1

Worldbuilding Jobs (NOW HIRING)

Senior Level Designer

Raleigh, NC ยท On-site

$99K - $106K/yr

Contribute to worldbuilding, space planning, and the development of modular design approaches. * Perform other duties as assigned. Qualifications & Skills: * 58 years of experience in level design ...

Maintain character bibles, worldbuilding documentation, timelines, and narrative style guides. You're a Great Fit If... You're more than a writer. You think like a designer. You naturally ask ...

Senior Level Designer

Raleigh, NC ยท On-site

$99K - $106K/yr

Contribute to worldbuilding, space planning, and the development of modular design approaches. * Perform other duties as assigned. Qualifications & Skills: * 5-8 years of experience in level design ...

Maintain character bibles, worldbuilding documentation, timelines, and narrative style guides. You're a Great Fit If... You're more than a writer. You think like a designer. You naturally ask ...

Senior Level Designer

Raleigh, NC

$99K - $106K/yr

Contribute to worldbuilding, space planning, and the development of modular design approaches. * Perform other duties as assigned. Qualifications & Skills: * 5-8 years of experience in level design ...

Design character reference sheets, props, environments, and worldbuilding assets * Develop cohesive visual identities and style direction for original series * Collaborate closely with Showrunners ...

Strong understanding of narrative, worldbuilding, and visual storytelling principles. * Demonstrated ability to give clear, constructive creative feedback. * Experience collaborating cross ...

Writer

Los Angeles, CA ยท On-site +1

Help maintain consistency in character voice, tone, worldbuilding, and story continuity * Contribute to the ongoing creative development of original series Preferred Skills & Experience * Experience ...

Showrunner

Los Angeles, CA ยท On-site +1

$110K - $180K/yr

Ensure consistency in storytelling, pacing, tone, visual language, and worldbuilding across each series * Collaborate closely with editors, AI filmmakers, designers, and production leadership

next page

Showing results 1-20

Worldbuilding information

See salary details

$8

$26

$61

How much do worldbuilding jobs pay per hour?

As of Aug 1, 2026, the average hourly pay for worldbuilding in the United States is $26.34, according to ZipRecruiter salary data. Most workers in this role earn between $15.14 and $30.77 per hour, depending on experience, location, and employer.

What does a Worldbuilding job involve?

A Worldbuilding job involves creating detailed and immersive settings for stories, games, films, or other media. This includes designing geography, cultures, history, politics, and technologies to make the world feel authentic and engaging. Worldbuilders often collaborate with writers, designers, and developers to ensure consistency and depth in the world they create. Their work helps establish the foundation for storytelling and gameplay, enhancing the audience's experience.

What are the key skills and qualifications needed to thrive in the Worldbuilding position, and why are they important?

To excel in a worldbuilding role, you need imaginative creativity, a solid understanding of storytelling and design principles, and often a background in writing, game design, or visual arts. Familiarity with digital creation tools like worldbuilding software (e.g., World Anvil), illustration tools, or 3D modeling programs may be required, along with relevant certifications in creative writing or design. Strong communication, collaboration, and organizational skills help present complex ideas and work efficiently within creative teams. These abilities are essential for developing immersive, coherent settings that support storytelling and project goals in creative industries.

What types of projects do worldbuilders typically work on, and how do they collaborate with other team members?

Worldbuilders are involved in a variety of creative projects, such as video games, tabletop role-playing games, movies, animation, and publishing. They often work alongside writers, artists, designers, and developers to craft consistent, detailed settings that enhance the overall narrative and user experience. Collaboration is a key aspect of the role, requiring clear communication to ensure the world aligns with story objectives and technical constraints. Daily activities may include brainstorming sessions, drafting lore documents, mapping environments, and providing feedback to ensure all creative elements are cohesive. This collaborative environment allows worldbuilders to influence the project's vision while learning from other creative professionals.

What cities are hiring for Worldbuilding jobs? Cities with the most Worldbuilding job openings:
What are the most commonly searched types of Worldbuilding jobs? The most popular types of Worldbuilding jobs are:
What job categories do people searching Worldbuilding jobs look for? The top searched job categories for Worldbuilding jobs are:
Infographic showing various Worldbuilding job openings in the United States as of July 2026, with employment types broken down into 86% Full Time, 7% Part Time, and 7% Contract. Highlights an 73% Physical, and 27% Remote job distribution, with an average salary of $54,791 per year, or $26.3 per hour.

Senior Level Designer

AGBO

Raleigh, NC โ€ข On-site

$99K - $106K/yr

Full-time

Re-posted 19 days ago


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Awardwinning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.

AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.

In 2023, AGBO welcomed Donald Mustardformer Chief Creative Officer at Epic Games and co-creator of Fortniteas a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We're building the future of storytellingand we're looking for bold, creative minds to help shape it. If you're ready to help define what comes next, we'd love to meet you.
About the Position:
As a Senior Level Designer, you will play a key role in bringing game worlds to life through both gameplay design and visual storytelling. You will design and build gameplay spaces, including test maps and sandbox environments, that support system iteration and player experience development. Working closely with Design, Art, and Engineering, you'll help shape player-facing gameplay spaces while ensuring alignment between mechanics, pacing, and visual direction.


Key Responsibilities:

  • Design and develop greybox levels and test maps to support gameplay exploration, pacing, and player experience.
  • Integrate environment art assets into gameplay spaces, ensuring strong composition, readability, and support for visual storytelling.
  • Collaborate closely with combat, systems, and engineering teams to help implement gameplay scenarios while maintaining performance targets and player flow.
  • Partner cross-functionally to support the implementation of shared environment assets and contribute to consistent world-building across environments.
  • Contribute to worldbuilding, space planning, and the development of modular design approaches.
  • Perform other duties as assigned.


Qualifications & Skills:

  • 58 years of experience in level design and/or environment art roles, preferably with hybrid experience; bonus if you've supported or contributed to a live service game.
  • Strong worldbuilding instincts with a solid understanding of gameplay space design, player flow, and environmental storytelling.
  • Proficiency in Unreal Engine 5, with hands-on experience in both greybox design and art implementation workflows.
  • A strong eye for layout, lighting, and visual clarity in 3D environments.
  • Comfortable collaborating across disciplinesdesign, art, and engineeringand contributing effectively within a team environment.
  • Experience working on action, narrative, or exploration-driven titles.
  • Familiarity with modular asset workflows and real-time optimization techniques.
  • Experience supporting or mentoring other team members in an art or design context.
  • Bonus: Previous experience working on early-phase projects or in fast-paced development environments.
  • Bonus: Interest in film, cross-medium storytelling, worldbuilding, or experimental gameplay.


AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.


AGBO logo

About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

Social media