3D Video Production Artist
Memphis, TN · On-site
Bachelor's Degree in 3D animation or 3D art/ game design (with animation skills) Training and ... Clean, organize, and prep assets for game engine use o Create materials as needed, including ...
Memphis, TN · On-site
Bachelor's Degree in 3D animation or 3D art/ game design (with animation skills) Training and ... Clean, organize, and prep assets for game engine use o Create materials as needed, including ...
Memphis, TN · On-site
Bachelor's Degree in 3D animation or 3D art/ game design (with animation skills) Training and ... Clean, organize, and prep assets for game engine use o Create materials as needed, including ...
Manhattan, NY · On-site
Partner with designers, animators, editors, producers, and developers to integrate AI workflows ... Workflow & Learning * Develop, maintain, and improve clean, scalable node-based generation ...
Manhattan, NY · On-site
Partner with designers, animators, editors, producers, and developers to integrate AI workflows ... Workflow & Learning * Develop, maintain, and improve clean, scalable node-based generation ...
Oakland, CA · On-site
$30 - $40/hr
We provide hands-on experience in video, journalism, filmmaking, photography, design, and animation ... Ability to move and set up professional production equipment. EQUAL EMPLOYMENT OPPORTUNITY ...
Oakland, CA · On-site
$30 - $40/hr
We provide hands-on experience in video, journalism, filmmaking, photography, design, and animation ... Ability to move and set up professional production equipment. EQUAL EMPLOYMENT OPPORTUNITY ...
Manhattan, NY · On-site
Partner with designers, animators, editors, producers, and developers to integrate AI workflows ... Workflow & Learning * Develop, maintain, and improve clean, scalable node-based generation ...
Manhattan, NY · On-site
Partner with designers, animators, editors, producers, and developers to integrate AI workflows ... Workflow & Learning * Develop, maintain, and improve clean, scalable node-based generation ...
Manhattan, NY · On-site
Partner with designers, animators, editors, producers, and developers to integrate AI workflows ... Workflow & Learning * Develop, maintain, and improve clean, scalable node-based generation ...
Manhattan, NY · On-site
Partner with designers, animators, editors, producers, and developers to integrate AI workflows ... Workflow & Learning * Develop, maintain, and improve clean, scalable node-based generation ...
Oakland, CA · On-site
We provide hands-on experience in video, journalism, filmmaking, photography, design, and animation ... Ability to move and set up professional production equipment. EQUAL EMPLOYMENT OPPORTUNITY ...
Oakland, CA · On-site
We provide hands-on experience in video, journalism, filmmaking, photography, design, and animation ... Ability to move and set up professional production equipment. EQUAL EMPLOYMENT OPPORTUNITY ...
$47.01/hr
Experience with the creation of animation assets, and techniques like image editing, masking, etc ... up to any better conditions and terms negotiated and obtained as expressly provided therein.
$47.01/hr
Experience with the creation of animation assets, and techniques like image editing, masking, etc ... up to any better conditions and terms negotiated and obtained as expressly provided therein.
$47.01/hr
Experience with the creation of animation assets, and techniques like image editing, masking, etc ... up to any better conditions and terms negotiated and obtained as expressly provided therein ...
$47.01/hr
Experience with the creation of animation assets, and techniques like image editing, masking, etc ... up to any better conditions and terms negotiated and obtained as expressly provided therein ...
Los Angeles, CA · On-site
$47.01/hr
Experience with the creation of animation assets, and techniques like image editing, masking, etc ... up to any better conditions and terms negotiated and obtained as expressly provided therein.
Los Angeles, CA · On-site
$47.01/hr
Experience with the creation of animation assets, and techniques like image editing, masking, etc ... up to any better conditions and terms negotiated and obtained as expressly provided therein.
Experience with the creation of animation assets, and techniques like image editing, masking, etc ... up to any better conditions and terms negotiated and obtained as expressly provided therein ...
Experience with the creation of animation assets, and techniques like image editing, masking, etc ... up to any better conditions and terms negotiated and obtained as expressly provided therein ...
$47.01/hr
Experience with the creation of animation assets, and techniques like image editing, masking, etc ... up to any better conditions and terms negotiated and obtained as expressly provided therein.
$47.01/hr
Experience with the creation of animation assets, and techniques like image editing, masking, etc ... up to any better conditions and terms negotiated and obtained as expressly provided therein.
Experience with the creation of animation assets, and techniques like image editing, masking, etc ... up to any better conditions and terms negotiated and obtained as expressly provided therein.
