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3D Maya Jobs (NOW HIRING)

Strong hands-on experience with Maya, Cinema The Client, or comparable professional 3D software * Portfolio demonstrating relevant 3D work such as Product visualization and product rendering:

Description Job Title: 3D Animator Department: Instruction Design Group Classification: Exempt ... Maya, Blender, or equivalent) • Strong skills in animation, modeling, texturing, and UV ...

Proficient in industry-standard 3D design, visualization, and rendering tools such as SolidWorks, Rhino, 3ds Max, Maya, Blender, Substance Suite, Unreal Engine, KeyShot, CLO, Browzwear, or similar ...

... Maya, Blender, or equivalent) · Strong skills in animation, modeling, texturing, and UV unwrapping · Ability to read and understand technical instructions and translate them into accurate visual ...

Proficient in industry-standard 3D design, visualization, and rendering tools such as SolidWorks, Rhino, 3ds Max, Maya, Blender, Substance Suite, Unreal Engine, KeyShot, CLO, Browzwear, or similar ...

Unreal Engine 4 ( * 3D Modeling Software, be it 3DS Max, Maya, Blender or similar. Must have valid license for said software. * Adobe Photoshop, GIMP, Substance Painter, Marmoset, 3D Coat, or similar ...

Create shaders in Unity and Maya. * Occasionally rig and skin props and characters. * Foresee ... Work closely with the 3D Art Director on a daily basis. * Collaborate with the Tech Art and ...

The 3D Animation Lead role involves managing and guiding a team of animators on a show, acting as ... Thorough knowledge of Maya * An understanding of physical motion, weight, balance, texture and form

Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent * Creation of optimized assets for real-time rendering * Physically Based Rendering (PBR) materials and texturing ...

Create shaders in Unity and Maya. * Occasionally rig and skin props and characters. * Foresee ... Work closely with the 3D Art Director on a daily basis. * Collaborate with the Tech Art and ...

We're seeking a talented Senior 3D Animator to join our team at Roblox for a 6-month engagement ... Expert-level skills in Autodesk Maya for animation production and Tools * Familiarity with ...

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3d Maya information

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$132.5K

How much do 3d maya jobs pay per year?

As of Sep 9, 2026, the average yearly pay for 3d maya in the United States is $63,866.00, according to ZipRecruiter salary data. Most workers in this role earn between $49,500.00 and $62,500.00 per year, depending on experience, location, and employer.

What is a 3d maya?

A 3D Maya job involves creating, modeling, texturing, animating, and rendering 3D assets using Autodesk Maya, a widely used software in the animation, gaming, and visual effects industries. Professionals in this field work on characters, environments, and special effects for films, video games, advertising, and simulations. Typical roles include 3D modelers, animators, rigging artists, and VFX specialists. Strong knowledge of Maya’s tools, scripting (MEL/Python), and industry workflows is essential for success in this career.

What are the key skills and qualifications needed to thrive in the 3d maya position, and why are they important?

To excel as a 3D Maya professional, a strong background in 3D modeling, texturing, animation, and rendering using Autodesk Maya is essential, often supported by a degree in computer graphics, animation, or a related field. Proficiency with additional tools such as Adobe Creative Suite, ZBrush, and basic knowledge of scripting or game engines is highly valued, along with relevant industry certifications. Creativity, attention to detail, strong problem-solving abilities, and effective communication help professionals stand out in collaborative production environments. These skills ensure high-quality asset creation and seamless teamwork in industries like film, gaming, and advertising.

What are the typical daily responsibilities for someone working as a 3d maya artist?

A 3D Maya artist typically spends their day creating and refining 3D models, textures, and animations according to project requirements, often collaborating closely with art directors, animators, and developers. Daily tasks may include reviewing briefs, iterating on assets based on feedback, and ensuring all work is optimized for the intended platform, whether that's film, television, or games. Artists are also responsible for maintaining proper file management and occasionally troubleshooting technical issues within Maya or related tools. Regular communication with team members is key to ensuring that assets fit seamlessly into project pipelines and meet quality standards.

