Meta
Meta

71 Meta Systems Development Manager Jobs Hiring Near You

... Meta. Responsibilities Diagnose leadership and team effectiveness at the system level. Use evidence ... with change management expertise that goes beyond process to address the leadership capability ...

As a Strategy and Scouting Manager, you will collaborate with the broader Corp Dev team and business leaders across Meta to identify potential M&A targets, analyze ecosystem trends, and engage with ...

Systems Development Manager, Route 53 ADC

Herndon, VA · On-site

$49K - $59K/yr

... system development manager who will be focused on leading a team of engineers to help ensure Route 53 maintains a 100% availability SLA. Additionally, you will be leading the team to build and ...

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Meta Jobs Information

What is it like to work at Meta?

Meta is a technology company that prioritizes innovation, collaboration, and diversity, fostering a culture that encourages experimentation and learning from failures. The company's structure is organized into various teams, including those focused on artificial intelligence, virtual reality, and social media, with a work environment that supports flexible work arrangements and employee well-being. Working at Meta may appeal to candidates who are passionate about shaping the future of technology and are interested in contributing to a company that aims to build technologies that help people connect, find communities and grow businesses.

Do workers at Meta get paid breaks?

Sometimes. Only some people get paid breaks.
40% of people say they don’t get paid breaks.
Based on data from 25 people who took the Breakroom Quiz between December 2024 and February 2026.

Does Meta pay people when they’re sick?

Sometimes. Only some people get paid when they’re sick.
42% of people say they wouldn’t get paid if they were sick but scheduled to work.
Based on data from 38 people who took the Breakroom Quiz between December 2024 and February 2026.

At Meta, are sick days and vacation days separate paid time off?

Only some people have separate paid time off for sick days and vacation.
36% of people say they have to use vacation days when they’re out sick.
Based on data from 14 people who took the Breakroom Quiz between May 2025 and March 2026.

Is the health insurance from Meta affordable enough for their workers?

Most people say the health insurance costs are okay.
100% of people say the health insurance costs are okay
Based on data from 13 people who took the Breakroom Quiz between March 2025 and February 2026.

Do people get paid time off at Meta?

Most people get paid time off work.
83% of people say they get paid time off.
Based on data from 18 people who took the Breakroom Quiz between May 2025 and March 2026.

How far ahead of time do people find out their work schedule?

Most people find out their schedule less than four weeks ahead of time.
  • 82% of people with changing schedules find out their shifts one week or less ahead of time.
  • 9% of people with changing schedules find out their shifts two weeks ahead of time.
  • 0% of people with changing schedules find out their shifts three weeks ahead of time.
  • 9% of people with changing schedules find out their shifts four weeks or more ahead of time.

Based on data from 11 people who took the Breakroom Quiz between December 2024 and July 2025.

Do workers at Meta worry about hours?

Most people don’t worry about getting enough hours.
89% of people report they don’t worry about getting enough hours.
Based on data from 27 people who took the Breakroom Quiz between December 2024 and February 2026.

Do Meta workers get to choose the shifts they work?

Most people get to choose which shifts they work.
69% report that they have enough control over which shifts they work.
Based on data from 16 people who took the Breakroom Quiz between December 2024 and August 2025.

How easy is it for Meta workers to change shifts?

Most people find it easy to change shifts.
67% of people report that it’s easy to change shifts if they need to.
Based on data from 15 people who took the Breakroom Quiz between December 2024 and August 2025.

How easy is it to get time off at Meta?

Most people find it easy to get time off.
75% of people report it’s easy to get time off.
Based on data from 36 people who took the Breakroom Quiz between December 2024 and March 2026.

Do Meta managers change schedules at the last minute?

Most managers don’t change people’s schedules at the last minute.
90% of people say their manager doesn’t change their shift schedule at the last minute.
Based on data from 29 people who took the Breakroom Quiz between December 2024 and February 2026.

Do workers at Meta do extra work that they don't get paid for?

Rarely. Most people don’t do unpaid extra work.
33% of people report that they do extra work that they don’t get paid for.
Based on data from 24 people who took the Breakroom Quiz between December 2024 and February 2026.

How easy is it to take sick days at Meta?

Most people find it easy to take sick days.
84% of people report that it’s easy to take time off if they are sick.
Based on data from 37 people who took the Breakroom Quiz between December 2024 and February 2026.

Is working at Meta good if you’re a parent or caregiver?

Most parents and caregivers say this is a good place to work.
81% of people who care for a child or other relative report this is a good place to work.
Based on data from 16 people who took the Breakroom Quiz between December 2024 and January 2026.

Do people at Meta feel treated with respect by their managers?

Most people feel treated with respect by their managers.
76% of people say they’re treated with respect by their managers.
Based on data from 42 people who took the Breakroom Quiz between December 2024 and March 2026.

Do people at Meta get to take their breaks without interruption?

Most people get breaks without interruption.
70% of people report that they get to take their breaks without interruption.
Based on data from 30 people who took the Breakroom Quiz between December 2024 and March 2026.

