CONTRACT - Environment Artist III (NST)
Redmond, WA · On-site +1
As an Environment Artist, you will have proven Zbrush and Substance Designer experience and a deep ... This position is not open to fully remote status at this time.
Redmond, WA · On-site +1
As an Environment Artist, you will have proven Zbrush and Substance Designer experience and a deep ... This position is not open to fully remote status at this time.
Redmond, WA · On-site +1
As an Environment Artist, you will have proven Zbrush and Substance Designer experience and a deep ... This position is not open to fully remote status at this time.
Los Angeles, CA · Remote
$81K - $114K/yr
Understanding of Industry Standard Software such as Photoshop, ZBrush, and Texture Creation ... We look forward to meeting you! #L1-Remote
Quick apply
Los Angeles, CA · Remote
$81K - $114K/yr
Understanding of Industry Standard Software such as Photoshop, ZBrush, and Texture Creation ... We look forward to meeting you! #L1-Remote
$81K - $114K/yr
Understanding of Industry Standard Software such as Photoshop, ZBrush, and Texture Creation ... We look forward to meeting you! #L1-Remote
$81K - $114K/yr
Understanding of Industry Standard Software such as Photoshop, ZBrush, and Texture Creation ... We look forward to meeting you! #L1-Remote
San Francisco, CA · Remote
$110K - $140K/yr
As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic ... Solid knowledge of modern 3D authoring tools (Maya, Blender, Houdini, ZBrush, etc.) * Solid ...
Quick apply
San Francisco, CA · Remote
$110K - $140K/yr
As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic ... Solid knowledge of modern 3D authoring tools (Maya, Blender, Houdini, ZBrush, etc.) * Solid ...
Los Angeles, CA · Remote
Advanced knowledge of DCC tools such as Maya, Blender, 3ds Max, ZBrush, Houdini, or similar ... Remote candidates may be considered; preference will be given to candidates based in or near Los ...
Quick apply
Los Angeles, CA · Remote
Advanced knowledge of DCC tools such as Maya, Blender, 3ds Max, ZBrush, Houdini, or similar ... Remote candidates may be considered; preference will be given to candidates based in or near Los ...
Experience with ZBrush and Marvelous Designer preferred. Additional Information: * This is a ... Remote candidates may be considered; however, preference will be given to those who can work in Los ...
Experience with ZBrush and Marvelous Designer preferred. Additional Information: * This is a ... Remote candidates may be considered; however, preference will be given to those who can work in Los ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Proficiency with common production tools such as Maya, Blender, ZBrush, Substance Painter ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Proficiency with common production tools such as Maya, Blender, ZBrush, Substance Painter ...
Redmond, WA · On-site +1
Photoshop, Maya, Zbrush, Substance Painter, etc). * Capable of excellent organizational and ... This position is not open to fully remote status at this time.
Redmond, WA · On-site +1
Photoshop, Maya, Zbrush, Substance Painter, etc). * Capable of excellent organizational and ... This position is not open to fully remote status at this time.
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Proficiency with common production tools such as Maya, Blender, ZBrush, Substance Painter ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Proficiency with common production tools such as Maya, Blender, ZBrush, Substance Painter ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Proficiency with common production tools such as Maya, Blender, ZBrush, Substance Painter ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Proficiency with common production tools such as Maya, Blender, ZBrush, Substance Painter ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Proficiency with common production tools such as Maya, Blender, ZBrush, Substance Painter ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Proficiency with common production tools such as Maya, Blender, ZBrush, Substance Painter ...
Approval of remote and hybrid work is not guaranteed regardless of work location. For additional ... Blender, Houdini, Substance 3D Painter, ZBrush, Nuke. To Apply To be assured of full consideration ...
Approval of remote and hybrid work is not guaranteed regardless of work location. For additional ... Blender, Houdini, Substance 3D Painter, ZBrush, Nuke. To Apply To be assured of full consideration ...
Madison, WI · On-site +1
... open to remote work for those located in the United States. This role will work primarily on ... Proficiency in major tools such as Maya, 3ds Max, ZBrush, Substance, and Houdini. * Experience with ...
Madison, WI · On-site +1
... open to remote work for those located in the United States. This role will work primarily on ... Proficiency in major tools such as Maya, 3ds Max, ZBrush, Substance, and Houdini. * Experience with ...
Madison, WI · On-site +1
... open to remote work for those located in the United States and Canada. This role will work ... Proficiency in major DCC tools such as Maya, 3ds Max, ZBrush, and Substance Painter. * Professional ...
Madison, WI · On-site +1
... open to remote work for those located in the United States and Canada. This role will work ... Proficiency in major DCC tools such as Maya, 3ds Max, ZBrush, and Substance Painter. * Professional ...
... ZBrush, and 3DS Max. Experience in game design, including the use of game engines like Unity or ... Remote Location Pay Rate Courses are typically paid at $800 per load hour. The University is an ...
... ZBrush, and 3DS Max. Experience in game design, including the use of game engines like Unity or ... Remote Location Pay Rate Courses are typically paid at $800 per load hour. The University is an ...
$10.58 - $14.20
9% of jobs
$14.20 - $17.83
5% of jobs
$17.83 - $21.46
4% of jobs
$22.82 is the 25th percentile. Wages below this are outliers.
$21.46 - $25.09
17% of jobs
The median wage is $28.47 / hr.
$25.09 - $28.72
16% of jobs
$28.72 - $32.34
14% of jobs
$35.64 is the 75th percentile. Wages above this are outliers.
$32.34 - $35.97
11% of jobs
$35.97 - $39.60
9% of jobs
$39.60 - $43.23
3% of jobs
$43.23 - $46.85
6% of jobs
$46.85 - $50.48
5% of jobs
$10
$30
$50
| Aspect | Remote Zbrush Artist | Remote 3D Modeler |
|---|---|---|
| Required Skills | Proficiency in Zbrush, sculpting, texturing | Proficiency in 3D modeling software (Maya, Blender), sculpting |
| Work Environment | Remote, creative studios, gaming, film | Remote, gaming, animation, product design |
| Industry Usage | Game development, character design, VFX | Game design, product visualization, animation |
Remote Zbrush Artists focus primarily on detailed sculpting and texturing using Zbrush, often for characters and assets in gaming or film. Remote 3D Modelers have a broader scope, including modeling, rigging, and sometimes animation across various software. Both roles are remote and industry-specific, but Zbrush Artists specialize in sculpting, while 3D Modelers handle a wider range of modeling tasks.

7.2
Based on 10 frontline employees who took The Breakroom Quiz
183rd of 245 rated software companies
Nintendo Software Technology Corporation
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. We're always on the lookout for exceptional artist to help support our Art Department.
As an Environment Artist, you will have proven Zbrush and Substance Designer experience and a deep passion for stylized model and texture authoring for hard surface and organic subjects. If this sounds like you then we'd love to see your portfolio!
SUMMARY:
DESCRIPTION OF DUTIES
SUMMARY OF REQUIREMENTS
This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.
Sourced by ZipRecruiter
Arts, entertainment, and recreation
5,001 - 10,000 Employees
Redmond, WA, US
1980