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Animation Engineer Jobs in Michigan (NOW HIRING)

iOS Developer

Dearborn, MI

$47.50 - $65.50/hr

Be it core Java, full-stack Java, Web/UI designers, Big Data or Cloud or Mobility developers ... Qualifications Core Data, Core Animation, Core Graphics,Core Text,APIs Additional Information Only ...

Develop systems for animations and special effects. * Work with the technical art team to create ... Bachelor's Degree in Computer Science, Engineering, Mathematics or equivalent work experience. * 5+ ...

Senior Graphics Engineer

Plymouth, MI · On-site

$100K - $200K/yr

Develop systems for animations and special effects. * Work with the technical art team to create ... Bachelor's Degree in Computer Science, Engineering, Mathematics or equivalent work experience. * 5+ ...

Frontend Developer

Birmingham, MI

$99K - $115K/yr

Works closely with other developers to help ensure technical integration and the meeting of ... Basic animation, video and design knowledge. Beginner level knowledge of code repository systems (I ...

Frontend Developer

Birmingham, MI · On-site

$99K - $115K/yr

... animation, video and design knowledge • Flash experience in animation, ActionScript 2.0 or 3.0 Education and Experience: • 5+ years of experience as an Associate Interactive Developer in an ...

Provide high quality realistic imaging and 3D animation videos for marketing. Note: This list of ... Programming experience is preferred. * Strong mechanical aptitude with a focus on safety and ...

Provide high quality realistic imaging and 3D animation videos for marketing. Note: This list of ... Programming experience is preferred. * Strong mechanical aptitude with a focus on safety and ...

Provide high quality realistic imaging and 3D animation videos for marketing. Note: This list of ... Programming experience is preferred. * Strong mechanical aptitude with a focus on safety and ...

Provide high quality realistic imaging and 3D animation videos for marketing. Note: This list of ... Programming experience is preferred. * Strong mechanical aptitude with a focus on safety and ...

Provide high quality realistic imaging and 3D animation videos for marketing. Note: This list of ... Programming experience is preferred. * Strong mechanical aptitude with a focus on safety and ...

Provide high quality realistic imaging and 3D animation videos for marketing. Note: This list of ... Programming experience is preferred. * Strong mechanical aptitude with a focus on safety and ...

Provide high quality realistic imaging and 3D animation videos for marketing. Note: This list of ... Programming experience is preferred. * Strong mechanical aptitude with a focus on safety and ...

Provide high quality realistic imaging and 3D animation videos for marketing. Note: This list of ... Programming experience is preferred. * Strong mechanical aptitude with a focus on safety and ...

Provide high quality realistic imaging and 3D animation videos for marketing. Note: This list of ... Programming experience is preferred. * Strong mechanical aptitude with a focus on safety and ...

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Animation Engineer information

See Michigan salary details

$70.6K

$126.7K

$178.7K

How much do animation engineer jobs pay per year?

As of Aug 6, 2026, the average yearly pay for animation engineer in Michigan is $126,694.00, according to ZipRecruiter salary data. Most workers in this role earn between $101,100.00 and $150,800.00 per year, depending on experience, location, and employer.

What are the typical daily responsibilities of an animation engineer?

As an Animation Engineer, your day-to-day tasks often include developing and optimizing animation systems, collaborating with animators and designers to implement new features, and troubleshooting technical issues related to character or object animation. You may also write scripts and tools to streamline animation workflows or assist in integrating animations into game engines or production software. Regular communication with both artistic and technical team members is essential to ensure that animations look and perform as intended. This collaborative environment supports innovation and continuous improvement, making each project engaging and dynamic.

What is an animation engineer?

An Animation Engineer is a technical specialist who develops and optimizes animation systems for video games, films, and interactive media. They work closely with animators and software developers to create smooth, efficient, and realistic animations using programming languages, game engines, and animation tools. Their responsibilities often include developing animation rigs, physics-based movement, and real-time character interactions. Strong coding skills, knowledge of animation principles, and experience with tools like Maya, Blender, or Unreal Engine are essential for this role.

What are the key skills and qualifications needed to thrive in the animation engineer position, and why are they important?

To thrive as an Animation Engineer, you need strong programming skills—often in C++, Python, and graphics APIs—paired with a solid understanding of computer graphics, mathematics, and animation principles. Proficiency with tools like Maya, Unity, Unreal Engine, and experience working with animation pipelines or real-time rendering systems are typically required. Exceptional problem-solving, teamwork, and clear communication are valuable soft skills in this role. These abilities ensure seamless integration of technical and artistic requirements, efficient collaboration with multidisciplinary teams, and the creation of high-quality animated experiences.

What are popular job titles related to Animation Engineer jobs in Michigan? For Animation Engineer jobs in Michigan, the most frequently searched job titles are:
Infographic showing various Animation Engineer job openings in Michigan as of August 2026, with employment types broken down into 92% Full Time, 2% Part Time, and 6% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $126,694 per year, or $60.9 per hour.

Graphics Software Development Engineer

Pi Square Technologies LLC

Auburn Hills, MI • On-site

$132K - $163K/yr

Full-time

Posted 16 days ago


Job description

Graphics Software Development Engineer
Job Overview
We are seeking a talented engineer to design, implement, and optimize rendering systems, shaders, and graphics features that deliver high visual fidelity and real-time performance. This role is hands-on with C++ and shader programming, profiling CPU/GPU workloads, integrating art assets, and collaborating across UX tools (Altia Design, Kanzi Studio, Unity) and QA teams to ship stable, performant graphics for target platforms. Expect a balance of feature development, debugging, and performance engineering with frequent cross-discipline collaboration.
Education
  • Bachelor's degree in Computer Science, Electrical Engineering, Electronic Engineering, or related field.
Key Responsibilities
  • Implement rendering features (lighting, materials, post-processing, animation systems).
  • Write and optimize shaders (HLSL/GLSL/Metal) for performance across GPUs.
  • Profile CPU/GPU workloads, identify bottlenecks, and apply optimizations.
  • Integrate and optimize 3D assets, meshes, textures, and materials.
  • Debug visual defects and implement robust fixes.
  • Maintain code quality via unit/integration tests and code reviews.
  • Collaborate with engine, tools, QA, and product teams.
  • Support portability across multiple graphics APIs and hardware platforms.
Required Skills & Qualifications (6-12 years experience)
  • GUI/HMI development using Altia Design, QT, CGI, Kanzi Studio, Unity, or Unreal Engine.
  • UI/UX asset handling (Photoshop, After Effects, Figma, Illustrator).
  • Real-time animation modeling in Altia/Kanzi/Unity/Unreal.
  • Model-Based Development (Simulink/Stateflow, Embedded Coder, Target Link).
  • Programming: C/C++/C#, MATLAB, Python.
  • Software architecture and system integration.
  • AUTOSAR familiarity (Classic & Adaptive).
  • Requirements/change management and effort estimation.
  • Debugging and verification across dev/target environments.
  • Performance profiling and optimization for embedded rendering.
  • 3D asset optimization (Blender, Maya, 3ds Max).
  • Testing/logging tools, CI/CD automation, Git/SVN.
  • PLM/ALM tools (Jira, Polarion, Jazz).
  • Supplier and cross-functional coordination.
  • Strong communication and problem-solving mindset.