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Zbrush Artist Jobs (NOW HIRING)

Technical Artist

Manhattan, NY · On-site

$139K - $166K/yr

The Mill is looking for an accomplished Technical Artist with UE4 Blueprints development skills ... Comfortable in a range of content creation software including Photoshop, Zbrush/Mudbox ...

Technical Artist

Manhattan, NY · On-site

$139K - $166K/yr

The Mill is looking for an accomplished Technical Artist with UE4 Blueprints development skills ... Comfortable in a range of content creation software including Photoshop, Zbrush/Mudbox ...

Unreal Technical Artist Evil Eye Pictures is looking for a full‑time accomplished Unreal ... Painter, Zbrush/Mudbox, etc. * Strong problem‑solving skills. * Strong interpersonal and ...

Senior Material Artist

Austin, TX · On-site

$125K - $150K/yr

Senior Material Artist Would you like to work on some of the greatest franchises in gaming history ... Good knowledge of Zbrush modeling. * Solid understanding of color theory, and be able to create ...

Job Title: 3D Artist Location: Wilmington, NC Department: NC Art Reports To: Art Lead Status ... Zbrush - Experience in the Unity3D game engine (importing assets, animation editor, shuriken ...

3D Character Artist (Mid-Senior) thatgamecompany is looking for a Mid-Senior 3D Character Artist to ... Understanding of Industry Standard Software such as Photoshop, ZBrush, and Texture Creation ...

Senior Environment Artist

Bellevue, WA

$143K - $171K/yr

Proficiency in industry tools such as Blender, Substance Suite, Zbrush and Photoshop. * Experience ... Ability to balance artistic vision with technical constraints for optimized performance. * Strong ...

$103K - $109K/yr

Senior/Lead Character Concept Artist (Stylized) Department: Art Design Dept. 1 Art Style: Stylized ... Proficiency in industry-standard software (e.g., Photoshop, ZBrush). * A strong capacity for ...

Senior Environment Artist

Bellevue, WA · On-site

$143K - $171K/yr

Proficiency in industry tools such as Blender, Substance Suite, Zbrush and Photoshop. * Experience ... Ability to balance artistic vision with technical constraints for optimized performance. * Strong ...

Virtual Production Artist

Tampa, FL · On-site

$70K - $85K/yr

As a VP Artist, you will provide on‑set support, including technical previsualization, tech ... Familiarity with programs such as Blender, Maya, ZBrush, Cinema4D are all bonuses. Also ...

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Zbrush Artist information

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$104.5K

$120.5K

$128.5K

How much do zbrush artist jobs pay per year?

As of Sep 10, 2026, the average yearly pay for zbrush artist in the United States is $120,531.00, according to ZipRecruiter salary data. Most workers in this role earn between $121,000.00 and $127,000.00 per year, depending on experience, location, and employer.

What is a Zbrush artist?

A ZBrush Artist is a digital sculptor who uses ZBrush software to create high-detail 3D models for industries like video games, animation, film, and product design. They specialize in organic and hard-surface modeling, often sculpting characters, creatures, props, and environments. Their work typically involves refining shapes, adding intricate details, and preparing models for texturing, rigging, or 3D printing.

What are the key skills and qualifications needed to thrive as a Zbrush artist?

To thrive as a Zbrush Artist, you need strong artistic abilities, advanced 3D sculpting skills, and a solid understanding of anatomy and form, often backed by a degree in art, animation, or a related field. Proficiency with ZBrush software and familiarity with other 3D tools and rendering engines (like Maya, Blender, or Substance Painter) are typically required, and certifications in digital sculpting can be advantageous. Attention to detail, creativity, and effective communication are important soft skills, especially for collaborating with multidisciplinary teams. These capabilities ensure high-quality, production-ready digital assets and successful integration into larger game, film, or design projects.

What are some typical challenges a Zbrush artist faces on the job?

Zbrush Artists often face challenges such as working within tight deadlines, adapting designs to meet specific technical or artistic requirements, and ensuring compatibility with various production pipelines. Maintaining a balance between creative vision and client or team feedback is another common aspect of the role. Collaboration with other artists, animators, and technical staff is essential, requiring effective communication to address revisions and technical constraints. Continuous learning is also important, as the tools and workflows in digital sculpting are frequently updated.

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Infographic showing various Zbrush Artist job openings in the United States as of September 2026, with employment types broken down into 55% Full Time, 44% Part Time, and 1% Contract. Highlights an 98% Physical, and 2% Remote job distribution, with an average salary of $120,531 per year, or $57.9 per hour.

Texturing Artist

Rancho Palos Verdes, CA • On-site

Other

Posted 9 days ago


Job description

About the Role

We're looking for a skilled Texturing Artist to create high-quality, detailed textures for characters, props, and environments. You'll work with industry-standard tools, integrate assets into Unreal Engine, and help mentor junior artists in best texturing practices.

Main Responsibilities
  • Create high-quality PBR textures for organic and hard-surface models
  • Use ZBrush, Photoshop, Substance 3D Painter, and Substance Designer
  • Integrate and optimise textures within Unreal Engine
  • Develop benchmark materials using Substance Designer
  • Collaborate with modelers, animators, and tech artists for seamless texture integration
  • Mentor junior artists on texturing techniques, workflows, and best practices
Qualifications Requirements
  • 3 to 5 years of experience in texturing for 3D models and game environments
  • Proficiency in Substance 3D Painter, Substance Designer, ZBrush, and Photoshop
  • Strong understanding of PBR workflows (color, roughness, normal, specular maps)
  • Experience integrating assets into Unreal EngineBachelor's degree or equivalent in Art, Design, 3D Texturing, or related field
Nice to Have
  • Experience with both realistic and stylised texturing styles
  • Familiarity with look development or shader work

Interested? Apply now and join our creative team!

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