Experience with character/creature rigging and skinning in Maya, or Control Rig * Degree in computer science or a related field * Experience with Rigging and Animation * Physics-driven animation ...
Quick apply
Experience with character/creature rigging and skinning in Maya, or Control Rig * Degree in computer science or a related field * Experience with Rigging and Animation * Physics-driven animation ...
Quick apply
Experience with character/creature rigging and skinning in Maya, or Control Rig * Degree in computer science or a related field * Experience with Rigging and Animation * Physics-driven animation ...
Seattle, WA · On-site +1
$70K - $90K/yr
Experience with character/creature rigging and skinning in Maya, or Control Rig * Degree in computer science or a related field * Experience with Rigging and Animation * Physics-driven animation ...
Seattle, WA · On-site +1
$70K - $90K/yr
Experience with character/creature rigging and skinning in Maya, or Control Rig * Degree in computer science or a related field * Experience with Rigging and Animation * Physics-driven animation ...
Experience with character/creature rigging and skinning in Maya, or Control Rig * Degree in computer science or a related field * Experience with Rigging and Animation * Physics-driven animation ...
Experience with character/creature rigging and skinning in Maya, or Control Rig * Degree in computer science or a related field * Experience with Rigging and Animation * Physics-driven animation ...
Seattle, WA · On-site +1
$144K - $173K/yr
Develop advanced, optimized materials via node graphs using 3D/vector math. Create stunning real ... Reports to: Studio Art & Animation Director * Department: Art * Work Location: Fully Remote
Seattle, WA · On-site +1
$144K - $173K/yr
Develop advanced, optimized materials via node graphs using 3D/vector math. Create stunning real ... Reports to: Studio Art & Animation Director * Department: Art * Work Location: Fully Remote
Seattle, WA · Remote
$130K - $155K/yr
Develop advanced, optimized materials via node graphs using 3D/vector math. Create stunning real ... Reports to: Studio Art & Animation Director * Department: Art * Work Location: Fully Remote
Quick apply
Seattle, WA · Remote
$130K - $155K/yr
Develop advanced, optimized materials via node graphs using 3D/vector math. Create stunning real ... Reports to: Studio Art & Animation Director * Department: Art * Work Location: Fully Remote
Issaquah, WA · Remote
$55 - $70/hr
Senior Unity Technical Artist (Remote) Seismic Squirrel LLC Job Title : Senior Unity Technical ... Create and integrate 2D and 3D VFX, materials, shaders, and animations. * Handle cameras, lighting ...
Quick apply
Issaquah, WA · Remote
$55 - $70/hr
Senior Unity Technical Artist (Remote) Seismic Squirrel LLC Job Title : Senior Unity Technical ... Create and integrate 2D and 3D VFX, materials, shaders, and animations. * Handle cameras, lighting ...
Issaquah, WA · Remote
$55 - $70/hr
Senior Unity Technical Artist (Remote) Seismic Squirrel LLC Job Title: Senior Unity Technical ... Create and integrate 2D and 3D VFX, materials, shaders, and animations. * Handle cameras, lighting ...
Issaquah, WA · Remote
$55 - $70/hr
Senior Unity Technical Artist (Remote) Seismic Squirrel LLC Job Title: Senior Unity Technical ... Create and integrate 2D and 3D VFX, materials, shaders, and animations. * Handle cameras, lighting ...
Issaquah, WA · On-site +1
$55 - $70/hr
Senior Unity Technical Artist (Remote) Seismic Squirrel LLC Job Title: Senior Unity Technical ... Create and integrate 2D and 3D VFX, materials, shaders, and animations. * Handle cameras, lighting ...
Issaquah, WA · On-site +1
$55 - $70/hr
Senior Unity Technical Artist (Remote) Seismic Squirrel LLC Job Title: Senior Unity Technical ... Create and integrate 2D and 3D VFX, materials, shaders, and animations. * Handle cameras, lighting ...
Bothell, WA · On-site +1
$55 - $75/hr
This role could be remote within the United States or hybrid within one of our US Hub offices. Your ... 3D Animation, MS Office, MS Project, BIM, Revit, and the ability to learn and use other design ...
Bothell, WA · On-site +1
$55 - $75/hr
This role could be remote within the United States or hybrid within one of our US Hub offices. Your ... 3D Animation, MS Office, MS Project, BIM, Revit, and the ability to learn and use other design ...
$35.3K - $45.8K
6% of jobs
$54.5K is the 25th percentile. Wages below this are outliers.
$45.8K - $56.3K
22% of jobs
The median wage is $61.3K / yr.
$56.3K - $66.8K
45% of jobs
$68.4K is the 75th percentile. Wages above this are outliers.
$66.8K - $77.3K
11% of jobs
$77.3K - $87.8K
2% of jobs
$87.8K - $98.3K
0% of jobs
$98.3K - $108.8K
1% of jobs
$108.8K - $119.3K
9% of jobs
$119.3K - $129.8K
3% of jobs
$129.8K - $140.3K
0% of jobs
$140.3K - $150.8K
1% of jobs
$35.3K
$72.7K
$150.8K
| Aspect | 3D Maya Animation Remote | 3D Modeler |
|---|---|---|
| Required Skills | Proficiency in Maya, animation techniques, storytelling | Modeling skills, proficiency in Maya or other 3D software |
| Work Environment | Remote, collaborative teams, animation studios | Remote or on-site, design studios, production companies |
| Industry Usage | Film, gaming, advertising, animation studios | Game development, product visualization, film |
While both roles require expertise in Maya and 3D software, 3D Maya Animation Remote focuses on creating animated sequences and bringing characters to life, whereas 3D Modelers specialize in building detailed 3D models. Both roles often work remotely and are in demand across similar industries, but their core responsibilities differ in animation versus modeling tasks.
For 3D Maya Animation Remote jobs in Seattle, WA, the most frequently searched job titles are:
The top searched job categories for 3D Maya Animation Remote jobs in Seattle, WA are:
Cities near Seattle, WA with the most 3D Maya Animation Remote job openings:

Seattle, WA • Remote
Contractor
Medical, Dental, Vision, Life, Retirement, PTO
Posted 25 days ago
We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we've been able to stay independent, so that we can steer our own future in games and beyond. There's never been a better time for you to join this adventure and help us build ARK Survival Ascended, the next chapter of our original hit franchise! We're expanding and updating many of the ARK community's most beloved features while taking full advantage of the latest tools and technologies.
We’re looking for an exceptionally talented Technical Animator who lives and breathes Unreal Engine Animation Blueprints and Control Rig. You will own high-impact animation systems that bring creatures, characters, and gameplay to life. This is a systems-focused technical animation role: deep expertise in visual programming (AnimBPs + Control Rig) is the core requirement. Comfort with programming logic is essential, but day-to-day C++ work is not the focus.
Responsibilities:
Requirements:
Pluses:
Required Application Materials:
About Studio Wildcard
Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA, and Gainesville, FL including distributed team members across multiple continents.
Equal Opportunity Employer
Wildcard is an equal-opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know.
Pay Transparency Information
The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location.
Wildcard Benefits
We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (5 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options
Sourced by ZipRecruiter
Pc games
11 - 50 Employees
Kirkland, WA, US
2014