Nintendo
Nintendo

49 Nintendo Software Engineer Intern Jobs Hiring Near You

Sr Software Engineer - Gameplay (NST)

Redmond, WA · On-site +1

$137K - $180K/yr

Nintendo Software Technology Corporation Nintendo Software Technology Corporation, based in Redmond ... As a Senior Software Engineer in Gameplay, you will have a desire for leading the implementation on ...

Nintendo Software Technology Corporation Nintendo Software Technology Corporation, based in Redmond ... As a Senior Software Engineer in Gameplay, you will have a desire for leading the implementation on ...

Sr Engineer, Multimedia (NTD)

Redmond, WA

$117K - $160K/yr

... hardware and software for its Nintendo Switch system and the Nintendo 3DS family of portable ... Communicate and collaborate effectively with other engineers and stakeholders. * Develop ...

Engineer (NTD)

Redmond, WA · On-site

$120K - $217K/yr

... software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems ... Develop and prototype new algorithms and workflows to improve developer experience. * Research ...

Sr Engineer, Display (NTD)

Redmond, WA

$117K - $160K/yr

... hardware and software for its Nintendo Switch system and the Nintendo 3DS family of portable ... Degree in Computer Engineering, Computer Science or Electrical Engineering. PREFERRED REQUIREMENTS:

Sr Engineer, Multimedia (NTD)

Redmond, WA · On-site

$145K - $261K/yr

... software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems ... Communicate and collaborate effectively with other engineers and stakeholders. * Develop ...

Sr Engineer, Display (NTD)

Redmond, WA · On-site

$145K - $261K/yr

... software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems ... Degree in Computer Engineering, Computer Science or Electrical Engineering. PREFERRED REQUIREMENTS:

Sr Engineer, Device Driver (NTD)

Redmond, WA

$117K - $160K/yr

... hardware and software for its Nintendo Switch system and the Nintendo 3DS family of portable ... Degree in Computer Engineering, Computer Science or Electrical Engineering. PREFERRED REQUIREMENTS

... hardware and software for its Nintendo Switch system and the Nintendo 3DS family of portable ... Develop and prototype new algorithms and workflows to improve developer experience. * Research ...

... hardware and software for its Nintendo Switch system and the Nintendo 3DS family of portable ... Azure Solutions architect expert certification is a plus. * BS or MS in engineering, computer ...

... software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems ... Degree in Computer Engineering, Computer Science or Electrical Engineering. PREFERRED REQUIREMENTS

Sr Engineer, IT Security (NTD)

Redmond, WA · On-site

$128K - $175K/yr

... software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems ... Senior Engineer, IT Security for Nintendo Technology Development Inc. (NTD) organization will own ...

... software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems ... Azure Solutions architect expert certification is a plus. * BS or MS in engineering, computer ...

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Nintendo Jobs Information

Do workers at Nintendo get paid breaks?

Sometimes. Only some people get paid breaks.
43% of people say they don’t get paid breaks.
Based on data from 7 people who took the Breakroom Quiz between January 2025 and January 2026.

Does Nintendo pay people when they’re sick?

Yes. Most people get paid when they’re sick.
86% of people say they would get paid if they were sick but scheduled to work.
Based on data from 7 people who took the Breakroom Quiz between January 2025 and January 2026.

Do workers at Nintendo worry about hours?

Most people don’t worry about getting enough hours.
71% of people report they don’t worry about getting enough hours.
Based on data from 7 people who took the Breakroom Quiz between January 2025 and January 2026.

How easy is it for Nintendo workers to change shifts?

Some people find it hard to change shifts.
40% of people report that it’s hard to change shifts if they need to.
Based on data from 5 people who took the Breakroom Quiz between January 2025 and January 2026.

How easy is it to get time off at Nintendo?

Most people find it easy to get time off.
67% of people report it’s easy to get time off.
Based on data from 6 people who took the Breakroom Quiz between January 2025 and January 2026.

Do Nintendo managers change schedules at the last minute?

Most managers don’t change people’s schedules at the last minute.
80% of people say their manager doesn’t change their shift schedule at the last minute.
Based on data from 5 people who took the Breakroom Quiz between January 2025 and January 2026.

Do jobs at Nintendo spill into time workers aren’t paid for?

Rarely. The job doesn't usually spill into unpaid time.
17% of people report that their job takes up time that they don’t get paid for.
Based on data from 6 people who took the Breakroom Quiz between January 2025 and January 2026.

How easy is it to take sick days at Nintendo?

