You'll lead end-to-end product UX for XR experiences (VR/AR/MR), using interactive Unity work to ... You've built and maintained interactive Unity projects beyond basic scripts, and you understand ...
You'll lead end-to-end product UX for XR experiences (VR/AR/MR), using interactive Unity work to ... You've built and maintained interactive Unity projects beyond basic scripts, and you understand ...
Principal VR Developer
$160K - $190K/yr
Experience with third-party plugin integration and multi-platform development on Android-based XR ... Excellent problem-solving skills with the ability to work autonomously and manage multiple projects ...
Quick apply
Principal VR Developer
$160K - $190K/yr
Experience with third-party plugin integration and multi-platform development on Android-based XR ... Excellent problem-solving skills with the ability to work autonomously and manage multiple projects ...
XR UX Engineering Manager
San Jose, CA · On-site
... XR devices, from glasses to ... VR headsets. You will foster a culture of technical excellence and creative problem-solving ...
XR UX Engineering Manager
San Jose, CA · On-site
... XR devices, from glasses to ... VR headsets. You will foster a culture of technical excellence and creative problem-solving ...
Senior Optical Engineer, XR
San Jose, CA · On-site
$122K - $168K/yr
Experience with AR, virtual reality (VR), or heads-up display (HUD) optics. * Experience managing ... Google's XR team is at the forefront of the next major leap - the convergence of AI and XR. This is ...
Senior Optical Engineer, XR
San Jose, CA · On-site
$122K - $168K/yr
Experience with AR, virtual reality (VR), or heads-up display (HUD) optics. * Experience managing ... Google's XR team is at the forefront of the next major leap - the convergence of AI and XR. This is ...
3D / Generative AI + VR Visual Artist (VFX & Real‑Time)
Beverly Hills, CA · On-site
$50 - $125/hr
... manage versioning, exports, and organized project files on tight deadlines. Required AI & Software ... AR / XR experience (Unity/Unreal VR builds, interactive environments). - Direct experience with ...
Quick apply
3D / Generative AI + VR Visual Artist (VFX & Real‑Time)
Beverly Hills, CA · On-site
$50 - $125/hr
... manage versioning, exports, and organized project files on tight deadlines. Required AI & Software ... AR / XR experience (Unity/Unreal VR builds, interactive environments). - Direct experience with ...
Principal VR Developer - Unity
Austin, TX · On-site
$160K - $190K/yr
... XR platforms (Quest, Pico, Spaces), ideally including migrations between runtimes. * · Solid ... manage multiple projects simultaneously. * · Strong communication skills and a proven ability to ...
Principal VR Developer - Unity
Austin, TX · On-site
$160K - $190K/yr
... XR platforms (Quest, Pico, Spaces), ideally including migrations between runtimes. * · Solid ... manage multiple projects simultaneously. * · Strong communication skills and a proven ability to ...
Designer- User Experience
Auburn Hills, MI · On-site
$100K - $130K/yr
... XR platforms (VR, AR, MR) using Figma. • Fair knowledge of supporting tools such as Unity UI ... • Understand project requirements, conduct user research and conceptualize new immersive ...
Designer- User Experience
Auburn Hills, MI · On-site
$100K - $130K/yr
... XR platforms (VR, AR, MR) using Figma. • Fair knowledge of supporting tools such as Unity UI ... • Understand project requirements, conduct user research and conceptualize new immersive ...
Postdoctoral Fellow - Adaptive Extended Reality, Human-Centered AI, and Privacy
Pittsburgh, PA · On-site
$47K - $64K/yr
Project Overview Research in the Augmented Perception Lab explores how interactive systems can ... XR systems that infer context, support authoring and customization, or help users manage complex ...
Postdoctoral Fellow - Adaptive Extended Reality, Human-Centered AI, and Privacy
Pittsburgh, PA · On-site
$47K - $64K/yr
Project Overview Research in the Augmented Perception Lab explores how interactive systems can ... XR systems that infer context, support authoring and customization, or help users manage complex ...
Staff Software Engineer, AI Interactions for iOS, XR
San Jose, CA · On-site
$164K/yr
... managing compute, power, and latency. About the job Google's software engineers develop the next ... As a software engineer, you will work on a specific project critical to Google's needs with ...
