1

3D Character Modeling Internship Jobs (NOW HIRING)

You'll create beautiful, production-ready models and textures yourself, then help bring them into ... Have worked on character-driven products where personality and expressiveness matter. * Have ...

Senior Product Manager, Avatar Movement

San Mateo, CA ยท On-site

$144K - $190K/yr

Act as a mentor and role model for junior product and engineering team members, fostering an ... engines, 3D character controllers, avatar animation, or core gameplay systems. * A Bachelor ...

3D Artist (Remote)

San Francisco, CA ยท Remote

$110K - $140K/yr

Retargeting character animation using mocap data; * Scene Layout and Lighting in Unity; * Creating ... modeling, texturing, Unity scene layout and lighting, and motion graphic animation. * Ability to ...

New

Portfolios centered on character animation, architectural visualization, automotive rendering, or ... Strong 3D modeling skills, including reference-based modeling and accurate recreation of physical ...

3D Generalist

Lehi, UT ยท On-site

Portfolios centered on character animation, architectural visualization, automotive rendering, or ... Strong 3D modeling skills, including reference-based modeling and accurate recreation of physical ...

3D Generalist

Lehi, UT ยท On-site

Portfolios centered on character animation, architectural visualization, automotive rendering, or ... Strong 3D modeling skills, including reference-based modeling and accurate recreation of physical ...

After becoming fully integrated onto their team, interns can expect to work collaboratively on a variety of projects including 3D modeling, environmental design, industrial design, retail design, and ...

3D Printing Process Engineer

Ventura, CA ยท On-site

$80K - $120K/yr

Train and mentor junior engineers and interns in 3D printing best practices. Qualifications: * Minimum of 3 years of work experience in FDM/FFF 3D printing * Proficient in CAD modeling, preferably ...

next page

Showing results 1-20

3D Character Modeling Internship information

See salary details

$39.5K

$78.5K

$124.5K

How much do 3d character modeling internship jobs pay per year?

As of Jul 12, 2026, the average yearly pay for 3d character modeling internship in the United States is $78,472.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,500.00 and $98,000.00 per year, depending on experience, location, and employer.

What types of projects and collaboration can I expect during a 3D Character Modeling Internship?

As a 3D Character Modeling Intern, you can anticipate working on a variety of projects that may include creating character assets for games, films, or animation pipelines. You'll often collaborate closely with concept artists, animators, and texture artists to ensure character models meet both artistic and technical requirements. Interns are typically involved in feedback sessions, team meetings, and may have opportunities to present their work to senior artists. This environment not only helps build technical skills but also fosters teamwork and communication abilities, both of which are highly valued in the industry.

What are the key skills and qualifications needed to thrive as a 3D Character Modeling Intern, and why are they important?

To thrive as a 3D Character Modeling Intern, you need a solid understanding of anatomy, artistic fundamentals, and proficiency in 3D modeling techniques, often supported by coursework in digital art or game design. Familiarity with industry-standard software such as Autodesk Maya, ZBrush, and Adobe Photoshop, as well as an understanding of topology and texturing, is typically required. Strong attention to detail, creativity, and the ability to take feedback constructively are valuable soft skills for this role. These skills and qualities ensure interns can create high-quality, production-ready character models that meet creative and technical standards in the animation or gaming industries.

What is the difference between 3D Character Modeling Internship vs 3D Character Animation Internship?

Aspect3D Character Modeling Internship3D Character Animation Internship
Required SkillsModeling, topology, sculptingRigging, keyframing, movement
Work EnvironmentDesign studios, gaming companies, animation firmsAnimation studios, gaming companies, film production
Industry UsageCreating detailed character models for games and filmsBreathing life into characters through movement and performance

While both internships focus on characters, the 3D Character Modeling Internship emphasizes creating detailed models, whereas the 3D Character Animation Internship centers on bringing those models to life through movement. Understanding these differences helps applicants choose the right path based on their skills and career goals.

What is a 3D Character Modeling Internship?

A 3D Character Modeling Internship is a temporary, entry-level position where aspiring artists and designers learn to create digital character models for video games, films, animation, or virtual reality under the supervision of experienced professionals. Interns typically use software like Blender, Maya, or ZBrush to sculpt, texture, and rig 3D characters, and may also assist with optimizing models for real-time rendering. This role provides hands-on experience, exposure to industry workflows, and opportunities to build a professional portfolio, which can be crucial for securing a full-time position in the field.
More about 3D Character Modeling Internship jobs
What cities are hiring for 3D Character Modeling Internship jobs? Cities with the most 3D Character Modeling Internship job openings:
What are the most commonly searched types of 3D Character Modeling jobs? The most popular types of 3D Character Modeling jobs are:
What states have the most 3D Character Modeling Internship jobs? States with the most job openings for 3D Character Modeling Internship jobs include:
Infographic showing various 3D Character Modeling Internship job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 86% Full Time, 10% Part Time, and 3% Contract. Highlights an 90% Physical, 3% Hybrid, and 7% Remote job distribution, with an average salary of $78,472 per year, or $37.7 per hour.

3D Artist

Tolan

San Francisco, CA โ€ข On-site

Full-time

Posted 17 days ago


Job description

The Role
We're hiring an artist to help build the 3D world of Tolan. You'll create beautiful, production-ready models and textures yourself, then help bring them into the product.
This is a hands-on role. We need someone with world-class modeling and texturing skills. But we're a small team building a real-time companion on mobile, so the best person for this role is comfortable working in many different areas of the project.
What You'll Do
  • Model and texture characters, accessories, props, environments, and world objects that define the Tolan experience.
  • Tune materials, shaders, lighting setups, and VFX to create a stylized, expressive and rich world.
  • Own assets from early exploration through final Unity integration.
  • Work closely with art and engineering to turn ideas into shipped features.
  • Use user feedback and data to shape how and what you build.
Who We're Looking For
  • World-class modeler and texture artist. You can create beautiful stylized 3D assets from scratch, with taste, polish, and a clear point of view.
  • Excellent design sense. You can look at a concept and make it better through the 3D modeling process. You consider broader product context.
  • Small team generalist. You're happiest when the job crosses boundaries: modeling, texturing, materials, optimization, lighting, or VFX.
  • Emotionally driven. You care about personality and expression in your work. The best Tolan assets should make people feel something.
  • Strong portfolio. You have a body of work that shows exceptional craft, especially in stylized 3D modeling and texturing.
  • Performance-aware. You understand texture memory, draw calls, poly budgets, batching, LODs, compression, and the tradeoffs that make mobile 3D feel alive.
Bonus Points If You
  • Have worked on character-driven products where personality and expressiveness matter.
  • Have shipped products built in Unity(++) or Unreal(+).
  • Have experience working with blendshapes, shaders, and/or VFX from scratch.
  • Have shipped stylized 3D work on mobile, games, AR/VR, or real-time interactive products.
  • Can write tools or scripts in C# or using AI to speed up the production process.