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Zbrush Artist Jobs (NOW HIRING)

Immersive Artist The Opportunity: Are you looking to shape how users experience digital twins ... Experience with Maya, 3ds Max, ZBrush, or Substance * Ability to work efficiently on multiple ...

Proficiency with ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, and other industry-standard ... Artistic Skills : * Strong eye for detail, form, and style consistency. * Ability to adapt to and ...

... ZBrush, etc.) * Solid understanding of rigging, character setup, lighting workflows, and ... Experience leading or mentoring a team of technical artists with strong communication and ...

... ZBrush, etc.) * Solid understanding of rigging, character setup, lighting workflows, and ... Experience leading or mentoring a team of technical artists with strong communication and cross ...

... ZBrush, etc.) * Solid understanding of rigging, character setup, lighting workflows, and ... Experience leading or mentoring a team of technical artists with strong communication and cross ...

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$104.5K

$120.5K

$128.5K

How much do zbrush artist jobs pay per year?

As of Sep 11, 2026, the average yearly pay for zbrush artist in the United States is $120,531.00, according to ZipRecruiter salary data. Most workers in this role earn between $121,000.00 and $127,000.00 per year, depending on experience, location, and employer.

What is a Zbrush artist?

A ZBrush Artist is a digital sculptor who uses ZBrush software to create high-detail 3D models for industries like video games, animation, film, and product design. They specialize in organic and hard-surface modeling, often sculpting characters, creatures, props, and environments. Their work typically involves refining shapes, adding intricate details, and preparing models for texturing, rigging, or 3D printing.

What are the key skills and qualifications needed to thrive as a Zbrush artist?

To thrive as a Zbrush Artist, you need strong artistic abilities, advanced 3D sculpting skills, and a solid understanding of anatomy and form, often backed by a degree in art, animation, or a related field. Proficiency with ZBrush software and familiarity with other 3D tools and rendering engines (like Maya, Blender, or Substance Painter) are typically required, and certifications in digital sculpting can be advantageous. Attention to detail, creativity, and effective communication are important soft skills, especially for collaborating with multidisciplinary teams. These capabilities ensure high-quality, production-ready digital assets and successful integration into larger game, film, or design projects.

What are some typical challenges a Zbrush artist faces on the job?

Zbrush Artists often face challenges such as working within tight deadlines, adapting designs to meet specific technical or artistic requirements, and ensuring compatibility with various production pipelines. Maintaining a balance between creative vision and client or team feedback is another common aspect of the role. Collaboration with other artists, animators, and technical staff is essential, requiring effective communication to address revisions and technical constraints. Continuous learning is also important, as the tools and workflows in digital sculpting are frequently updated.

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Infographic showing various Zbrush Artist job openings in the United States as of September 2026, with employment types broken down into 47% Full Time, 52% Part Time, and 1% Contract. Highlights an 98% Physical, and 2% Remote job distribution, with an average salary of $120,531 per year, or $57.9 per hour.

Adjunct Instructor CG Modeling

Amherst, NY โ€ข On-site

Daemen University
Colleges, Universities, and Professional Schoolsย โ€ขย 501 - 1,000 employees

Part-time

Re-posted 2 days ago


Job description

Daemen University is a dynamic, independent, liberal arts institution committed to excellence in student centered learning. The University places special emphasis on preparing students for excellence in professional life, civic engagement, and on instilling and understanding that learning is an exciting lifelong journey. Students are encouraged to be creative, innovative, ethically minded leaders for an ever-changing, diverse, and interconnected world.
The Mission of Daemen University is to prepare students for life and leadership in an increasingly diverse and complex world through the integration of education and professional preparation. Daemen University is going beyond instrumental needs to foster the development of individuals who are dedicated to the health and well-being of local and global communities.
Purpose of Role
This course builds off the skill sets introduced in GC Systems 1 to provide the student with a more complex understanding of computer geometry in order to examine the basic elements of computer models. Modeling, animation, lighting, texture mapping and rendering are explored within a production setting.
The candidate must be well versed in ZBrush and Maya and the modeling tools within each. Also how to transfer the ZBrush Sculp over to Maya. Texturing, lighting and rendering knowledge are also necessary. Must have a BFA and experience in the field.
ANIM 333: CG Systems 2