Character Animation Lead
Cary, NC · On-site
You will act as a bridge between animation and engineering - helping to define workflows, shape systems, and solve complex problems at the intersection of gameplay and motion. This role requires both ...
Cary, NC · On-site
You will act as a bridge between animation and engineering - helping to define workflows, shape systems, and solve complex problems at the intersection of gameplay and motion. This role requires both ...
Cary, NC · On-site
You will act as a bridge between animation and engineering - helping to define workflows, shape systems, and solve complex problems at the intersection of gameplay and motion. This role requires both ...
Office of Mission Animation Position Status: Full-time Hours: Varied Position Number: 002682/30-492 ... To assist in creating and to execute mission-themed programming directedspecifically toward our ...
Office of Mission Animation Position Status: Full-time Hours: Varied Position Number: 002682/30-492 ... To assist in creating and to execute mission-themed programming directedspecifically toward our ...
Pittsburgh, PA · On-site
$17.50 - $23.25/hr
Office of Mission Animation Position Status: Full-time Hours: Varied Position Number: 002682/30-492 ... To assist in creating and to execute mission-themed programming directedspecifically toward our ...
Pittsburgh, PA · On-site
$17.50 - $23.25/hr
Office of Mission Animation Position Status: Full-time Hours: Varied Position Number: 002682/30-492 ... To assist in creating and to execute mission-themed programming directedspecifically toward our ...
Pittsburgh, PA · On-site
$24.73/hr
Coordinator, Mission Animation - Office of Mission Animation Salary $24.73 per hour based on a ... To assist in creating and to execute mission-themed programming directedspecifically toward our ...
Pittsburgh, PA · On-site
$24.73/hr
Coordinator, Mission Animation - Office of Mission Animation Salary $24.73 per hour based on a ... To assist in creating and to execute mission-themed programming directedspecifically toward our ...
Los Angeles, CA · On-site
... Engineer for an unpublished R&D product. This role involves designing and implementing scalable gameplay and animation systems, collaborating closely with animators and technical artists to enhance ...
Los Angeles, CA · On-site
... Engineer for an unpublished R&D product. This role involves designing and implementing scalable gameplay and animation systems, collaborating closely with animators and technical artists to enhance ...
An interest in programming for all demos * Ability to transcribe recordings of meetings ... Curiosity about animation is a plus. * Knowledge of programs like Word and PowerPoint * Knowledge ...
An interest in programming for all demos * Ability to transcribe recordings of meetings ... Curiosity about animation is a plus. * Knowledge of programs like Word and PowerPoint * Knowledge ...
Cary, NC · On-site
Collaborate with Design and Engineering to troubleshoot and resolve in-game animation issues and technical challenges * Identify opportunities to improve the animation pipeline and workflow, and ...
Cary, NC · On-site
Collaborate with Design and Engineering to troubleshoot and resolve in-game animation issues and technical challenges * Identify opportunities to improve the animation pipeline and workflow, and ...
Los Angeles, CA · On-site
As a Senior Software Engineer (Gameplay Systems & Animation ) on an unpublished R&D product, you will report to the Gameplay Engineering Lead, you'll help bring our characters to life through ...
Los Angeles, CA · On-site
As a Senior Software Engineer (Gameplay Systems & Animation ) on an unpublished R&D product, you will report to the Gameplay Engineering Lead, you'll help bring our characters to life through ...
As a Senior Software Engineer (Gameplay Systems & Animation ) on an unpublished R&D product, you will report to the Gameplay Engineering Lead, you'll help bring our characters to life through ...
As a Senior Software Engineer (Gameplay Systems & Animation ) on an unpublished R&D product, you will report to the Gameplay Engineering Lead, you'll help bring our characters to life through ...
Los Angeles, CA · On-site
As a Senior Software Engineer (Gameplay Systems & Animation ) on an unpublished R&D product, you will report to the Gameplay Engineering Lead, you'll help bring our characters to life through ...
Los Angeles, CA · On-site
As a Senior Software Engineer (Gameplay Systems & Animation ) on an unpublished R&D product, you will report to the Gameplay Engineering Lead, you'll help bring our characters to life through ...
Hollis, NY · On-site
$25 - $30/hr
... summer programming in New York City, serving thousands of students annually across all five ... As an Animation Specialist, you will have a pivotal role in nurturing the next wave of animators ...
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Hollis, NY · On-site
$25 - $30/hr
... summer programming in New York City, serving thousands of students annually across all five ... As an Animation Specialist, you will have a pivotal role in nurturing the next wave of animators ...
Culver City, CA · On-site
$116K - $132K/yr
The Senior Research Engineer will lead technical efforts in developing AI/ML based animation core technologies and produce next-generation photo-real 3D CG animation content. Responsibilities : • ...
Culver City, CA · On-site
$116K - $132K/yr
The Senior Research Engineer will lead technical efforts in developing AI/ML based animation core technologies and produce next-generation photo-real 3D CG animation content. Responsibilities : • ...
