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3D Artist Intern Jobs (NOW HIRING)

Senior Designer

Memphis, TN

$89K - $96K/yr

... 3D E-Commerce Renderings (IC3D), and Photography (Iconasys) Spinners using 360° software 8. ... Proof your own as well as other artists' work to ensure 100% fit for use from the Design department ...

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Staff Veterinarian - Cardiologist

Boston, MA · On-site

$373K - $421K/yr

... 3D/4D TEE echo probe, and two Philips TC70 PageWriter cardiographs. We have in-house telemetric ... We are passionate about music, Boston sports teams, and the arts (culinary and otherwise!). Please ...

Veterinary Cardiologist

Houston, TX · On-site

$338K - $382K/yr

Our 60,000 sq-ft hospital has two dedicated Philips echo machines including a EPIQ CVx which is 3D ... With a focus on education, we have an active rotating intern, specialty intern, and residency ...

Knowledge of SketchUp or other 3D rendering programs and demonstrated ability to use such software ... Arts, and Finance Departments. * Manage and mentor Park Planner and/or Planning Intern in technical ...

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3D Artist Intern information

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$5

$13

$19

How much do 3d artist intern jobs pay per hour?

As of Jun 13, 2026, the average hourly pay for 3d artist intern in the United States is $13.02, according to ZipRecruiter salary data. Most workers in this role earn between $11.54 and $14.42 per hour, depending on experience, location, and employer.

What is the difference between 3D Artist Intern vs 3D Modeler Intern?

Aspect3D Artist Intern3D Modeler Intern
ResponsibilitiesAssisting in creating 3D assets, textures, and animations; supporting design teamsFocusing primarily on creating and refining 3D models based on specifications
Skills & QualificationsBasic knowledge of 3D software (Maya, Blender); artistic skills; portfolioStrong modeling skills; proficiency in modeling software; attention to detail
Work EnvironmentCollaborative teams in gaming, film, or animation studiosDesign-focused teams, often in game or visual effects industries

The main difference is that a 3D Artist Intern has a broader role involving various aspects of 3D creation, including textures and animations, while a 3D Modeler Intern specializes primarily in creating detailed 3D models. Both roles require similar foundational skills and often work in similar environments, but their focus areas differ within the 3D production pipeline.

What Does a 3D Artist Intern Do?

3D artists work in a variety of fields, from marketing and product development to animation and video game design. As a 3D artist intern, your responsibilities can vary according to the industry in which your employer operates, but in general, you support the creative efforts of skilled professionals as you gain on-the-job experience and a detailed understanding of your duties as a 3d artist. You may create fresh concepts for review, render models and animations of existing artwork, or even help provide the finishing touches to creative work before client presentations or final publication.

What does a 3D Artist Intern do?

A 3D Artist Intern assists in creating three-dimensional models, textures, and visual effects for projects such as video games, movies, or digital media. They use software like Blender, Maya, or 3ds Max to develop assets under the guidance of senior artists. Interns may also help with rendering, animation, and refining models based on feedback. This role provides valuable hands-on experience and helps interns build their professional portfolios.

What are some common challenges 3D Artist Interns face when working on collaborative projects?

As a 3D Artist Intern, you may encounter challenges such as aligning your creative vision with that of other team members, adhering to established art direction, and managing feedback from multiple stakeholders. Effective communication and adaptability are crucial, as projects often involve rapid changes and tight deadlines. Learning to use version control systems and keeping your work organized can also help smooth collaboration with other artists, animators, and technical staff.

What are the key skills and qualifications needed to thrive as a 3D Artist Intern, and why are they important?

To thrive as a 3D Artist Intern, you need a solid understanding of 3D modeling, texturing, and animation principles, typically supported by coursework in digital art or a related field. Familiarity with industry-standard software such as Blender, Autodesk Maya, or 3ds Max, and sometimes a basic portfolio, is usually expected. Creativity, attention to detail, and the ability to take constructive feedback are standout soft skills in this role. These skills and qualities are essential for producing high-quality visual assets, learning quickly, and collaborating effectively within a creative team.
What cities are hiring for 3D Artist Intern jobs? Cities with the most 3D Artist Intern job openings:
What are the most commonly searched types of 3D Artist jobs? The most popular types of 3D Artist jobs are:
What states have the most 3D Artist Intern jobs? States with the most job openings for 3D Artist Intern jobs include:
Infographic showing various 3D Artist Intern job openings in the United States as of June 2026, with employment types broken down into 27% Internship, 60% Full Time, and 13% Part Time. Highlights an 87% In-person, and 13% Remote job distribution, with an average salary of $27,073 per year, or $13 per hour.
Senior Designer

Senior Designer

Cyber Graphics, LLC

Memphis, TN

$89K - $96K/yr

Full-time

Posted yesterday


Job description


The Senior Designer manages the entire customer experience; manages his/her projects by communicating directly with the customer, writes up estimates, executes the work, and bills the job. This person understands all Production Pre-Press tasks required after design approval, directs/ coordinates through various personnel and departments. Also serves as backup to Senior Creative Production Manager and the Creative Director when they are out.

Essential Functions:

1. Communicate with customers about expectations on new projects via Phone/ E-Mail.

2. Generate project estimates for customer review, upon approval, create job jacket and schedule the job.

3. Assimilate all information in the job jacket before creating the designs.

4. Creation or modification of design art to provided specs, meeting timelines and within budgeted time.

5. Create Photography using in-house studio, set up lights, take shots, process images in post, deliver to designers for insertion into creative projects.

6. Create Prototype Art for print, print paper proof first to make sure the template is correct, Rip, Print and direct interns to produce prototype projects.

7. Generate 3D E-Commerce Renderings (IC3D), and Photography (Iconasys) Spinners using 360° software

8. Inspect all Intern projects for correctness and total quality.

9. Inspect & revise art elements received from outside sources to ensure specs are met.

10. Keep accurate record of time (daily – Goal 6 billable hours per day) and materials per job for billing purposes

11. Proof your own as well as other artists’ work to ensure 100% fit for use from the Design department.

12. Supply customer with color proofs, PDFs, or mocked-up samples for approval.

13. Supply electronic files that are clear and concise as well as meet the customer’s printer specs to the Production Art department or outside Pre-Press companies.

14. Create and modify departmental S.O.P.s to improve total quality.

15. Organize and distribute new S.O.P.s & requirements to ALL artists in the Creative department.

16. Cross Train in Art Department - Make note of new procedures that affect our file prep and delivery of digital assets to other Cyber and or outside Pre-Press departments downstream.

17. Make sure you are meeting the daily schedule, perform overtime if necessary, trouble shoot problems or handle/delegate getting files fixed.

18. Perform other duties as assigned.

19. Manage intern projects; keep them on track, busy and follow-up with progress reports to upper level manager.

20. Manage more Customer Service projects that are handed off to J.W. for production.

21. Other duties as assigned

Education & Experience:

· Must hold Degree in Design, related field or the equivalent in 5 – 10 years of experience.

· Minimum 5 years of DESIGN experience & required experience with pre-press separations, trapping and output of computer graphic files.

· Program knowledge should include Illustrator, Photoshop, (as well as other Adobe products).

· Printing experience preferred

Skills, Abilities and Personal Characteristics:

· Effective in completion of multi-faceted projects in conjunction with daily activities.

· Ability to effectively interact with diverse personalities, tactful, mature, flexible.

· Excellent verbal/written communication skills.