Is it stressful to work at Meta?

Most people feel stressed out here.
72% of people say they often feel stressed out at work.
Based on data from 36 people who took the Breakroom Quiz between December 2024 and February 2026.

Do people at Meta enjoy their jobs?

Most people enjoy their job.
78% of people report they enjoy their job.
Based on data from 37 people who took the Breakroom Quiz between December 2024 and March 2026.

Do people at Meta recommend working with their team?

Only some people recommend working with their team.
38% of people report that they wouldn’t recommend working with their immediate team to a friend.
Based on data from 42 people who took the Breakroom Quiz between December 2024 and March 2026.

Do people get enough training when they start at Meta?

Some people didn’t get enough training when they started.
45% of people report they didn’t get enough training when they started working here.
Based on data from 40 people who took the Breakroom Quiz between December 2024 and March 2026.

Do people get support to advance at Meta?

Only some people are given support to advance their career here.
In the last year, 38% of people report not being given support to advance their career here.
Based on data from 32 people who took the Breakroom Quiz between December 2024 and March 2026.

Do people think Meta’s headquarters understands what’s happening where they work?

Most people think headquarters doesn’t understand what’s happening where they work.
68% of people think that this employer’s headquarters or owners don’t have a good understanding of what’s really happening where they work.
Based on data from 37 people who took the Breakroom Quiz between December 2024 and February 2026.

Do workers feel well informed about how Meta is doing?

Only some people feel well informed about how the company is doing.
36% of people feel that they aren’t kept well informed about how the company is doing as a whole.
Based on data from 39 people who took the Breakroom Quiz between December 2024 and February 2026.
What other companies are hiring for Systems Development Manager jobs?
Infographic showing various Systems Development Manager job openings at Meta in the United States as of May 2026, with employment types broken down into 2% Internship, 97% Full Time, and 1% Contract. Highlights an 87% Physical, and 13% Remote job distribution.
Staff Software Engineer, Gameplay Meta - Unpublished R&D Product

Staff Software Engineer, Gameplay Meta - Unpublished R&D Product

Riot Games

Los Angeles, CA • On-site

Full-time

Medical, Dental, Life, Retirement, PTO

Posted 24 days ago


Job description

Riot Engineers bring deep technical expertise while embracing cross-disciplinary collaboration to deliver meaningful player experiences. As a Software Engineer III focused on Meta Systems, you will build and evolve the systems that shape a player's journey outside of moment-to-moment gameplay - including progression, social features, quests, customization, and long-term engagement systems.
As a Staff Software Engineer on an unpublished R&D product, you will design and deliver robust metagame systems that connect gameplay, player identity, and progression. You will partner closely with design, UX, production, Services, and Foundations teams to implement scalable, maintainable systems that are performant in-engine and resilient across client-service and engine boundaries. You will independently own features from technical design through production readiness, ensuring high-quality execution in a live service environment.
Responsibilities:
  • Design and independently drive the implementation of large-scale metagame systems (progression, social features, quests, customization) from technical design through high-quality execution and polish.
  • Collaborate closely with Services and Foundations teams to integrate Meta systems with core backend and central services capabilities, ensuring scalable architecture and seamless persistence across client-service and engine boundaries.
  • Develop clean, extensible C++ systems within Unreal Engine, emphasizing maintainability and performance, and translate UX specifications into functional in-game UI implementations.
  • Build and maintain robust Unreal Editor tooling to empower designers and content creators to author and tune Meta systems efficiently.
  • Ensure the long-term health and stability of the live service by proactively identifying and addressing technical debt, architectural gaps, and complex issues spanning client, engine, and backend systems.
  • Elevate engineering quality across the team through active participation in code reviews and design discussions, and bymentoring junior engineers on best practices for C++ development and large-scale system integration.
Required Qualifications:
  • 8+ years of professional software development experience
  • Professional experience developing gameplay systems in Unreal Engine using C++
  • Experience building or extending Unreal Editor tooling and workflows
  • Experience implementing in-game UI systems based on UX or product specifications
  • Strong understanding of software engineering fundamentals (data structures, algorithms, object-oriented design, concurrency)
  • Experience collaborating effectively within cross-functional teams including design, UX, and production
  • Experience integrating client gameplay systems with backend or platform services
Desired Qualifications:
  • Experience building progression, social, or player customization systems
  • Experience integrating gameplay systems with Player Platform or shared service ecosystems
  • Familiarity with Unreal systems such as UMG, MVVM/ViewModels, Data Assets, Online Subsystems, or other foundational engine frameworks
  • Experience working on or shipping a live multiplayer or online game
  • Experience supporting post-launch feature iteration and live ops updates
  • Experience building data-driven systems that empower non-engineering content authors

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Our Perks:
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.
At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we're better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we're looking forward to your application.
It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.

Riot Games logo

About Riot Games

Sourced by ZipRecruiter

Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and it's for them we continue to evolve and improve the League of Legends experience.

Industry

Computer and electronic product manufacturing

Company size

1,001 - 5,000 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2006

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