Staff Software Engineer, AI Interactions for iOS, XR
San Jose, CA · On-site
$164K/yr
... managing compute, power, and latency. About the job Google's software engineers develop the next ... As a software engineer, you will work on a specific project critical to Google's needs with ...
VP, XR Pay Sales - Production & Crew Payroll Solutions
Burbank, CA · On-site
$175K - $185K/yr
You will partner directly with line producers, production accountants, UPMs, and finance managers ... driven, project-based selling environments. Responsibilities * Own and grow a revenue quota by ...
Quick apply
VP, XR Pay Sales - Production & Crew Payroll Solutions
Burbank, CA · On-site
$175K - $185K/yr
You will partner directly with line producers, production accountants, UPMs, and finance managers ... driven, project-based selling environments. Responsibilities * Own and grow a revenue quota by ...
AR/VR Weather Designer
Studio City, CA · On-site
Model, texture, light, and rig assets and environments for AR / VR / XR executions * Work with ... Strong organizational skills with the ability to manage multiple projects and deadlines * Ability ...
AR/VR Weather Designer
Studio City, CA · On-site
Model, texture, light, and rig assets and environments for AR / VR / XR executions * Work with ... Strong organizational skills with the ability to manage multiple projects and deadlines * Ability ...
VP, XR Pay Sales - Production & Crew Payroll Solutions
Burbank, CA · On-site
$175K - $185K/yr
You will partner directly with line producers, production accountants, UPMs, and finance managers ... driven, project-based selling environments. Responsibilities * Own and grow a revenue quota by ...
VP, XR Pay Sales - Production & Crew Payroll Solutions
Burbank, CA · On-site
$175K - $185K/yr
You will partner directly with line producers, production accountants, UPMs, and finance managers ... driven, project-based selling environments. Responsibilities * Own and grow a revenue quota by ...
You will partner directly with line producers, production accountants, UPMs, and finance managers ... driven, project-based selling environments. Responsibilities * Own and grow a revenue quota by ...
You will partner directly with line producers, production accountants, UPMs, and finance managers ... driven, project-based selling environments. Responsibilities * Own and grow a revenue quota by ...
Technical Program Manager III, Software Engineering, Augmented Reality
San Jose, CA · On-site
$151K - $195K/yr
Preferred qualifications: * 5 years of experience managing cross-functional or cross-team projects. * Experience in one of the following: AR, VR, Extended Reality (XR), System UI, or 3D graphics.
New
Technical Program Manager III, Software Engineering, Augmented Reality
San Jose, CA · On-site
$151K - $195K/yr
Preferred qualifications: * 5 years of experience managing cross-functional or cross-team projects. * Experience in one of the following: AR, VR, Extended Reality (XR), System UI, or 3D graphics.
New
Senior Security System Test Engineer
San Diego, CA · On-site
$154K - $173K/yr
Artificial Intelligence, Laptops, IoT, Mobile, Automotive, Wearables, and XR/VR. Product Security ... Acts as a strong contributor at Security Certification and project meetings. Will accept a Master ...
Senior Security System Test Engineer
San Diego, CA · On-site
$154K - $173K/yr
Artificial Intelligence, Laptops, IoT, Mobile, Automotive, Wearables, and XR/VR. Product Security ... Acts as a strong contributor at Security Certification and project meetings. Will accept a Master ...
Senior Software Developer, XR DevX Infra
San Jose, CA · On-site
$63.75 - $84.50/hr
As a software engineer, you will work on a specific project critical to Google's needs with ... VR) technologies that can see and sense the world from the same vantage point as you, and ...
Senior Software Developer, XR DevX Infra
San Jose, CA · On-site
$63.75 - $84.50/hr
As a software engineer, you will work on a specific project critical to Google's needs with ... VR) technologies that can see and sense the world from the same vantage point as you, and ...
Proven experience as a Project Manager in Healthcare IT. * Hands-on experience with Cerner Revenue Cycle solutions, including Cerner Registration, Charge Services, and/or XR. * Strong understanding ...
