tools such as Maya, Blender, Substance Painter, and basic scripting languages like Python is typically required. Strong problem-solving, communication, and teamwork skills help you collaborate effectively with artists and developers. These skills ensure the creation of high-quality assets and smooth technical integration within game or animation pipelines.

What are some common challenges faced by an assistant 3D technical artist when supporting larger production teams?

Assistant 3D Technical Artists often encounter challenges related to bridging the gap between creative vision and technical implementation. They may need to troubleshoot asset compatibility issues, optimize models for performance, and ensure that assets adhere to the project's technical standards. Collaboration is key, as they frequently work with senior artists, programmers, and designers to resolve problems quickly and keep production pipelines running smoothly. Developing strong communication skills and staying adaptable are essential to succeeding in this dynamic, fast-paced environment.

What cities are hiring for Assistant 3D Technical Artist jobs?

Cities with the most Assistant 3D Technical Artist job openings:

What are the most commonly searched types of 3D Technical Artist jobs?

The most popular types of 3D Technical Artist jobs are:

What states have the most Assistant 3D Technical Artist jobs?

States with the most job openings for Assistant 3D Technical Artist jobs include:

Infographic showing various Assistant 3D Technical Artist job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 86% Full Time, 10% Part Time, and 3% Contract. Highlights an 90% Physical, 3% Hybrid, and 7% Remote job distribution, with an average salary of $138,713 per year, or $66.7 per hour.

Technical Artist

SciPlay Games, LLC

Austin, TX โ€ข On-site

$75 - $95/hr

Other

Retirement, PTO

Posted 2 days ago

New


Job description

Position Summary

The Senior Technical Artist acts as a resource within the art team, mentoring other artists in the use of Unity, optimizing asset creation pipelines, troubleshooting technical issues, and operating as a liaison between the art and engineering teams to ensure art content is correctly integrated into the game. Responsibilities include creating UI prefabs, Mechanim, timelines, particle systems, shaders, and materials, supporting Live events and economy rollouts, and packaging assets for dynamic delivery to players.

Essential Job Functions
  • Mentor the art team in the technical aspects of Unity asset creation.
  • Perform R&D for new technology required for feature implementation through creative problem solving, iterative design, and prototyping.
  • Assist in developing standards, processes, and proprietary tools alongside Production and Development teams.
  • Document processes and procedures for game features and associated Unity implementation.
  • Adhere to file structure in artistic source, directory, and version management.
  • Communicate between engineers, designers, and non-technical artists to package assets efficiently for quality products on the target platform.
  • Coordinate with LiveOps and Configuration Managers to identify, package, create, and verify assets required to support in-game events and economy rollouts.
  • Own technical delivery of assets for scheduled updates, ensuring all assets are fully tested and perform reliably delivered against production deadlines.
  • Demonstrate a strong desire to continuously improve skills through independent learning and collaboration with team members; identify more efficient processes to improve throughput.
  • Maintain a high degree of professionalism and receptiveness to critique from team members.
  • Selfโ€‘manage time effectively with a reasonable degree of accountability and minimal instruction.
  • Create 2D assets for all aspects of the product, including UI, composition, VFX, and animations.
  • Oversee and support items across the art pipeline โ€“ from asset optimization, exporting, through implementation and test.
Education

Bachelor of Arts in art/animation or technical degree or equivalent industry experience.

Required Knowledge, Skills & Abilities
  • Deep practical knowledge of Unity features including UI system, Mechanim, timelines, particle system, shaders, materials, optimizations, and troubleshooting.
  • Proficient in Photoshop, Unity, 3DS Max.
  • Proficient in UI Design and development in Unity.
  • Proficient in Unity animation systems and knowledge of eventโ€‘driven programming.
  • Proficient in implementing art into Unity prefabs complete with animations and atlases.
  • Excellent written and verbal communication skills.
  • Understanding of how to design art for various themes and target platform.
  • Working knowledge of production collaboration tools (Jira, Confluence).
  • Proficient in asset management and managing branching inside of version control systems (Git).
  • Working knowledge of MS Office.
  • 3D experience.
Level Requirements

Portfolio (website or blog required for preโ€‘interview).

Bonus XP
  • Released titles that use Unity game engine.
  • Working knowledge of Unityโ€™s Universal Rendering Pipeline.
  • Animation โ€“ 2D character specific.
  • Scripting ability to common art tooling (Photoshop, 3ds Max).
  • C# scripting knowledge in Unity.
  • Scripting ability using Python.
Benefits
  • Competitive salaries.
  • Annual bonuses, matching 401(k).
  • Fun environment: open office concept with ergonomic seating and standing desks.
  • Game room featuring current generation consoles, numerous game titles, and various table games.
  • Fully stocked kitchen with beverages and snacks, as well as companyโ€‘paid lunches 2ร—/week.
  • Paid family leave.
  • Paid volunteer time.
  • Annual 2โ€‘night company retreat.

Society to be an equal opportunity employer and does not discriminate against applicants due to race, color, sex, age, national origin, religion, sexual orientation, gender identity, status as a veteran, or basis of disability or any other federal, state or local protected class.

If youโ€™d like more information about your equal employment opportunity rights as an applicant under the law, please click here for EEOC Poster.

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