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3D Character Modeling Internship Jobs in Seattle, WA

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3D Character Modeling Internship information

See Seattle, WA salary details

$45K

$89.3K

$141.7K

How much do 3d character modeling internship jobs pay per year?

As of Sep 6, 2026, the average yearly pay for 3d character modeling internship in Seattle, WA is $89,304.00, according to ZipRecruiter salary data. Most workers in this role earn between $66,600.00 and $111,500.00 per year, depending on experience, location, and employer.

What is a 3d character modeling internship?

A 3D Character Modeling Internship is a temporary, entry-level position where aspiring artists and designers learn to create digital character models for video games, films, animation, or virtual reality under the supervision of experienced professionals. Interns typically use software like Blender, Maya, or ZBrush to sculpt, texture, and rig 3D characters, and may also assist with optimizing models for real-time rendering. This role provides hands-on experience, exposure to industry workflows, and opportunities to build a professional portfolio, which can be crucial for securing a full-time position in the field.

What types of projects and collaboration can I expect during a 3d character modeling internship?

As a 3D Character Modeling Intern, you can anticipate working on a variety of projects that may include creating character assets for games, films, or animation pipelines. You'll often collaborate closely with concept artists, animators, and texture artists to ensure character models meet both artistic and technical requirements. Interns are typically involved in feedback sessions, team meetings, and may have opportunities to present their work to senior artists. This environment not only helps build technical skills but also fosters teamwork and communication abilities, both of which are highly valued in the industry.

What are the key skills and qualifications needed to thrive as a 3d character modeling intern, and why are they important?

To thrive as a 3D Character Modeling Intern, you need a solid understanding of anatomy, artistic fundamentals, and proficiency in 3D modeling techniques, often supported by coursework in digital art or game design. Familiarity with industry-standard software such as Autodesk Maya, ZBrush, and Adobe Photoshop, as well as an understanding of topology and texturing, is typically required. Strong attention to detail, creativity, and the ability to take feedback constructively are valuable soft skills for this role. These skills and qualities ensure interns can create high-quality, production-ready character models that meet creative and technical standards in the animation or gaming industries.

What is the difference between 3D Character Modeling Internship vs 3D Character Animation Internship?

Aspect3D Character Modeling Internship3D Character Animation Internship
Required SkillsModeling, topology, sculptingRigging, keyframing, movement
Work EnvironmentDesign studios, gaming companies, animation firmsAnimation studios, gaming companies, film production
Industry UsageCreating detailed character models for games and filmsBreathing life into characters through movement and performance

While both internships focus on characters, the 3D Character Modeling Internship emphasizes creating detailed models, whereas the 3D Character Animation Internship centers on bringing those models to life through movement. Understanding these differences helps applicants choose the right path based on their skills and career goals.

What are the most commonly searched types of 3D Character Modeling jobs in Seattle, WA?

The most popular types of 3D Character Modeling jobs in Seattle, WA are:

What are popular job titles related to 3D Character Modeling Internship jobs in Seattle, WA?

For 3D Character Modeling Internship jobs in Seattle, WA, the most frequently searched job titles are:

What job categories do people searching 3D Character Modeling Internship jobs in Seattle, WA look for?

The top searched job categories for 3D Character Modeling Internship jobs in Seattle, WA are:

What cities near Seattle, WA are hiring for 3D Character Modeling Internship jobs?

Cities near Seattle, WA with the most 3D Character Modeling Internship job openings:

Infographic showing various 3D Character Modeling Internship job openings in Seattle, WA as of August 2026, with employment types broken down into 91% Full Time, 8% Part Time, and 1% Contract. Highlights an 98% Physical, and 2% Remote job distribution, with an average salary of $89,304 per year, or $42.9 per hour.

Lead 3D Artist - Unannounced Project

Lightfox Games

Seattle, WA โ€ข On-site

$135 - $165/hr

Other

Dental, Vision, Retirement

Posted 5 days ago


Job description

Lightfox Games is seeking a talented and enthusiastic Lead 3D Artist to join our Seattle, Washington based team to work on an unannounced mobile game for a world-class IP and Publisher. We are looking to build an organization of talented individuals operating in small teams with high levels of ownership. This role is hybrid out of our downtown Seattle office, with approximately 50% of time expected in-person. When remote, we're a quick-to-videocall, video-on studio to keep collaboration fast and effective.

Responsibilities
  • Own the character art pipeline end-to-end, establishing the standards, and workflows that define the game's characters
  • Create high-quality 3D assets, including characters, props, weapons, and environment art, that meet mobile performance requirements and align with the IP's visual identity
  • Work across disciplines as needed, contributing to environments, levels, and architectural/building assets alongside the character pipeline
  • Collaborate with Art Direction, Design, and Engineering to establish and maintain art pipelines, standards, and best practices
  • Optimize models, textures, and materials to balance visual fidelity with mobile performance constraints
  • Mentor and provide constructive feedback to other artists, helping elevate the overall quality bar
  • Lead the visual development of the game, from early concept exploration through final in-engine polish
Requirements
  • 8+ years of professional game development experience, including lead-level ownership of a character or 3D art pipeline on at least one shipped title
  • Strong portfolio demonstrating expertise in 3D modeling, texturing, and material creation across a range of asset types, including characters and environments
  • Proven ability to set and maintain a visual style across a team, with experience mentoring or leading other artists
  • Proficiency with industry-standard tools such as Maya, ZBrush, Substance Painter/Designer, and Photoshop
  • Experience with Unity and its asset pipeline
  • Solid understanding of real-time rendering constraints, PBR workflows, and texture budgets for mobile platforms
  • Comfortable working multi-disciplinarily across characters, props, and environments as the project requires
  • Strong communication skills and a collaborative mindset, comfortable working in small, fast-moving teams
Nice to Have
  • Experience working within an established IP or licensed property
  • Experience with stylized art directions
  • Experience with environment and level art, including architectural/building assets
  • Experience leveraging AI tools in art production workflows
Compensation

US$135,000 โ€“ US$165,000 depending on experience, plus health/vision/dental coverage, 401(k) matching, commuting benefits, and equity.

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