Experience with the creation of animation assets, and techniques like image editing, masking, etc ... up to any better conditions and terms negotiated and obtained as expressly provided therein.
Virginia Beach, VA · On-site
$100/hr
Faculty & Adjunct, School of Communications & the Arts The Department of Film & Media Arts at ... Salary: $100/credit hour/student up to $3,000 per course Please submit your CV, a brief statement ...
Virginia Beach, VA · On-site
$100/hr
Faculty & Adjunct, School of Communications & the Arts The Department of Film & Media Arts at ... Salary: $100/credit hour/student up to $3,000 per course Please submit your CV, a brief statement ...
Faculty & Adjunct, School of Communications & the Arts The Department of Film & Media Arts at ... Salary: $100/credit hour/student up to $3,000 per course Please submit your CV, a brief statement ...
Faculty & Adjunct, School of Communications & the Arts The Department of Film & Media Arts at ... Salary: $100/credit hour/student up to $3,000 per course Please submit your CV, a brief statement ...
Panama City, FL · On-site
$13.50 - $17.75/hr
... artistic talent with cutting-edge AI tools to produce compelling graphics, animations, and video ... The motto, "Engineering and Science for Fun and Profit" sums up the ARA experience.
Panama City, FL · On-site
$13.50 - $17.75/hr
... artistic talent with cutting-edge AI tools to produce compelling graphics, animations, and video ... The motto, "Engineering and Science for Fun and Profit" sums up the ARA experience.
Orlando, FL · On-site +1
Maintain clean, readable, well-structured material graphs, Niagara systems, parameters, naming ... Work with complex material setups, Blueprints, scripting hooks, animation events, gameplay triggers ...
Orlando, FL · On-site +1
Maintain clean, readable, well-structured material graphs, Niagara systems, parameters, naming ... Work with complex material setups, Blueprints, scripting hooks, animation events, gameplay triggers ...
Maintain clean, readable, well-structured material graphs, Niagara systems, parameters, naming ... Work with complex material setups, Blueprints, scripting hooks, animation events, gameplay triggers ...
Maintain clean, readable, well-structured material graphs, Niagara systems, parameters, naming ... Work with complex material setups, Blueprints, scripting hooks, animation events, gameplay triggers ...
Austin, TX · On-site +1
Maintain clean, readable, well-structured material graphs, Niagara systems, parameters, naming ... Work with complex material setups, Blueprints, scripting hooks, animation events, gameplay triggers ...
Austin, TX · On-site +1
Maintain clean, readable, well-structured material graphs, Niagara systems, parameters, naming ... Work with complex material setups, Blueprints, scripting hooks, animation events, gameplay triggers ...
Orlando, FL · On-site +1
Maintain clean, readable, well-structured material graphs, Niagara systems, parameters, naming ... Work with complex material setups, Blueprints, scripting hooks, animation events, gameplay triggers ...
Orlando, FL · On-site +1
Maintain clean, readable, well-structured material graphs, Niagara systems, parameters, naming ... Work with complex material setups, Blueprints, scripting hooks, animation events, gameplay triggers ...
Los Angeles, CA · On-site
$42 - $63/hr
From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts ... Deliver powerful, memorable first-person animation performances from initial blockout to final ...
Los Angeles, CA · On-site
$42 - $63/hr
From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts ... Deliver powerful, memorable first-person animation performances from initial blockout to final ...
$5.29 - $8.22
0% of jobs
$8.22 - $11.15
0% of jobs
$11.15 - $14.07
0% of jobs
$14.07 - $17
0% of jobs
$17 - $19.93
0% of jobs
$19.93 - $22.86
0% of jobs
$25.17 is the 25th percentile. Wages below this are outliers.
$22.86 - $25.79
32% of jobs
The median wage is $27.98 / hr.
$25.79 - $28.72
24% of jobs
$28.72 - $31.64
17% of jobs
$31.98 is the 75th percentile. Wages above this are outliers.
$31.64 - $34.57
13% of jobs
$34.57 - $37.50
13% of jobs
$5
$29
$37
An Animation Clean Up Artist refines rough animation drawings by adding clean, final lines while maintaining the intended motion and character consistency. They ensure characters stay on-model and enhance the overall quality of animation by removing unnecessary lines and adjusting details. This role is crucial in traditional 2D animation and some digital workflows, where precision and attention to detail are essential for polished final shots.
