We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most ... You will own high-impact animation systems that bring creatures, characters, and gameplay to life.
We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most ... You will own high-impact animation systems that bring creatures, characters, and gameplay to life.
We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most ... You will own high-impact animation systems that bring creatures, characters, and gameplay to life.
Quick apply
We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most ... You will own high-impact animation systems that bring creatures, characters, and gameplay to life.
Technical Animator (Animation Blueprints & Control Rig) - Remote or On-Site
Seattle, WA · On-site +1
$70K - $90K/yr
We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most ... You will own high-impact animation systems that bring creatures, characters, and gameplay to life.
Technical Animator (Animation Blueprints & Control Rig) - Remote or On-Site
Seattle, WA · On-site +1
$70K - $90K/yr
We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most ... You will own high-impact animation systems that bring creatures, characters, and gameplay to life.
You will own high-impact animation systems that bring creatures, characters, and gameplay to life ... Comfort with programming logic is essential, but day-to-day C++ work is not the focus.
Quick apply
You will own high-impact animation systems that bring creatures, characters, and gameplay to life ... Comfort with programming logic is essential, but day-to-day C++ work is not the focus.
Technical Animator
$45 - $46/hr
Collaborate with engineers, designers, and accessibility specialists to ensure animation quality and technical performance. * Produce demos and visual assets for stakeholder reviews and deployment ...
Quick apply
Technical Animator
$45 - $46/hr
Collaborate with engineers, designers, and accessibility specialists to ensure animation quality and technical performance. * Produce demos and visual assets for stakeholder reviews and deployment ...
Technical Animator
Bellevue, WA · On-site
$45 - $46/hr
Collaborate with engineers, designers, and accessibility specialists to ensure animation quality and technical performance. * Produce demos and visual assets for stakeholder reviews and deployment ...
New
Quick apply
Technical Animator
Bellevue, WA · On-site
$45 - $46/hr
Collaborate with engineers, designers, and accessibility specialists to ensure animation quality and technical performance. * Produce demos and visual assets for stakeholder reviews and deployment ...
New
Technical Animator
Seattle, WA · On-site
$45 - $46/hr
Collaborate with engineers, designers, and accessibility specialists to ensure animation quality and technical performance. * Produce demos and visual assets for stakeholder reviews and deployment ...
Technical Animator
Seattle, WA · On-site
$45 - $46/hr
Collaborate with engineers, designers, and accessibility specialists to ensure animation quality and technical performance. * Produce demos and visual assets for stakeholder reviews and deployment ...
Adjunct Faculty - Animation and Production (Evergreen)
Redmond, WA · On-site
$3.8K - $10K/wk
... Engineering, and Digital Art and Animation, as well as Master's degree programs in Computer Science and Digital Art. DigiPen Institute of Technology has been ranked one of the top 5 game design ...
Adjunct Faculty - Animation and Production (Evergreen)
Redmond, WA · On-site
$3.8K - $10K/wk
... Engineering, and Digital Art and Animation, as well as Master's degree programs in Computer Science and Digital Art. DigiPen Institute of Technology has been ranked one of the top 5 game design ...
Adjunct Faculty - Animation and Production (Evergreen)
Redmond, WA · On-site
$3.8K - $10K/wk
... Engineering, and Digital Art and Animation, as well as Master's degree programs in Computer Science and Digital Art. DigiPen Institute of Technology has been ranked one of the top 5 game design ...
Adjunct Faculty - Animation and Production (Evergreen)
Redmond, WA · On-site
$3.8K - $10K/wk
... Engineering, and Digital Art and Animation, as well as Master's degree programs in Computer Science and Digital Art. DigiPen Institute of Technology has been ranked one of the top 5 game design ...
Are you comfortable collaborating with game developers in the Unreal pipeline? If so, we may have the role for you. We are looking to hire a Rigger and/or a Technical Animator to kickstart our ...
Are you comfortable collaborating with game developers in the Unreal pipeline? If so, we may have the role for you. We are looking to hire a Rigger and/or a Technical Animator to kickstart our ...
UX Motion Engineer
Redmond, WA · On-site
Title: UX Motion Engineer Location: Redmond, WA Openings: 1 Type: Long-term Contract We are looking ... Animation Libraries * D3 * Three JS * GreenSock
UX Motion Engineer
Redmond, WA · On-site
Title: UX Motion Engineer Location: Redmond, WA Openings: 1 Type: Long-term Contract We are looking ... Animation Libraries * D3 * Three JS * GreenSock
Principal Game Engine Engineer, Platform
$160K - $200K/yr
Integrate with simulation logic (gameplay) & animation: Build physics‑driven interactions ... Guide engineers via reviews, design docs, and coding standards; cultivate a high bar for craft ...
