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Zbrush Jobs (NOW HIRING)

CAD Designer

Manhattan, NY · On-site

$29.75 - $41/hr

Experience with Rhino, Matrix, ZBrush and/or 3Design preferred * Excellent communication skills * Ability to work well with a team of diverse personalities * Knowledge of jewelry manufacturing a plus

Create and modify 3D models using Blender (ZBrush experience is a plus) * Assist in preparing and optimizing models for AR applications * Follow established workflows, naming conventions, and quality ...

Technical Artist

Manhattan, NY · On-site

$139K - $166K/yr

Comfortable in a range of content creation software including Photoshop, Zbrush/Mudbox, Allegorithmic Substance Designer/Painter Beneficial Additional Skills (not essential to the role but would help ...

... Zbrush, Blender, 3D Printing, and 3D Modeling experience is a plus. -Must have an eye for detail, including the ability to stage, place, and secure exhibits. -Schedule must be flexible to accommodate ...

Understanding of Industry Standard Software such as Photoshop, ZBrush, and Texture Creation/Material Editing (Substance Painter/Unity) * Familiarity with Maya rigging/skinning Nice to Haves: * A ...

Technical Artist

Manhattan, NY

$139K - $166K/yr

Comfortable in a range of content creation software including Photoshop, Zbrush/Mudbox, Allegorithmic Substance Designer/Painter Beneficial Additional Skills (not essential to the role but would help ...

3D Designer

NJ

$75K - $85K/yr

Proficiency in 3D software (e.g., ZBrush, Freeform, Maya, Blender, Poser, Meshmixer) Proficiency with Adobe Creative Suite (Photoshop, Illustrator, etc.) Experience in toy design and gaming is a plus ...

Proficient in Adobe Illustrator, Photoshop, and Microsoft Office; experience with 3D software (ZBrush, Rhino) is a plus * Strong drawing skills, sharp attention to detail, and the ability to deliver ...

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Zbrush information

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$10

$19

$37

How much do zbrush jobs pay per hour?

As of Jun 8, 2026, the average hourly pay for zbrush in the United States is $19.08, according to ZipRecruiter salary data. Most workers in this role earn between $13.46 and $24.28 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a ZBrush Artist, and why are they important?

To thrive as a ZBrush Artist, you need strong skills in digital sculpting, 3D modeling, and a solid understanding of anatomy and design principles, often demonstrated through a portfolio and relevant art or design education. Mastery of ZBrush software, and familiarity with related tools like Maya, Blender, or Substance Painter, are typically required, along with knowledge of rendering and texturing workflows. Creativity, attention to detail, and effective communication skills help artists collaborate well with teams and bring imaginative concepts to life. These abilities are crucial for producing high-quality digital assets that meet industry standards in fields such as gaming, film, and product design.

What is the difference between Zbrush vs 3D Modeler?

AspectZbrush3D Modeler
Primary FocusDigital sculpting and detailingCreating 3D models from concepts or references
Skills & ToolsZbrush software, sculpting techniquesModeling software (Maya, Blender), topology, UV mapping
Work EnvironmentVFX, game design, character creationAnimation, game development, product visualization
CredentialsOften self-taught or specialized courses in ZbrushDegree or training in 3D modeling or animation

While Zbrush specializes in high-detail digital sculpting, 3D Modelers create complete 3D assets using various tools. Zbrush is ideal for detailed character and creature designs, whereas 3D Modelers focus on building optimized models for animation, games, or visualization. Both roles often overlap but serve different stages of the 3D production pipeline.

What Jobs Use ZBrush?

In jobs that use ZBrush, you focus on using CG techniques to sculpt digital models. You may also provide guidance for painting models, use 3D printing to transform digital models into physical products, and refine existing design documents or models. Most jobs that use ZBrush specialize in specific areas, such as creating characters for video games or designing models for movies. Depending on the needs of your company, you may use other software as necessary, collaborate with people in similar roles, or even travel to remote locations to gather information and examples before you sculpt.

How does a ZBrush artist typically collaborate with other members of a production team?

As a ZBrush artist, you frequently work closely with concept artists, 3D modelers, animators, and technical directors to create detailed digital sculpts that fit the project's vision. Communication is key, as you'll often receive feedback to iterate on character or asset designs, ensuring your work aligns with both artistic and technical requirements. In many studios, ZBrush artists are involved early in the pipeline, developing high-resolution models that serve as the foundation for texturing and rigging. Being proactive in sharing progress and adapting to feedback helps maintain a smooth workflow and strong team cohesion.

What is ZBrush and what is it used for?

ZBrush is a digital sculpting software used primarily for creating high-resolution 3D models. Artists and designers use ZBrush in industries such as gaming, film, and animation to create detailed characters, creatures, and environments. The software is known for its ability to handle complex, detailed sculpting and texturing, making it a favorite tool for professional 3D artists. Its intuitive interface and powerful tools allow for both organic and hard surface modeling, enabling a wide range of creative possibilities.
What cities are hiring for Zbrush jobs? Cities with the most Zbrush job openings:
What are the most commonly searched types of Zbrush jobs? The most popular types of Zbrush jobs are:
What states have the most Zbrush jobs? States with the most job openings for Zbrush jobs include:
Infographic showing various Zbrush job openings in the United States as of May 2026, with employment types broken down into 68% Full Time, 15% Part Time, 2% Temporary, and 15% Contract. Highlights an 85% In-person, and 15% Remote job distribution, with an average salary of $39,680 per year, or $19.1 per hour.
CONTRACT - Environment Artist III (NST)

CONTRACT - Environment Artist III (NST)

Nintendo

Redmond, WA • On-site

$43 - $64.10/hr

Contractor

Medical

Posted 18 days ago


Nintendo rating

8.0

Company rating: 8.0 out of 10

Based on 7 frontline employees who took The Breakroom Quiz

93rd of 186 rated software companies


Job description

Nintendo Software Technology Corporation
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. We're always on the lookout for exceptional artist to help support our Art Department.
As an Environment Artist, you will have proven Zbrush and Substance Designer experience and a deep passion for stylized model and texture authoring for hard surface and organic subjects. If this sounds like you then we'd love to see your portfolio!
SUMMARY:
• An experienced contributor that participates and assists in creations of visual assets for digital entertainment products.
• Implement defined subset of visual asset tasks of assigned team or project
DESCRIPTION OF DUTIES
• Works directly with art leadership to help visualize and develop visual targets.
• Takes ownership of a specialized artistic area of a product's development.
• Creates visual assets for game development products that meet required direction and quality specifications.
• Creates illustrations, models, textures, environments, objects and animations for 3D and 2D visual assets.
• Supports the growth of new or enhanced art development tools and techniques.
• Utilizes and maintains proficient knowledge of required commercial and Nintendo proprietary art production tools.
• Implements game play features aligned to game design goals.
• Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.
SUMMARY OF REQUIREMENTS
• Minimum of 5 or more years of professional experience having shipped at least 1 game.
• Proven artistic and technical skills in basic 3D and or 2D art production.
• Experienced with game development pipelines and game engines (E.g. Unreal, Unity or a proprietary engine)
• Proven proficiency with commercial art production software (E.g. Photoshop, Maya, Zbrush, Substance Painter, etc).
• Capable of excellent organizational and communication skills.
• Can respond to feedback and iterations quickly and efficiently.
• Undergraduate degree in art or related field; or equivalent education and experience.
This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.
This contract position includes the base pay range listed below and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.
Pay range:
$43-$64.10 USD