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Infographic showing various 3D Maya job openings in the United States as of September 2026, with employment types broken down into 2% Internship, 89% Full Time, 7% Part Time, and 2% Contract. Highlights an 79% Physical, 4% Hybrid, and 17% Remote job distribution, with an average salary of $63,866 per year, or $30.7 per hour.

Senior 3D Artist - E3

Marietta, GA • On-site

Lockheed Martin Corporation
Manufacturing • 10K+ employees

$72K - $134K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 11 days ago


Key responsibilities

  • Collaborate with creative teams and internal clients to develop visual stories that support Lockheed Martin capabilities.

  • Create and optimize 3D models, textures, and materials using industry-standard platforms such as Maya, Blender, Cinema 4D, and Unreal Engine.

  • Utilize advanced skills in Unreal Engine and other 3D tools to produce cinematic visualization, real-time rendering, and visual effects.


Lockheed Martin rating

8.2

Company rating: 8.2 out of 10

Based on 398 frontline employees who took The Breakroom Quiz

38th of 72 rated aerospace companies


Job description

Standard Job Description Seeking a Senior 3D Artist to work as part of the Aero Communications Visual Effects team. This role requires deep expertise in 3D animation, cinematic visualization, and real-time rendering workflows, with advanced experience in Unreal Engine and related 3D platforms. The ideal candidate will collaborate closely with creative directors, art directors, producers, multi-disciplined artists, and internal clients to develop visual stories that elevate Lockheed Martin capabilities.

Experience with platforms such as Unreal Engine, Maya, Blender, Cinema 4D and Ai generative tools is highly valued, enabling effective collaboration across the full creative pipeline. This position plays a critical role in delivering high-visibility content supporting marketing, employee engagement, business development, and strategic enterprise initiatives. Basic Qualifications Bachelor's degree from an accredited college in a related discipline, or 4 years experience in the absence of a Bachelors Degree Portfolio/demo reel required to demonstrate skill competency in 3D animation, cinematic visualization, and visual storytelling Advanced technical skills in Unreal Engine and industry-standard 3D platforms such as Maya, Blender, Cinema 4D, or similar tools Proficient in 3D modeling, optimizing and converting CAD models for Maya and Unreal Engine workflows, including retopology, UV layout, texturing, and material creation.

Desired Skills Unreal Engine Maya or Blender Adobe After Effects Experience with cinematic lighting, rendering, modeling, and real-time production workflows Strong understanding of composition, camera movement, pacing, and cinematic storytelling principles Pay Information Full-Time Salary Range: $72500.00 - $134600.00 At Lockheed Martin, we know mission success starts with taking care of our people. Our Total Rewards program is designed to attract top talent, support your well-being, and help you grow-both professionally and personally. The salary range for this position is as listed on the requisition

Please note that the salary information listed is a general guideline only. Lockheed Martin considers factors such as (but not limited to) scope and responsibilities of the position, candidate's work experience, education/ training, key skills as well as market(work location) and business considerations when extending an offer. Benefits offered: Medical, Dental, Vision, Flexible work arrangements and schedules (e.g., 4x10), 401(k) match, Paid time off, Holidays, Parental Leave, EAP, Flexible Spending Accounts, Education Assistance, Life Insurance, Short-Term Disability, and Long-Term Disability

Annual short-term and/or long-term incentive compensation programs may be offered depending on the position. Payments under these annual programs are not guaranteed and can vary from year to year and are tied to a range of performance metrics. For (Washington state applicants only) Non-represented full-time employees: accrue at least 10 hours per month of Paid Time Off (PTO) to be used for incidental absences and other reasons; receive at least 90 hours for holidays.

Represented full time employees accrue 6.67 hours of Vacation per month; accrue up to 52 hours of sick leave annually; receive at least 96 hours for holidays. PTO, Vacation, sick leave, and holiday hours are prorated based on start date during the calendar year.


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About Lockheed Martin

Sourced by ZipRecruiter

As a global security and aerospace company, the majority of Lockheed Martin's business is with the U.S. Department of Defense and U.S. federal government agencies.The remaining portion of Lockheed Martin's business is comprised of international government and commercial sales of products, services and platforms.

Industry

Manufacturing

Company size

10,000+ Employees

Headquarters location

Bethesda, MD, US

Year founded

1912