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3D Modeler Jobs in Seattle, WA (NOW HIRING)

Build and manage surface and utility profile models in Civil 3D including gravity and pressure pipe networks. * Develop and prepare detailed construction drawings in Civil 3D to ensure that the files ...

Build and manage surface and utility profile models in Civil 3D including gravity and pressure pipe networks. * Develop and prepare detailed construction drawings in Civil 3D to ensure that the files ...

Key Responsibilities: * 3D Modeling:Creating and updating detailed 3D models of electrical systems using BIM software * Model Coordination:Integrating design information from various disciplines ...

Key Responsibilities: * 3D Modeling:Creating and updating detailed 3D models of electrical systems using BIM software * Model Coordination:Integrating design information from various disciplines ...

Plan and produce 3D models for system quantity takeoff. * Report quantities from 3D models. * Produce and update fabrication level of detail models of metal framing for coordination. * Produce ...

Sr. VDC Engineer

Seattle, WA ยท On-site

$93K - $135K/yr

Plan and produce 3D models for system quantity takeoff. * Report quantities from 3D models. * Produce and update fabrication level of detail models of metal framing for coordination. * Produce ...

Hardware Expert - Remote

Seattle, WA ยท Remote

$50 - $100/hr

Interpret engineering drawings and create accurate 3D CAD models. * Develop complex mechanical geometry using CAD tools. * Use Python for CAD automation and programmatic modeling. * Export and ...

A Bachelor's degree or relevant experience in Industrial Design, Mechanical Engineering, or a related field * 5+ years of professional experience as a 3D Modeler or CAD Surfacing Specialist ...

Hardware Expert - Remote

Seattle, WA ยท Remote

$50 - $100/hr

Interpret engineering drawings and create accurate 3D CAD models. * Develop complex mechanical geometry using CAD tools. * Use Python for CAD automation and programmatic modeling. * Export and ...

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Structural Designer - Timber & Wood Framing 3D Structural Modeling | Revit / Cadwork | Fabrication & Construction About the Role DC Structures is looking for a Structural Designer to join our design ...

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3D Modeler information

See Seattle, WA salary details

$45K

$89.3K

$141.7K

How much do 3d modeler jobs pay per year?

As of Sep 4, 2026, the average yearly pay for 3d modeler in Seattle, WA is $89,304.00, according to ZipRecruiter salary data. Most workers in this role earn between $66,600.00 and $111,500.00 per year, depending on experience, location, and employer.

What is a 3D modeler?

3D Modelers are professionals who create three-dimensional digital representations of objects, characters, environments, or products using specialized software. Their work is widely used in industries such as video games, movies, animation, architecture, and product design. 3D Modelers use tools like Blender, Maya, or 3ds Max to sculpt, texture, and render models that can be animated or visualized for various purposes. Their skills combine artistic creativity with technical proficiency, ensuring that models are both visually appealing and accurately constructed. The role often involves collaborating with other artists, designers, and engineers to meet project goals.

What does a 3D modeler do?

As a 3D Modeler, your primary responsibilities are to design and build 3D models based on the specifications of your clients. If you work in a shop, you will collaborate with other 3D Modelers and artists to create 3D characters, environments, and other items depending on your clientele. If you are self-employed, then you will work jobs for clients on a case-by-case basis. You will perform most of your 3D modeling work on a computer using software sculpting and texturing programs like ZBrush, Mudbox, and Polypainting. You may also use 3D printing technology to produce prototypes for your clients.

What are the key skills and qualifications needed to thrive as a 3D modeler?

To thrive as a 3D Modeler, you need a strong grasp of modeling techniques, texturing, and digital sculpting, typically supported by a portfolio and relevant education in art or design. Proficiency with industry-standard software such as Autodesk Maya, Blender, ZBrush, and Adobe Creative Suite is essential, and certifications can be advantageous. Attention to detail, creativity, and effective communication set standout professionals apart in collaborative environments. These skills ensure the creation of visually compelling and technically accurate models that meet project requirements in industries like gaming, film, and design.

What are some typical challenges 3D modelers face when working on collaborative projects?

3D Modelers often work closely with animators, texture artists, and game designers, which requires strong communication and adaptability. A common challenge is ensuring that models meet both artistic and technical requirements, such as polygon count or compatibility with various software. Additionally, revisions based on feedback can be frequent, so being open to critique and able to iterate quickly is essential. Effective version control and clear documentation also play a big role in successful collaboration.

What is the difference between 3D Modeler vs 3D Artist?