Proven experience as a Project Manager in Healthcare IT. * Hands-on experience with Cerner Revenue Cycle solutions, including Cerner Registration, Charge Services, and/or XR. * Strong understanding ...
Production Specialist
Marshall, TX · On-site
$49K - $53K/yr
Project Management Develops project plans, storyboards, and scripts. Supports course development ... design, XR/AR/VR development, or 3D graphics. Intermediate to advanced knowledge of Microsoft ...
Production Specialist
Marshall, TX · On-site
$49K - $53K/yr
Project Management Develops project plans, storyboards, and scripts. Supports course development ... design, XR/AR/VR development, or 3D graphics. Intermediate to advanced knowledge of Microsoft ...
Production Specialist
Marshall, TX · Hybrid
$49K - $53K/yr
Project Management Develops project plans, storyboards, and scripts. Supports course development ... design, XR/AR/VR development, or 3D graphics. Intermediate to advanced knowledge of Microsoft ...
Production Specialist
Marshall, TX · Hybrid
$49K - $53K/yr
Project Management Develops project plans, storyboards, and scripts. Supports course development ... design, XR/AR/VR development, or 3D graphics. Intermediate to advanced knowledge of Microsoft ...
Project Manager
Midlothian, TX · On-site
... a Project Manager for local/regional assignments and based in the Midlothian, TX area. As an ... We leverage the latest in construction technology, including AR/VR, drone scanning, 4D modeling ...
Quick apply
Project Manager
Midlothian, TX · On-site
... a Project Manager for local/regional assignments and based in the Midlothian, TX area. As an ... We leverage the latest in construction technology, including AR/VR, drone scanning, 4D modeling ...
Xr Vr Project Manager information
See salary details
$21.88 - $26.84
4% of jobs
$26.84 - $31.80
8% of jobs
$31.80 - $36.76
3% of jobs
$38.93 is the 25th percentile. Wages below this are outliers.
$36.76 - $41.72
21% of jobs
The median wage is $44.82 / hr.
$41.72 - $46.68
21% of jobs
$50.04 is the 75th percentile. Wages above this are outliers.
$46.68 - $51.64
25% of jobs
$51.64 - $56.60
13% of jobs
$56.60 - $61.56
2% of jobs
$61.56 - $66.52
1% of jobs
$66.52 - $71.48
1% of jobs
$71.48 - $76.44
0% of jobs
$21
$46
$76
How much do xr vr project manager jobs pay per hour?
What is the difference between Xr Vr Project Manager vs Xr Vr Developer?
| Aspect | Xr Vr Project Manager | Xr Vr Developer |
|---|---|---|
| Credentials | Project management certifications, relevant industry experience | Programming skills, software development certifications |
| Work Environment | Collaborates with cross-functional teams, oversees project timelines | Develops and codes XR/VR applications, works in software environments |
| Industry Usage | Used in planning, coordinating XR/VR projects across industries | Focuses on creating XR/VR content and applications |
The Xr Vr Project Manager primarily oversees XR/VR projects, coordinating teams and managing timelines, while the Xr Vr Developer focuses on designing and coding XR/VR applications. Both roles require industry-specific knowledge, but their responsibilities differ significantly in scope and focus.
What are the key skills and qualifications needed to thrive as an XR/VR Project Manager, and why are they important?
What does an XR/VR Project Manager do?
How does an XR/VR Project Manager typically collaborate with cross-functional teams during project development?

Axon rating
8.8
Based on 15 frontline employees who took The Breakroom Quiz
15th of 139 rated electronics manufacturers
Job description
We're hiring a senior XR UX designer who can build in Unity and thinks in systems. You'll design the experience as a system -- mapping the full customer journey across moments, touchpoints, and handoffs, and making sure the XR experience stays consistent, learnable, and reliable end-to-end. You'll lead end-to-end product UX for XR experiences (VR/AR/MR), using interactive Unity work to validate decisions early and reduce risk. Prototyping is the starting point, not the finish line. You'll create real, testable Unity experiences with enough fidelity to inform implementation and sometimes accelerate production, while contributing reusable patterns that speed future work across the team. You'll work closely with engineering to carry learnings into shipped experiences, and you'll collaborate with other prototypers and designers to keep work aligned, scalable, and moving fast.
