1

Worldbuilding Jobs (NOW HIRING)

A creative individual who will guide, elevate, and champion our studio's vision of D&D through dynamic art worldbuilding, commissioning, and strategic, hands-on conceptual development. Are you a ...

Sr Worldbuilding Art Director WOTC

Renton, WA · On-site

$125.30K - $187.90K/yr

A creative individual who will guide, elevate, and champion our studio's vision of D&D through dynamic art worldbuilding, commissioning, and strategic, hands-on conceptual development. Are you a ...

Senior Level Designer

Raleigh, NC · On-site

$99.20K - $106K/yr

Contribute to worldbuilding, space planning, and the development of modular design approaches. * Perform other duties as assigned. Qualifications & Skills: * 5-8 years of experience in level design ...

Senior Level Designer

Raleigh, NC · On-site

$99.20K - $106K/yr

Contribute to worldbuilding, space planning, and the development of modular design approaches. * Perform other duties as assigned. Qualifications & Skills: * 58 years of experience in level design ...

Senior Level Designer

Raleigh, NC

$99.20K - $106K/yr

Contribute to worldbuilding, space planning, and the development of modular design approaches. * Perform other duties as assigned. Qualifications & Skills: * 5-8 years of experience in level design ...

Concept Artist

Seattle, WA

$144.50K - $166.20K/yr

Partner with Creative and Design leadership during ideation and worldbuilding . * Help translate abstract ideas into clear, compelling visual direction . * Engage in creative exploration - pushing ...

Passion for fantasy, sci-fi, and worldbuilding-driven storytelling . Preferred Qualifications * Experience working on trading card games, tabletop games, or live service games . * Background in ...

Concept Artist

Seattle, WA · On-site

$144.50K - $166.20K/yr

Partner with Creative and Design leadership during ideation and worldbuilding . * Help translate abstract ideas into clear, compelling visual direction . * Engage in creative exploration - pushing ...

Establish and evolve visual systems for product lines-creating templates, design languages, and typographic hierarchies that support both usability and immersive worldbuilding. * Concept and create ...

OR

$120.90K - $126.90K/yr

Lead environment art and coordinate work with a multidisciplinary team accountable for worldbuilding, including but not limited to narrative and design Mentor and inspire a talented team of artists ...

next page

Showing results 1-20

Worldbuilding information

See salary details

$8

$26

$61

How much do worldbuilding jobs pay per hour?

As of May 31, 2026, the average hourly pay for worldbuilding in the United States is $26.34, according to ZipRecruiter salary data. Most workers in this role earn between $15.14 and $30.77 per hour, depending on experience, location, and employer.

What does a Worldbuilding job involve?

A Worldbuilding job involves creating detailed and immersive settings for stories, games, films, or other media. This includes designing geography, cultures, history, politics, and technologies to make the world feel authentic and engaging. Worldbuilders often collaborate with writers, designers, and developers to ensure consistency and depth in the world they create. Their work helps establish the foundation for storytelling and gameplay, enhancing the audience's experience.

What are the key skills and qualifications needed to thrive in the Worldbuilding position, and why are they important?

To excel in a worldbuilding role, you need imaginative creativity, a solid understanding of storytelling and design principles, and often a background in writing, game design, or visual arts. Familiarity with digital creation tools like worldbuilding software (e.g., World Anvil), illustration tools, or 3D modeling programs may be required, along with relevant certifications in creative writing or design. Strong communication, collaboration, and organizational skills help present complex ideas and work efficiently within creative teams. These abilities are essential for developing immersive, coherent settings that support storytelling and project goals in creative industries.

What types of projects do worldbuilders typically work on, and how do they collaborate with other team members?

Worldbuilders are involved in a variety of creative projects, such as video games, tabletop role-playing games, movies, animation, and publishing. They often work alongside writers, artists, designers, and developers to craft consistent, detailed settings that enhance the overall narrative and user experience. Collaboration is a key aspect of the role, requiring clear communication to ensure the world aligns with story objectives and technical constraints. Daily activities may include brainstorming sessions, drafting lore documents, mapping environments, and providing feedback to ensure all creative elements are cohesive. This collaborative environment allows worldbuilders to influence the project's vision while learning from other creative professionals.
What cities are hiring for Worldbuilding jobs? Cities with the most Worldbuilding job openings:
What are the most commonly searched types of Worldbuilding jobs? The most popular types of Worldbuilding jobs are:
Infographic showing various Worldbuilding job openings in the United States as of May 2026, with employment types broken down into 71% Full Time, and 29% Part Time. Highlights an 71% In-person, and 29% Remote job distribution, with an average salary of $54,791 per year, or $26.3 per hour.
Sr Worldbuilding Art Director WOTC

Sr Worldbuilding Art Director WOTC

Hasbro

Renton, WA • Hybrid

Other

Posted 10 days ago


Hasbro rating

8.0

Company rating: 8.0 out of 10

Based on 7 frontline employees who took The Breakroom Quiz


Job description

Our adventuring party at Dungeons & Dragons, the world's greatest role-playing game, is looking for a ground- breaking Senior Art Director to join our award-winning team. A creative individual who will guide, elevate, and champion our studio's vision of D&D through dynamic art worldbuilding, commissioning, and strategic, hands-on conceptual development.

Are you a curious, highly engaged, and experienced visual creative who is immersed in fantasy art? Are you interested in working within an established brand/IP while constantly looking to grow the brand's audience and visual expression? If so, please apply today!

This role is a hybrid role requiring three days a week in our Renton, WA office.

What You'll Do:
  • Lead in-house and external illustrators in crafting concept art assets.
  • Commission key artwork, sourcing freelance illustrators for each piece, offering ongoing direction on individual pieces, and encouraging strong connections with those collaborators.
  • Work alongside Creative Team partners to develop, define and communicate the visual creative foundation of future D&D worlds. Act as the art subject matter expert, leading the visual development of characters, environments and details needed to successfully support future card set releases.
  • Present and pitch creative concepts in brainstorms, meetings, and stand-up critiques, serving as a flexible authority on visual direction for both internal and external partners.
  • Participate in brainstorms on future D&D creative expressions and workflow/process improvements in partnership with department leaders.
  • Present updates to leadership, showcasing work and contextualizing it within our larger visual strategy.
What You'll Bring :
  • 4+ yrs experience in commercial art illustration and/or commissioning Art Director roles
  • A portfolio demonstrating strong creative vision
  • You keep current with fantasy illustration market/talent and have an interest in discovering varied, up-and-coming artists
  • Effective communication and organizational abilities, keen attention to detail, and ease with both offering and accepting feedback
  • Ability to demonstrate ownership over commissioned work and concept art, and to synthesize game mechanics, brand knowledge, and creative goals into clear and concise direction
  • A proactive "yes, and" approach to concepting, feedback, and mentorship. You are a strong visual storyteller and collaborator at heart, using loose sketching, paint-overs, and other artist-focused methodologies to communicate direction.
  • The ability to prioritize and multi-task in a multidimensional, fast-paced environment that revolves around multiple product development calendars.
  • Adept in Adobe Photoshop, proficient in Illustrator, InDesign and MS Office (Word, Excel, Powerpoint, Outlook)

#Wizards