Quick apply
Principal Game Engine Engineer, Platform
$160K - $200K/yr
Integrate with simulation logic (gameplay) & animation: Build physics‑driven interactions ... Guide engineers via reviews, design docs, and coding standards; cultivate a high bar for craft ...
Infrastructure Engineer (CDK/TypeScript)
Seattle, WA · On-site
$70 - $75/hr
Experience in with gaming, animation, and/or 3D development is strongly preferred. KEY SUCCESS FACTORS * Bachelor Degree in Engineering, Computer Science, Mathematics, etc * Understanding of full ...
Infrastructure Engineer (CDK/TypeScript)
Seattle, WA · On-site
$70 - $75/hr
Experience in with gaming, animation, and/or 3D development is strongly preferred. KEY SUCCESS FACTORS * Bachelor Degree in Engineering, Computer Science, Mathematics, etc * Understanding of full ...
Senior Game Engine Engineer, Platform
$130K - $160K/yr
Integrate with simulation logic (gameplay) & animation: Build physics‑driven interactions ... Programming: Expert C++ (modern standards), data‑oriented design, memory management, profiling ...
Quick apply
Senior Game Engine Engineer, Platform
$130K - $160K/yr
Integrate with simulation logic (gameplay) & animation: Build physics‑driven interactions ... Programming: Expert C++ (modern standards), data‑oriented design, memory management, profiling ...
Game Engine Engineer, Platform
Redmond, WA · On-site
$100K - $130K/yr
Integrate with simulation logic (gameplay) & animation: Build physics‑driven interactions ... Programming: Experience C++ (modern standards), data‑oriented design, memory management ...
Quick apply
Game Engine Engineer, Platform
Redmond, WA · On-site
$100K - $130K/yr
Integrate with simulation logic (gameplay) & animation: Build physics‑driven interactions ... Programming: Experience C++ (modern standards), data‑oriented design, memory management ...
Gameplay Engineer
Bellevue, WA · On-site
Work directly with game designers, animators, and other engineers to deliver state-of-the-art gameplay features. * Integrate with first and third party services to give our players a seamless ...
Gameplay Engineer
Bellevue, WA · On-site
Work directly with game designers, animators, and other engineers to deliver state-of-the-art gameplay features. * Integrate with first and third party services to give our players a seamless ...
Front End Designer/Developer
Redmond, WA · On-site
$116K - $135K/yr
Title: Front End Designer/Developer Location: Redmond, WA Openings: Multiple Type: Long-Term ... Any of the following Vanilla JavaScript, Interaction / Animation, ReactJS, MongoDB, PWA, Building ...
Front End Designer/Developer
Redmond, WA · On-site
$116K - $135K/yr
Title: Front End Designer/Developer Location: Redmond, WA Openings: Multiple Type: Long-Term ... Any of the following Vanilla JavaScript, Interaction / Animation, ReactJS, MongoDB, PWA, Building ...
October 2026 Position Overview Apple's Keynote team is seeking a highly skilled Shader & Effects Engineer to help design, develop, and optimize the advanced visual effects and animations that power ...
October 2026 Position Overview Apple's Keynote team is seeking a highly skilled Shader & Effects Engineer to help design, develop, and optimize the advanced visual effects and animations that power ...
6SGDI2-Support Engineering Data Specialist 2 - G07-Support Engineering Data
Tukwila, WA · On-site
$45 - $49/hr
Create, modify, and deliver technical illustrations, diagrams, full color graphics, and 2D/3D animations for support engineering products and services. * Develop interactive electronic media to ...
Quick apply
6SGDI2-Support Engineering Data Specialist 2 - G07-Support Engineering Data
Tukwila, WA · On-site
$45 - $49/hr
Create, modify, and deliver technical illustrations, diagrams, full color graphics, and 2D/3D animations for support engineering products and services. * Develop interactive electronic media to ...
Software Design Engineer
Redmond, WA · On-site
Software Design Engineer Location : Redmond WA Duration : 12 Months Develop software programs of a ... Experience creating rich animation using JavaScript for windows 10 * Experience implementing single ...
Software Design Engineer
Redmond, WA · On-site
Software Design Engineer Location : Redmond WA Duration : 12 Months Develop software programs of a ... Experience creating rich animation using JavaScript for windows 10 * Experience implementing single ...
Animation Engineer information
See Seattle, WA salary details
$92.2K - $105K
4% of jobs
$105K - $117.8K
4% of jobs
$117.8K - $130.7K
5% of jobs
$136.9K is the 25th percentile. Wages below this are outliers.
$130.7K - $143.5K
23% of jobs
$143.5K - $156.3K
5% of jobs
The median wage is $161.4K / yr.