Aspect3D Modeler3D Artist
Primary FocusCreating 3D models and assetsCreating complete visual content, including models, textures, and scenes
Skills & ToolsModeling software (Maya, Blender, 3ds Max)Modeling, texturing, lighting, rendering, and compositing
Work EnvironmentGame studios, animation, product designGames, movies, advertising, visual effects
CredentialsOften requires a portfolio, sometimes certifications in modeling softwareSimilar credentials, with broader skills in visual creation

While both roles involve 3D creation, a 3D Modeler specializes in building detailed models, whereas a 3D Artist has a broader scope, including texturing, lighting, and rendering to produce complete visual scenes.

Can you get a job as a 3D Modeler?

Yes, you can get a job as a 3D Modeler if you have strong skills in 3D modeling software such as Blender, Maya, or 3ds Max, along with a portfolio demonstrating your work. Many positions require a relevant degree or certification and experience in industries like gaming, film, or product design. Job opportunities are available in various companies, and roles often involve working in a team environment with deadlines and project specifications.

Is a 3D Modeler job a good career?

A 3D Modeler job can be a good career for those with strong artistic skills and proficiency in software like Blender, Maya, or 3ds Max. It offers opportunities in industries such as gaming, film, and product design, with potential for freelance work or full-time employment. Career growth depends on experience, portfolio quality, and staying updated with industry tools and trends.

Is it hard to become a 3D Modeler?

Becoming a 3D Modeler requires developing skills in 3D modeling software such as Blender, Maya, or 3ds Max, and often involves learning about anatomy, design, and texturing. While it can be challenging to master these tools and techniques, consistent practice, a strong portfolio, and relevant training or certifications can help ease the process.

What are the most commonly searched types of 3D Modeler jobs in Seattle, WA?

The most popular types of 3D Modeler jobs in Seattle, WA are:

What are popular job titles related to 3D Modeler jobs in Seattle, WA?

For 3D Modeler jobs in Seattle, WA, the most frequently searched job titles are:

What cities near Seattle, WA are hiring for 3D Modeler jobs?

Cities near Seattle, WA with the most 3D Modeler job openings:

Infographic showing various 3D Modeler job openings in Seattle, WA as of August 2026, with employment types broken down into 71% Full Time, and 29% Contract. Highlights an 67% In-person, and 33% Hybrid job distribution, with an average salary of $89,304 per year, or $42.9 per hour.

Lead 3D Artist - Unannounced Project

Lightfox Games

Seattle, WA โ€ข On-site

$135 - $165/hr

Other

Dental, Vision, Retirement

Posted 3 days ago

New


Job description

Lightfox Games is seeking a talented and enthusiastic Lead 3D Artist to join our Seattle, Washington based team to work on an unannounced mobile game for a world-class IP and Publisher. We are looking to build an organization of talented individuals operating in small teams with high levels of ownership. This role is hybrid out of our downtown Seattle office, with approximately 50% of time expected in-person. When remote, we're a quick-to-videocall, video-on studio to keep collaboration fast and effective.

Responsibilities
  • Own the character art pipeline end-to-end, establishing the standards, and workflows that define the game's characters
  • Create high-quality 3D assets, including characters, props, weapons, and environment art, that meet mobile performance requirements and align with the IP's visual identity
  • Work across disciplines as needed, contributing to environments, levels, and architectural/building assets alongside the character pipeline
  • Collaborate with Art Direction, Design, and Engineering to establish and maintain art pipelines, standards, and best practices
  • Optimize models, textures, and materials to balance visual fidelity with mobile performance constraints
  • Mentor and provide constructive feedback to other artists, helping elevate the overall quality bar
  • Lead the visual development of the game, from early concept exploration through final in-engine polish
Requirements
  • 8+ years of professional game development experience, including lead-level ownership of a character or 3D art pipeline on at least one shipped title
  • Strong portfolio demonstrating expertise in 3D modeling, texturing, and material creation across a range of asset types, including characters and environments
  • Proven ability to set and maintain a visual style across a team, with experience mentoring or leading other artists
  • Proficiency with industry-standard tools such as Maya, ZBrush, Substance Painter/Designer, and Photoshop
  • Experience with Unity and its asset pipeline
  • Solid understanding of real-time rendering constraints, PBR workflows, and texture budgets for mobile platforms
  • Comfortable working multi-disciplinarily across characters, props, and environments as the project requires
  • Strong communication skills and a collaborative mindset, comfortable working in small, fast-moving teams
Nice to Have
  • Experience working within an established IP or licensed property
  • Experience with stylized art directions
  • Experience with environment and level art, including architectural/building assets
  • Experience leveraging AI tools in art production workflows
Compensation

US$135,000 โ€“ US$165,000 depending on experience, plus health/vision/dental coverage, 401(k) matching, commuting benefits, and equity.

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