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Animation Engineer Jobs (NOW HIRING)

Senior Technical Designer in Animation

Cary, NC · On-site

$98K - $112K/yr

Work closely with the Animation, Design, and Engineering departments to analyze, troubleshoot, and solve in-game animation implementation issues and animation-related technical challenges * Closely ...

You will act as a bridge between animation and engineering - helping to define workflows, shape systems, and solve complex problems at the intersection of gameplay and motion. This role requires both ...

Sr Manager, TV Animation

El Segundo, CA

$112K - $128K/yr

Mattel Studios is seeking a Sr. Manager, Adult & Four-Quad TV Animation to help drive the development and execution of a slate of premium animated programming based on Mattel's dynamic portfolio of ...

Sr Manager, TV Animation

El Segundo, CA · On-site

$112K - $128K/yr

Mattel Studios is seeking a Sr. Manager, Adult & Four-Quad TV Animation to help drive the development and execution of a slate of premium animated programming based on Mattel's dynamic portfolio of ...

Sr Manager, TV Animation

El Segundo, CA · On-site

$112K - $128K/yr

Mattel Studios is seeking a Sr. Manager, Adult & Four-Quad TV Animation to help drive the development and execution of a slate of premium animated programming based on Mattel's dynamic portfolio of ...

Collaborate with Design and Engineering to troubleshoot and resolve in-game animation issues and technical challenges * Identify opportunities to improve the animation pipeline and workflow, and ...

Work closely with the Animation, Design, and Programming departments to analyze, troubleshoot, and solve in-game animation implementation issues and animation-related technical challenges * Closely ...

Collaborate with the broader creative team on slate strategy, programming priorities, new genres ... Experience in animation development, creative development, current programming, producing, writing ...

Animator

Princeton, NJ · On-site

$71K - $89K/yr

... and animation sequences. * Translate technical and business concepts into easy-to-understand visual stories. * Collaborate with designers, developers, marketers, product teams, and subject-matter ...

Senior Technical Animator

Las Vegas, NV · On-site +1

$101K - $115K/yr

You'll work closely with artists, designers, and developers to build efficient animation pipelines, optimize assets for production, and ensure game features are implemented accurately. Success in ...

Showing results 21-40

Animation Engineer information

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$81K

$145.4K

$205K

How much do animation engineer jobs pay per year?

As of Sep 14, 2026, the average yearly pay for animation engineer in the United States is $145,359.00, according to ZipRecruiter salary data. Most workers in this role earn between $116,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What is an animation engineer?

An Animation Engineer is a technical specialist who develops and optimizes animation systems for video games, films, and interactive media. They work closely with animators and software developers to create smooth, efficient, and realistic animations using programming languages, game engines, and animation tools. Their responsibilities often include developing animation rigs, physics-based movement, and real-time character interactions. Strong coding skills, knowledge of animation principles, and experience with tools like Maya, Blender, or Unreal Engine are essential for this role.

What are the typical daily responsibilities of an animation engineer?

As an Animation Engineer, your day-to-day tasks often include developing and optimizing animation systems, collaborating with animators and designers to implement new features, and troubleshooting technical issues related to character or object animation. You may also write scripts and tools to streamline animation workflows or assist in integrating animations into game engines or production software. Regular communication with both artistic and technical team members is essential to ensure that animations look and perform as intended. This collaborative environment supports innovation and continuous improvement, making each project engaging and dynamic.

What are the key skills and qualifications needed to thrive in the animation engineer position, and why are they important?

To thrive as an Animation Engineer, you need strong programming skills—often in C++, Python, and graphics APIs—paired with a solid understanding of computer graphics, mathematics, and animation principles. Proficiency with tools like Maya, Unity, Unreal Engine, and experience working with animation pipelines or real-time rendering systems are typically required. Exceptional problem-solving, teamwork, and clear communication are valuable soft skills in this role. These abilities ensure seamless integration of technical and artistic requirements, efficient collaboration with multidisciplinary teams, and the creation of high-quality animated experiences.

What does an animation engineer do?