What You'll Do
Work Location: This role is based out of our Seattle, WA office and follows a hybrid schedule. We rely on in-person collaboration and ask that team members work onsite Tuesdays through Fridays, with the flexibility to work remotely on Mondays, unless there is an approved workplace accommodation. We believe that connection fuels innovation, and our in-office culture is designed to foster meaningful teamwork, mentorship, and shared success.
Reports to: Director of Product Design, AR/VR
Direct Reports: None, individual contributor role
- Design at a systems level: Lead experience architecture and CX systems design - map end-to-end journeys, define interaction models and service flows, and design reliable failure and recovery paths that make complex XR experiences coherent and learnable.
- Build Unity experiences that are more than demos: Create high-fidelity Unity experiences (prototype-plus) with enough structure and fidelity to inform implementation and sometimes accelerate production.
- Leverage AI as a force multiplier: Use AI-assisted coding tools (Cursor or similar) to move faster in Unity, while maintaining code quality, clarity, and maintainability. You can evaluate, debug, and refactor the output.
- Build on our design system in Unity: Build on our existing design system by extending semantic tokens and component contracts into Unity, using AI-assisted workflows to keep runtime UI consistent and scalable.
- Create reusable foundations, not one-off fixes: Develop reusable components/prefabs, interaction design, interaction templates, and reference implementations that reduce rework and increase consistency across teams and initiatives.
- Translate experience intent into real-time behavior: Implement state models, input handling, spatial layout rules, navigation, feedback, error states, and edge cases that hold up in headset.
- Shape the experience structure: Define how XR experiences are organized and understood - concepts, labels, navigation models, system states, and the mental model that makes complex workflows feel straightforward.
- Customer Obsessed: Plan the research loop for your work - define study goals and hypotheses, design tasks and protocols, run sessions with customers as needed, synthesize findings, and iterate quickly based on real user behavior, comfort constraints, and measurable outcomes.
- Partner closely with engineering for shipped implementation: Align on constraints and handoff: what's exploratory vs implementation-ready, what should be standardized, and how prototype learnings translate into shipped work.
- Communicate clearly and drive alignment: Present prototypes, learnings, and system decisions with crisp rationale so stakeholders understand not only what we're building, but why.
What You Bring
- Senior product UX experience: 8+ years in product/UX design, including leading major initiatives from discovery through implementation.
- XR interaction design craft: Proven experience designing XR interactions end-to-end, including spatial UI/3D UI patterns, with a strong grasp of comfort and ergonomics, spatial discoverability, in-headset feedback and affordances, and accessibility-minded choices that hold up in real use.
- Deep Unity and C# expertise: Strong hands-on Unity experience with solid C# proficiency. You've built and maintained interactive Unity projects beyond basic scripts, and you understand architecture patterns, debugging, and performance tradeoffs well enough to make good technical decisions independently.
- AI-assisted coding fluency (grounded): Practical, day-to-day experience using AI coding assistants in Unity (Cursor or similar) to accelerate development, with the engineering judgment to evaluate, refactor, and maintain the code you produce.
- Systems-level experience design (CX): Proven ability to drive experience architecture, end-to-end journey thinking, scalable interaction models, and reliable recovery/edge-case design.
- Design system fluency: Experience working with design systems and semantic structure (tokens, states, variants, usage rules) and mapping design intent into runtime component behavior.
- Cross-functional leadership: You align product, engineering, and research through prototypes, evidence, and clear tradeoffs - without needing formal authority.
- Communication excellence: You can explain decisions clearly to diverse audiences and bring stakeholders along.
- Tool proficiency: Highly skilled in modern design tools (Figma) and excited to explore emerging design and AI prototyping technologies.
- Portfolio: A portfolio showcasing senior systems-level UX work and Unity-based interaction/prototyping (video walkthroughs welcome).
- Education: Degree in Interaction Design, HCI, or a related field (or equivalent practical experience).
About Axon
Sourced by ZipRecruiter
Industry
Public safety statistics centers and offices
Company size
501 - 1,000 Employees
Headquarters location
Scottsdale, AZ, US
Year founded
1993