$156.3K - $169.1K
20% of jobs
$169.1K - $182K
3% of jobs
$182K - $194.8K
2% of jobs
$198.1K is the 75th percentile. Wages above this are outliers.
$194.8K - $207.6K
29% of jobs
$207.6K - $220.5K
1% of jobs
$220.5K - $233.3K
2% of jobs
$92.2K
$165.4K
$233.3K
How much do animation engineer jobs pay per year?
What are the typical daily responsibilities of an animation engineer?
As an Animation Engineer, your day-to-day tasks often include developing and optimizing animation systems, collaborating with animators and designers to implement new features, and troubleshooting technical issues related to character or object animation. You may also write scripts and tools to streamline animation workflows or assist in integrating animations into game engines or production software. Regular communication with both artistic and technical team members is essential to ensure that animations look and perform as intended. This collaborative environment supports innovation and continuous improvement, making each project engaging and dynamic.
What is an animation engineer?
An Animation Engineer is a technical specialist who develops and optimizes animation systems for video games, films, and interactive media. They work closely with animators and software developers to create smooth, efficient, and realistic animations using programming languages, game engines, and animation tools. Their responsibilities often include developing animation rigs, physics-based movement, and real-time character interactions. Strong coding skills, knowledge of animation principles, and experience with tools like Maya, Blender, or Unreal Engine are essential for this role.
What are the key skills and qualifications needed to thrive in the animation engineer position, and why are they important?
To thrive as an Animation Engineer, you need strong programming skills—often in C++, Python, and graphics APIs—paired with a solid understanding of computer graphics, mathematics, and animation principles. Proficiency with tools like Maya, Unity, Unreal Engine, and experience working with animation pipelines or real-time rendering systems are typically required. Exceptional problem-solving, teamwork, and clear communication are valuable soft skills in this role. These abilities ensure seamless integration of technical and artistic requirements, efficient collaboration with multidisciplinary teams, and the creation of high-quality animated experiences.

Technical Animator (Animation Blueprints & Control Rig) - Remote or On-Site
Seattle, WA • On-site, Remote
Contractor
Medical, Dental, Vision, Life, Retirement, PTO
Posted 11 days ago
Job description
We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we've been able to stay independent, so that we can steer our own future in games and beyond. There's never been a better time for you to join this adventure and help us buildARK Survival Ascended, the next chapter of our original hit franchise! We're expanding and updating many of the ARK community's most beloved features while taking full advantage of the latest tools and technologies.
We're looking for an exceptionally talented Technical Animator who lives and breathes Unreal Engine Animation Blueprints and Control Rig. You will own high-impact animation systems that bring creatures, characters, and gameplay to life. This is a systems-focused technical animation role: deep expertise in visual programming (AnimBPs + Control Rig) is the core requirement. Comfort with programming logic is essential, but day-to-day C++ work is not the focus.
Responsibilities:
- Design, write, and implement animation systems, using Unreal Engine Animation Blueprints and Control Rigs
- Create sophisticated Control Rig solutions (procedural animation, IK/FK systems, full-body IK, terrain adaptation, foot placement, active ragdoll blending, etc.)
- Develop responsive, scalable animation systems for bipeds, quadrupeds, and fantasy creatures
- Work closely with cross-functional teams to improve current solutions and create new ones
- Create documentation and provide pipeline improvements
- Optimize animation systems for performance, LODs, and large-scale creature ecosystems
Requirements:
- Minimum 3 years of professional experience as a Technical Animator / Animation Programmer / Technical Artist focused on real-time animation systems, with at least one shipped title.
- Expert-level proficiency with Unreal Engine Animation Blueprints (complex state machines, layered blends, procedural logic, gameplay-driven systems).
- Strong self-motivation and willingness to participate in many areas of game development
- Experience using Unreal Engine 5
Pluses:
- C++ experience (useful for deeper engine integration or performance work, but not a primary focus of the role)
- Experience with character/creature rigging and skinning in Maya, or Control Rig
- Degree in computer science or a related field
- Experience with Rigging and Animation
- Physics-driven animation (ragdoll, physics blending, cloth, custom physics solvers)
- Tool Programming, MEL, PyMel Python
- Houdini experience
Required Application Materials:
- Resume
- Cover Letter which should include
- Why you are interested in working for Studio Wildcard
- What games you are currently playing
- Portfolio or examples demonstrating Animation Blueprint and/or Control Rig work
About Studio Wildcard
Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA, and Gainesville, FL including distributed team members across multiple continents.
Equal Opportunity Employer
Wildcard is an equal-opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know.
Pay Transparency Information
The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location.
Wildcard Benefits
We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (5 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options
About Studio Wildcard
Sourced by ZipRecruiter
Industry
Pc games
Company size
11 - 50 Employees
Headquarters location
Kirkland, WA, US
Year founded
2014