RESPONSIBILITIES Create high quality production animation content and implement that content in a game engine Collaborate with Animation, Design and Engineering to implement new animation systems and ...
... engineers to understand what the robot can physically do and what interactions need to feel like - Work with motion capture to create base animations, then adapt and refine them for our robot's form ...
... engineers to understand what the robot can physically do and what interactions need to feel like - Work with motion capture to create base animations, then adapt and refine them for our robot's form ...
... engineers to understand what the robot can physically do and what interactions need to feel like - Work with motion capture to create base animations, then adapt and refine them for our robot's form ...
... engineers to understand what the robot can physically do and what interactions need to feel like - Work with motion capture to create base animations, then adapt and refine them for our robot's form ...
$124K - $142K/yr
Work closely with programmers to establish and refine the animation pipeline. * Develop high-quality gameplay animations that meet project standards and ensure animations align with the animation ...
$124K - $142K/yr
Work closely with programmers to establish and refine the animation pipeline. * Develop high-quality gameplay animations that meet project standards and ensure animations align with the animation ...
... engineers to understand what the robot can physically do and what interactions need to feel like - Work with motion capture to create base animations, then adapt and refine them for our robot's form ...
... engineers to understand what the robot can physically do and what interactions need to feel like - Work with motion capture to create base animations, then adapt and refine them for our robot's form ...
Cheyenne, WY · On-site +1
$143K - $214K/yr
RESPONSIBILITIES Create high quality production animation content and implement that content in a game engine Collaborate with Animation, Design and Engineering to implement new animation systems and ...
Cheyenne, WY · On-site +1
$143K - $214K/yr
RESPONSIBILITIES Create high quality production animation content and implement that content in a game engine Collaborate with Animation, Design and Engineering to implement new animation systems and ...
$143K - $214K/yr
RESPONSIBILITIES • Create high quality production animation content and implement that content in a game engine • Collaborate with Animation, Design and Engineering to implement new animation ...
$143K - $214K/yr
RESPONSIBILITIES • Create high quality production animation content and implement that content in a game engine • Collaborate with Animation, Design and Engineering to implement new animation ...
Novato, CA · On-site
$124K - $142K/yr
Work closely with programmers to establish and refine the animation pipeline. * Develop high-quality gameplay animations that meet project standards and ensure animations align with the animation ...
Novato, CA · On-site
$124K - $142K/yr
Work closely with programmers to establish and refine the animation pipeline. * Develop high-quality gameplay animations that meet project standards and ensure animations align with the animation ...
$81K - $92.3K
4% of jobs
$92.3K - $103.5K
4% of jobs
$103.5K - $114.8K
5% of jobs
$120.3K is the 25th percentile. Wages below this are outliers.
$114.8K - $126.1K
23% of jobs
$126.1K - $137.4K
5% of jobs
The median wage is $141.8K / yr.
$137.4K - $148.6K
20% of jobs
$148.6K - $159.9K
3% of jobs
$159.9K - $171.2K
2% of jobs
$174.1K is the 75th percentile. Wages above this are outliers.
$171.2K - $182.5K
29% of jobs
$182.5K - $193.7K
1% of jobs
$193.7K - $205K
2% of jobs
$81K
$145.4K
$205K
As an Animation Engineer, your day-to-day tasks often include developing and optimizing animation systems, collaborating with animators and designers to implement new features, and troubleshooting technical issues related to character or object animation. You may also write scripts and tools to streamline animation workflows or assist in integrating animations into game engines or production software. Regular communication with both artistic and technical team members is essential to ensure that animations look and perform as intended. This collaborative environment supports innovation and continuous improvement, making each project engaging and dynamic.
An Animation Engineer is a technical specialist who develops and optimizes animation systems for video games, films, and interactive media. They work closely with animators and software developers to create smooth, efficient, and realistic animations using programming languages, game engines, and animation tools. Their responsibilities often include developing animation rigs, physics-based movement, and real-time character interactions. Strong coding skills, knowledge of animation principles, and experience with tools like Maya, Blender, or Unreal Engine are essential for this role.
To thrive as an Animation Engineer, you need strong programming skills—often in C++, Python, and graphics APIs—paired with a solid understanding of computer graphics, mathematics, and animation principles. Proficiency with tools like Maya, Unity, Unreal Engine, and experience working with animation pipelines or real-time rendering systems are typically required. Exceptional problem-solving, teamwork, and clear communication are valuable soft skills in this role. These abilities ensure seamless integration of technical and artistic requirements, efficient collaboration with multidisciplinary teams, and the creation of high-quality animated experiences.

Full-time
Medical, Dental, Vision, Life, Retirement, PTO
Posted 2 days ago
Sourced by ZipRecruiter
Pc games
1,001 - 5,000 Employees
Cary, NC, US
1991