Final Strike Games is looking for a passionate Animation Engineer to join our Vancouver, BC studio and help us build the animation systems for an upcoming multiplayer title. The ideal candidate is an ...
Final Strike Games is looking for a passionate Animation Engineer to join our Vancouver, BC studio and help us build the animation systems for an upcoming multiplayer title. The ideal candidate is an ...
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Animation Engineer information
What are the typical daily responsibilities of an animation engineer?
As an Animation Engineer, your day-to-day tasks often include developing and optimizing animation systems, collaborating with animators and designers to implement new features, and troubleshooting technical issues related to character or object animation. You may also write scripts and tools to streamline animation workflows or assist in integrating animations into game engines or production software. Regular communication with both artistic and technical team members is essential to ensure that animations look and perform as intended. This collaborative environment supports innovation and continuous improvement, making each project engaging and dynamic.
What is an animation engineer?
An Animation Engineer is a technical specialist who develops and optimizes animation systems for video games, films, and interactive media. They work closely with animators and software developers to create smooth, efficient, and realistic animations using programming languages, game engines, and animation tools. Their responsibilities often include developing animation rigs, physics-based movement, and real-time character interactions. Strong coding skills, knowledge of animation principles, and experience with tools like Maya, Blender, or Unreal Engine are essential for this role.
What are the key skills and qualifications needed to thrive in the animation engineer position, and why are they important?
To thrive as an Animation Engineer, you need strong programming skills—often in C++, Python, and graphics APIs—paired with a solid understanding of computer graphics, mathematics, and animation principles. Proficiency with tools like Maya, Unity, Unreal Engine, and experience working with animation pipelines or real-time rendering systems are typically required. Exceptional problem-solving, teamwork, and clear communication are valuable soft skills in this role. These abilities ensure seamless integration of technical and artistic requirements, efficient collaboration with multidisciplinary teams, and the creation of high-quality animated experiences.

Job description
Final Strike Games is looking for a passionate Animation Engineer to join our Vancouver, BC studio and help us build the animation systems for an upcoming multiplayer title. The ideal candidate is an enthusiastic team member, strong communicator, and well versed with Unreal Engine 5 and the latest animation tools and technology.
Duties
- Work closely with designers, artists, and animators to "bridge the gap" between Unreal Engine's core technology and building in-game character animations of the highest quality.
- Monitor performance, and network reliability of animation gameplay systems
- Develop test cases and integrate with the QA team
- Self-manage time and responsibilities when given prioritized goals and objectives
Requirements:
- A 4-year Bachelor's degree in Computer Science or equivalent training.
- At least 3 years experience as a gameplay or animation engineer
- A strong understanding of game animation methodologies (foot IK, rigging, motion matching, procedural animation, skinning, blend trees, etc)
- Have deep and current knowledge of the animation systems in Unreal Engine 5.
- Familiar with using Claude Code in a game development environment
- Strong programming skills in C/C++
- Strong mathematics ability / linear algebra
Basic Qualifications
- Expert knowledge of business tools such as Microsoft office and google docs
- Strong written and verbal communication skills in the English language
- Current eligibility to work in Canada is preferred but International candidates may be considered based on experience + circumstances.
About Final Strike Games:
Final Strike Games is a multiplayer focused game studio founded by game industry veterans. FSG is currently developing titles for PC and Console. We have offices in Seattle, Vancouver, and Montreal. For more information please visit www.finalstrikegames.com
Final Strike Games is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application or the recruiting process, please let us know.
About Final Strike Games
Sourced by ZipRecruiter
Industry
Pc games
Company size
11 - 50 Employees
Headquarters location
Bellevue, WA, US
Year founded
2016