An animation engineer designs and develops algorithms, tools, and systems to create and optimize animations for video games, films, or virtual environments. They often work with programming languages like C++ or Python and collaborate with artists and designers to ensure smooth, realistic motion and visual effects. Strong technical skills and knowledge of animation principles are essential for this role.
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Infographic showing various Animation Engineer job openings in the United States as of September 2026, with employment types broken down into 1% Internship, 89% Full Time, 7% Part Time, and 3% Contract. Highlights an 84% Physical, 5% Hybrid, and 11% Remote job distribution, with an average salary of $145,359 per year, or $69.9 per hour.

Senior Cinematics Animator - Treyarch - Los Angeles, CA

Los Angeles, CA • On-site

Activision Blizzard, Inc.
Arts, Entertainment, and Recreation • 5 - 10K employees

$114K - $130K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 10 days ago


Activision Blizzard rating

8.3

Company rating: 8.3 out of 10

Based on 11 frontline employees who took The Breakroom Quiz


Job description

Job Title:
Senior Cinematics Animator - Treyarch - Los Angeles, CA
Requisition ID:
R028107
Job Description:
Treyarch is looking for a world-class, industry-leading Senior Animator for our future projects. In this role, you will help inspire the team by creating the highest quality animations while pushing the boundaries of gameplay, storytelling, and technology. The ideal candidate is passionate about animation and has a strong understanding of animation principles, body mechanics, Cinematography, Maya, and motion-capture editing techniques.
A successful Senior Animator will bridge animation, engineering, and design to identify potential issues and deploy correct solutions. You must be highly organized and have outstanding communication skills. While working with a Lead Animator, you will champion the animation vision and become an essential pillar of the animation team. Additionally, a Senior Animator will provide relevant input that will influence animation technology development, resources, and tool development.
This role can be based in either our Playa Vista, CA or our Vancouver, BC office and follows an onsite work schedule of four days per week. Work arrangements may change at the company's discretion to meet business needs.
What you'll do...
  • Produce high-quality animations using the tools at your disposal, with a focus on character performances and gameplay.
  • Collaborate with animators, designers, artists, and software engineers to identify and address areas of need or concern.
  • Contribute to the development of new techniques and processes involved in the implementation and creation of animations.
  • Participate in the planning and directing process of motion capture shoots.
  • Identify potential areas of risk, create/implement mitigation plans before issues happen, and keep yourself operating at a high level of productivity.

To succeed you should have...
  • A great understanding of realistic body mechanics as well as animation principles.
  • Mentorship skills.
  • Facial animation experience.
  • Expert knowledge of Maya.
  • Expert knowledge of animation implementation and debugging techniques.
  • Excellent organizational, communication and interpersonal skills, and be a self-starter and problem solver.
  • 8+ years of proven experience in the game industry, with experience shipping AAA titles, ideally at least one as a Senior Animator.

We'd love it if you also have...
  • Creature animation experience.
  • Storyboard skills.
  • Mentorship skills.
  • Strong film language, composition, and camera animation skills.
  • Experience working with outsourcing.

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
About Treyarch
Founded in 1996, Treyarch is a videogame studio whose purpose is to create awesome games for the world to enjoy. With this purpose in mind, we crafted the award winning Call of Duty: Black Ops series and pioneered the fan favorite Zombies mode.
At Treyarch, we empower the team to be individually driven to innovate on our games, processes, and culture. How we do things is just as important as what we do.
Studio culture and development, we believe it's a team effort and that collaboration and hearing one another is key. Every day we face the large and small challenges together and every voice matters.
These values guide us in our mission to create moments that matter. Both to the players and to us, the creators. In an era where triumphs and defeats are readily shared, seeing players engage with our creations gives us great pride. Come help us create that next moment.
We are an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to candidate-accommodations@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.
To learn more about our studio, please visit us at www.treyarch.com, on Facebook at www.facebook.com/treyarch, and @treyarch on Twitter.
PS, we've also got some pretty amazing office perks and benefits, like 20 vacation days and 16 holidays, 10 weeks of family leave, free lunches and snacks at our office, comprehensive healthcare, and more! Check out all the details here for more information: https://www.benefitsforeveryworld.com
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.
In the U.S., the standard base pay range for this role is $82,240.00 - $152,160.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

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About Activision Blizzard

Sourced by ZipRecruiter

Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Industry

Arts, entertainment, and recreation

Company size

5,001 - 10,000 Employees

Headquarters location

Santa Monica, CA, US

Year founded

2008

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