A typical day for an Animation Clean Up Artist involves refining rough animation sketches into clean, on-model drawings, adding clarity, consistency, and detail while preparing the artwork for coloring and compositing. This role works closely with animators, supervisors, and sometimes character designers to ensure the style and movement match the project's standards. Regular feedback sessions and revisions are common, requiring excellent communication and flexibility. By collaborating within a larger animation team, clean up artists help ensure that each scene is visually cohesive and production deadlines are met.
To thrive as an Animation Clean Up Artist, you need strong drawing skills, a keen eye for detail, and a solid understanding of animation principles, often backed by relevant training or a degree in animation or fine arts. Familiarity with animation software such as Toon Boom Harmony, Adobe Animate, or TVPaint is common, with portfolios demonstrating experience being highly valued. Excellent communication, time management, and the ability to collaborate within a creative team are important soft skills. These abilities ensure that the final animation is polished, consistent, and delivered on schedule, aligning with the project's artistic vision.
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Other
This job post has expired today. Applications are no longer accepted.
PURPOSE OF POSITION:
This position is part of a development team creating both high-level interactive courseware and case study videos; responsible for the conception, design, and development of 3D visuals and videos for final delivery of computer-based training courseware. This position will be responsible for creating 3d animations as well as previz and post-production tasks such as animatics and video editing. Additional skills in 3d modeling, rigging, and game engine tasks such as lighting, camera staging, and scene setup will strengthen success in this role to cover a wide range of abilities in the 3d production pipeline.
QUALIFICATIONS:
Education: Bachelor's Degree in 3D animation or 3D art/ game design (with animation skills)
Training and Experience:
* 3+ years' experience working as a 3D Animator or Multimedia/ Technical Artist
* Proficiency in industry standard 3D software for animation and modeling
* Proficiency in video editing software
* Experience in game engine(s)
* Experience in animatic creation
* Experience in 3D video production pipeline
Required Software:
* Autodesk Maya or 3DsMax
* Adobe Creative Suite
o Premier
o Photoshop
* Unity (non-coding)
Other Preferred Software:
* Substance Painter
* Unreal Engine/ Meta Human
* Source Control Systems (Plastic, Perforce)
* Cascadure
General Skills:
* Oral, written, and visual communication skills
* Handle multiple tasks, be flexible with assignments, and meet deadlines
* Collaborates well and can work with little to no supervision
* Follow organization and naming conventions for file and project structures
* Ability to troubleshoot technical issues, creatively problem-solve
* Ability to research new ways of working to keep our team innovative and working smarter, not harder
Other Preferred Skills:
* 3D soft surface/ character modeling
* Rigging hard surface models
* Rigging soft surface models
* 2D/ 3D FX skills
* Game Engine
o Importing assets to game engine
o Material setup
o Lighting
o Scene dressing
o Prefab basics
o Rendering image sequences in game engine
Portfolio:
Must submit link to portfolio/ demo reel. Include examples of animation, animatics, storyboarding, 3D modeling (UV, wireframes, and texture maps). Rigging and game engine rendering a plus.
DUTIES AND RESPONSIBILITIES:
Skills:
* PreViz Skills
o Storyboarding
* Ability to understand/ interpret script storyboards
* Create story visuals for case study scenarios using 3d/ 2d mediums
* Plan shots with animation needs and storytelling efficiency in mind
* Strong eye for compositions that emphasize story points and keep 3d camera limitations in mind
o 3D layout
* Prep 3d scenes by set dressing and environment generation for animation projects
* Prep 3d cameras to match storyboard visuals for final rendering
o Animatics
* Combine and arrange storyboard visuals with audio tracks
* Strong sense of story flow, timing, and pacing
* 3D Animation
o Animate 3d props, aircraft, characters, and 3d cameras
o Animate with natural posing/gestures and the key principles of animation
o Facial animation and lip syncing
* Postproduction Skills
o Non-linear video compositing and editing to create animatics and videos
o Organize, combine, cut, and arrange footage, image sequences, and audio
o Strong eyes/ ears to spot animation errors, color correct, and fix audio
o Strong sense of timing and pacing for story flow
* 3D hard surface modeling
o Create general props and technically accurate aircraft using reference
o Clean, organize, and prep assets for game engine use
o Create materials as needed, including texture maps and UV unwrapping
SUPERVISORY/MANAGEMENT RESPONSIBILITY:
None
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Business schools and computer and management training
51 - 200 Employees
Memphis, TN, US
1992