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Animation Engineer Jobs in Michigan (NOW HIRING)

EHE Quality Function Leader

Auburn Hills, MI · On-site

$68K - $88K/yr

Project review animations * Analyze "customer claim" * Technical detail deep dive, with approach ... A Bachelor's degree in Electrical Engineering, Computer Science, or related field * A minimum of 8 ...

... animations, light guides, light pipes, projection features, and smart surfaces. Ensure customer ... Prepare and maintain engineering deliverables including system specifications, sub-system ...

Drive animation and VFX optimization for embedded hardware performance through profiling, testing ... engineering * Experience mentoring others, leading reviews, and raising craft quality within a team

The Integrated Lighting Systems Engineer develops integrated lighting solutions for exterior ... animations, light guides, light pipes, projection features, and smart surfaces. • Ensure customer ...

Showing results 21-40

Animation Engineer information

See Michigan salary details

$70.6K

$126.7K

$178.7K

How much do animation engineer jobs pay per year?

As of Aug 6, 2026, the average yearly pay for animation engineer in Michigan is $126,694.00, according to ZipRecruiter salary data. Most workers in this role earn between $101,100.00 and $150,800.00 per year, depending on experience, location, and employer.

What are the typical daily responsibilities of an animation engineer?

As an Animation Engineer, your day-to-day tasks often include developing and optimizing animation systems, collaborating with animators and designers to implement new features, and troubleshooting technical issues related to character or object animation. You may also write scripts and tools to streamline animation workflows or assist in integrating animations into game engines or production software. Regular communication with both artistic and technical team members is essential to ensure that animations look and perform as intended. This collaborative environment supports innovation and continuous improvement, making each project engaging and dynamic.

What is an animation engineer?

An Animation Engineer is a technical specialist who develops and optimizes animation systems for video games, films, and interactive media. They work closely with animators and software developers to create smooth, efficient, and realistic animations using programming languages, game engines, and animation tools. Their responsibilities often include developing animation rigs, physics-based movement, and real-time character interactions. Strong coding skills, knowledge of animation principles, and experience with tools like Maya, Blender, or Unreal Engine are essential for this role.

What are the key skills and qualifications needed to thrive in the animation engineer position, and why are they important?

To thrive as an Animation Engineer, you need strong programming skills—often in C++, Python, and graphics APIs—paired with a solid understanding of computer graphics, mathematics, and animation principles. Proficiency with tools like Maya, Unity, Unreal Engine, and experience working with animation pipelines or real-time rendering systems are typically required. Exceptional problem-solving, teamwork, and clear communication are valuable soft skills in this role. These abilities ensure seamless integration of technical and artistic requirements, efficient collaboration with multidisciplinary teams, and the creation of high-quality animated experiences.

What are popular job titles related to Animation Engineer jobs in Michigan? For Animation Engineer jobs in Michigan, the most frequently searched job titles are:
Infographic showing various Animation Engineer job openings in Michigan as of August 2026, with employment types broken down into 92% Full Time, 2% Part Time, and 6% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $126,694 per year, or $60.9 per hour.

EHE Quality Function Leader

Stellantis

Auburn Hills, MI • On-site

$68K - $88K/yr

Full-time

Posted 24 days ago


Stellantis rating

7.5

Company rating: 7.5 out of 10

Based on 130 frontline employees who took The Breakroom Quiz

14th of 44 rated automakers


Job description

Main Mission:
  • Deliver and consolidate EE Quality, contributing strongly to Quality issue resolution and robust Vehicle launches
  • Improve Quality Standard, Quality Design Process and grant expected application

Main tasks and responsibilities:
  • Project review animations
  • Analyze "customer claim"
  • Technical detail deep dive, with approach based on facts and figures, stimulating the rigorous problem solving approach
  • Drive the most effective and efficient technical solution, with the most optimized cost repair cycle
  • Guarantee a robust action plan, without deviations
  • Be always align with TOP HAT Quality Manager (Quality status, Issue tracking, Deliverables achievement)
  • Improve and assess the following Q Processes: DFMEA, APQP, PPAP, Risk Management
  • Drive proactively lessons-learned activities.
  • Grant Lesson Learned and Best Practice definition and improvement, ensure application in current and future programs
  • Promote the adoption of best practices, standard templates and harmonized documentation approaches.

Requirements:
  • A Bachelor's degree in Electrical Engineering, Computer Science, or related field
  • A minimum of 8 years of engineering experience
  • EE technical automotive background with knowledge of EE vehicle architecture, EE System/ Subsystem, EE Component requirements.
  • Good knowledge of Microsoft Office package
  • Ability to work using different STLA tools: PLM, Quantic, Lesson Learned, Bulletin, Team Center, Enovia
  • Team working skill, with ability to work with cross-functional teams
  • Project management skills
  • Problem Solving and Issue Management skill
  • Accountability, proactivity, autonomy, target orientation, problem solving
  • Good communication / presentation skills (written and spoken)
  • English language (written and spoken)

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