Most people find it easy to take sick days.
88% of people report that it’s easy to take time off if they are sick.
Based on data from 8 people who took the Breakroom Quiz between January 2025 and January 2026.

Do people at Nintendo feel treated with respect by their managers?

Most people feel treated with respect by their managers.
75% of people say they’re treated with respect by their managers.
Based on data from 8 people who took the Breakroom Quiz between January 2025 and January 2026.

Do people at Nintendo get to take their breaks without interruption?

Most people get breaks without interruption.
71% of people report that they get to take their breaks without interruption.
Based on data from 7 people who took the Breakroom Quiz between January 2025 and January 2026.

Is it stressful to work at Nintendo?

Some people feel stressed out here.
57% of people say they often feel stressed out at work.
Based on data from 7 people who took the Breakroom Quiz between January 2025 and January 2026.

Do people at Nintendo enjoy their jobs?

Most people enjoy their job.
83% of people report they enjoy their job.
Based on data from 6 people who took the Breakroom Quiz between January 2025 and May 2025.

Do people at Nintendo recommend working with their team?

Only some people recommend working with their team.
63% of people report that they wouldn’t recommend working with their immediate team to a friend.
Based on data from 8 people who took the Breakroom Quiz between January 2025 and January 2026.

Do people get enough training when they start at Nintendo?

Some people didn’t get enough training when they started.
38% of people report they didn’t get enough training when they started working here.
Based on data from 8 people who took the Breakroom Quiz between January 2025 and January 2026.

Do people get support to advance at Nintendo?

Most people are given support to advance their career here.
In the last year, 75% of people report being given support to advance their career here.
Based on data from 8 people who took the Breakroom Quiz between January 2025 and January 2026.

Do people think Nintendo’s headquarters understands what’s happening where they work?

Some people think headquarters doesn’t understand what’s happening where they work.
67% of people think that this employer’s headquarters or owners don’t have a good understanding of what’s really happening where they work.
Based on data from 6 people who took the Breakroom Quiz between January 2025 and January 2026.

Do workers feel well informed about how Nintendo is doing?

Most people feel well informed about how the company is doing.
71% of people feel that they are kept well informed about how the company is doing as a whole.
Based on data from 7 people who took the Breakroom Quiz between February 2025 and January 2026.
Infographic showing various Software Engineer Intern job openings at Nintendo in the United States as of June 2026, with employment types broken down into 65% Full Time, and 35% Contract. Highlights an 100% Physical job distribution.
Sr Software Engineer - Gameplay (NST)

Sr Software Engineer - Gameplay (NST)

Nintendo

Redmond, WA • On-site, Remote

$137K - $180K/yr

Other

Posted 25 days ago


Nintendo rating

8.2

Company rating: 8.2 out of 10

Based on 8 frontline employees who took The Breakroom Quiz

83rd of 202 rated software companies


Job description

Nintendo Software Technology Corporation
 
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers.

As a Senior Software Engineer in Gameplay, you will have a desire for leading the implementation on key gameplay features as well as managing small groups of engineers. You will also have a passion for games and working collaboratively across different departments to implement gameplay features that will surprise and delight players. If this sounds like you, we would love to see your resume!

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

For more information about NST, click here.

DESCRIPTION OF DUTIES:

  • Develops, writes clear, maintainable and portable code, and debugs using the relevant programming languages.
  • Reviews and optimizes other engineers' code.
  • Provides effective solutions by applying advanced programming skills and knowledge.
  • Provides technical documentation and explanations intended for distribution to other parties.
  • Allocates work to other team members and supervises their results.
  • Mentors less experienced members of the team.
  • Makes recommendations regarding system architectural design, data structures, and algorithm development.
  • Manages team members' performance by setting clear goals and expectations, tracking progress against the goals, ensuring feedback, and addressing performance problems and issues promptly.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.
SUMMARY OF REQUIREMENTS:
  • 7 or more years of software engineering experience in the relevant field.
  • Strong all-around programming skills including ability to review and optimize other engineers' code.
  • Strong understanding of core technologies, toolsets, and common workflows for video game development.
  • In-depth understanding of interactive entertainment methodologies and production pipelines.
  • Advanced knowledge of the relevant programming languages (C/C++/C#).
  • Strong preference of experience supervising a team; allocating work, supervising their results, providing clear expectations, and providing coaching and development - to ensure high-quality execution and successful outcomes.
  • Proven experience leading and mentoring other gameplay engineers.
  • Undergraduate degree in Computer Science or related field; or equivalent education and experience.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.


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