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52 Concepts Jobs (NOW HIRING)

52 Limited is a digital staffing agency with an industry-leading focus on the creative + technology ... A creative visual skillset that is able to translate complex technical and business concepts into ...

Examples of specialized experience includes knowledge of a wide range of manpower concepts ... TIG applies if you are in a current GS position or held a GS position within the previous 52 weeks.

$127K/yr

TIG applies if you are in a current GS position or held a GS position within the previous 52 weeks ... concepts, theories, policies, directives, and procedures. 2. Knowledge of the principles of ...

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52 Concepts information

What are 52 Concepts?

The term '52 Concepts' is not a standard job title and may refer to a variety of topics depending on the context. It could represent a list of key ideas, principles, or techniques in a particular field, or be the name of a course, workshop, or educational series that covers 52 essential concepts over a given period. If you are referring to a specific organization, program, or curriculum named '52 Concepts,' please provide more context for a precise answer.

What are the key skills and qualifications needed to thrive as a Concept Artist, and why are they important?

To thrive as a Concept Artist, you need strong artistic skills, a deep understanding of visual storytelling, and typically a degree or training in art or design. Mastery of digital painting tools like Adobe Photoshop and familiarity with 3D modeling software are commonly required. Creativity, adaptability, and clear communication help convey ideas effectively and collaborate with multidisciplinary teams. These skills ensure the creation of compelling visuals that guide the development of games, films, or products from conception to completion.

What is a 52 Concepts job?

A 52 Concepts job refers to a role that involves mastering and applying 52 core principles or strategies within a specific field. These concepts often serve as a structured framework for problem-solving, decision-making, or skill development. Depending on the industry, the job may require expertise in areas such as leadership, productivity, creativity, or strategic thinking. The goal is to integrate these principles into daily tasks to improve efficiency and effectiveness.

What are some common challenges faced when working as a Concept Artist, and how can they be addressed?

Concept Artists often face the challenge of balancing creative vision with project constraints, such as tight deadlines or specific client requirements. Collaboration with other teams—like 3D modeling, animation, or game design—can sometimes lead to revisions or changes that require adaptability and open communication. Staying updated on industry tools and techniques, as well as developing strong visual storytelling skills, can help Concept Artists overcome these challenges and deliver effective designs. Regular feedback sessions and portfolio reviews are also essential for growth in this role.

What is the difference between 52 Concepts vs Graphic Designer?

Aspect52 ConceptsGraphic Designer
Required CredentialsPortfolio, design skills, possibly a degree in design or related fieldPortfolio, design skills, degree or certification in graphic design or related field
Work EnvironmentCreative agencies, marketing firms, in-house teamsAdvertising agencies, corporate in-house teams, freelance
Industry UsageUsed across marketing, branding, advertisingPrimarily in marketing, branding, advertising, digital media
Search & Comparison IntentPeople comparing creative concept roles with design rolesPeople exploring design careers or freelance opportunities

While both 52 Concepts and Graphic Designer roles involve creative work, 52 Concepts focuses on developing overarching concepts and strategies, whereas Graphic Designers primarily execute visual designs. Understanding these differences helps job seekers identify the right career path or opportunity in the creative industry.

Infographic showing various 52 Concepts job openings in the United States as of June 2026, with employment types broken down into 67% Full Time, 31% Part Time, and 2% Contract. Highlights an 65% Physical, 3% Hybrid, and 32% Remote job distribution.
Sr. UX/UI Designer - Contract

Sr. UX/UI Designer - Contract

52 Ltd.

Beaverton, OR

$60 - $66/hr

Contractor

Posted 10 days ago


Job description

52 Limited is a digital staffing agency with an industry-leading focus on the creative + technology space. We exclusively place tech and creative talent in direct-hire, contract-to-hire, and contract roles with our clients in Portland, Seattle, and San Francisco.

Pay Rate: $60-$66 per hour

Duration: 6 through 12 months

Location: The position is currently remote however, applicants must be able to commute within the Portland, OR Metro as soon as it is safe to return to the office.

What We’re Looking For:

*A passion for User Experience and designing best-in-class interfaces that effectively serve the needs of the user and the business.
*Able to comprehend and design for multiple device types and contexts (desktop, tablet) and responsive designs for the web
*A clear understanding of the differences in UX and UI strategies as applied to direct-to-consumer websites and applications vs. business-to-business software experiences.
*Strong background in consulting approaches and methodologies to influence and drive results across diverse teams.
*A creative visual skillset that is able to translate complex technical and business concepts into easy-to-understand communication pieces.
*Process-driven and strong interpersonal skills, careful attention to detail, and skills in driving consensus and issue resolution.
*Experience working collaboratively across different skillsets and points of view.
*Excellent user experience intuition; demonstrated success in creating innovative and user-friendly websites and customer-facing features.
*Excellent communication, presentation, and persuasion skills demonstrated success building buy-in for an innovative and innovative and bold strategic vision.
*Deep understanding of user motivations, market opportunities, and competition through research and testing.
*Experience working as part of an integrated Agile development team and knowledge of the Software Development Lifecycle (SDLC) Delivery model including best practices and methodologies.
*Experience working within the B2B Software space a plus.

Key Qualifications
*Bachelor’s Degree in Experience Design, Human Factors Design, Visual Design or an equivalent field required
*5+ years experience in user experience design for large direct-to-consumer or business-to-business website and/or applications including web and mobile implementations
*Excellent UI design and prototyping skillset using rapid prototyping tools e.g, Figma, Sketch, InVision, or Adobe XD

Additional Proficiencies:
*Strong Influencing/Storytelling Skills to persuade and educate senior stakeholders on the value of UX process and artifacts
*Ability to design interface concepts and wireframes using both sketching techniques and digital illustration tools.
*Familiar with formal user research and usability testing lab methodologies.
*Excellent writing and communications experience preferred