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Remote Worldbuilding Jobs (NOW HIRING)

Design character reference sheets, props, environments, and worldbuilding assets * Develop cohesive ... Los Angeles preferred (open to remote) To Apply Please send: * Portfolio or relevant work samples

Remote Worldbuilding information

What is the difference between Remote Worldbuilding vs Remote Game Designer?

AspectRemote WorldbuildingRemote Game Designer
Required skillsCreativity, storytelling, world creationGame mechanics, storytelling, level design
Work environmentCollaborative with writers, artists, developersDesign-focused, often solo or small teams
Industry usageVideo games, tabletop games, entertainmentVideo game development, interactive media

Remote Worldbuilding and Remote Game Designer roles share skills in storytelling and creativity but differ in focus. Worldbuilders create immersive worlds, while Game Designers develop gameplay mechanics. Both roles often collaborate within the gaming industry but serve distinct functions in the development process.

What is remote worldbuilding?

Remote worldbuilding refers to the collaborative process of creating fictional universes, settings, or worlds using online tools and platforms. This work can be done by writers, game designers, artists, or storytellers who are not physically located together. Remote worldbuilding often involves using shared documents, video calls, and specialized software to develop maps, histories, cultures, and other aspects of a fictional world. This approach allows for diverse teams to contribute ideas and expertise from different locations, making the creative process more flexible and accessible.

What are the key skills and qualifications needed to thrive as a worldbuilding specialist, and why are they important?

To thrive as a Worldbuilding Specialist, you need a strong command of creative writing, storytelling, and research, often supported by experience in literature, game design, or related fields. Familiarity with worldbuilding software, digital collaboration platforms, and tools for mapping or visualization is typically required. Exceptional imagination, attention to detail, and communication skills set standout professionals apart in this role. These skills ensure the creation of immersive, consistent, and engaging fictional worlds that enhance narrative projects across media.

How do remote worldbuilding professionals typically collaborate with writers, designers, and other team members across different time zones?

Remote worldbuilding professionals often work with multidisciplinary teams spread across various locations. Collaboration is typically managed through structured virtual meetings, shared digital documents, and project management tools that support asynchronous communication. Clear documentation and regular updates help ensure that everyone stays aligned on creative direction and project goals. Flexibility and proactive communication are key, as team members may need to adjust schedules or use overlapping working hours to facilitate real-time discussions.
More about Remote Worldbuilding jobs
What cities are hiring for Remote Worldbuilding jobs? Cities with the most Remote Worldbuilding job openings:
What are the most commonly searched types of Worldbuilding jobs? The most popular types of Worldbuilding jobs are:
What states have the most Remote Worldbuilding jobs? States with the most job openings for Remote Worldbuilding jobs include:
What job categories do people searching Remote Worldbuilding jobs look for? The top searched job categories for Remote Worldbuilding jobs are:
Infographic showing various Remote Worldbuilding job openings in the United States as of August 2026, with employment types broken down into 91% Full Time, 6% Part Time, and 3% Contract. Highlights an 65% Physical, 6% Hybrid, and 29% Remote job distribution.

Reference Designer

TrueShort

Los Angeles, CA • On-site, Remote

Full-time

Posted 29 days ago


Job description

Reference Designer
About TrueShort
TrueShort is one of the fastest-growing streaming apps in the United States. An AI studio and streaming platform where we experiment, develop and release original series and films constantly. No development purgatory.
Built for mobile-first viewing, TrueShort delivers premium, bingeable storytelling across an expanding slate of genres, reimagining how modern audiences discover and experience great stories.
Our team is experimenting at the frontier of AI-powered entertainment production across animation, live action, and emerging storytelling formats.
Backed by Jeffrey Katzenberg (Founder of DreamWorks), Scott Belsky, Ravi Nandan (A24), Khosla Ventures, and others.
Role Overview
We're looking for Reference Designers to help develop the visual foundation of original series and films across a wide range of genres and formats.
Reference Designers are responsible for creating the core visual assets that guide production across each series, including character references, environments, props, color direction, and visual worldbuilding materials. Your work will help establish consistency and creative clarity for AI filmmakers, editors, and showrunners throughout production.
This role sits at the intersection of concept design, visual development, and AI-native production workflows. We're looking for artists with strong visual taste, storytelling instincts, and an understanding of how to design assets that translate effectively into AI generation pipelines.
Responsibilities
  • Design character reference sheets, props, environments, and worldbuilding assets
  • Develop cohesive visual identities and style direction for original series
  • Collaborate closely with Showrunners, writers, and AI filmmakers during development and production
  • Create organized reference packs that help maintain consistency across episodes
  • Iterate quickly based on creative feedback and evolving production needs
  • Help establish visual rules, tone, color language, and design continuity for each project
  • Prepare assets and references optimized for AI image and video generation workflows
  • Contribute to the overall creative development of new series and worlds

Preferred Skills & Experience
  • Strong background in character design, concept art, production design, or visual development
  • Strong eye for composition, color, silhouette, shape language, and visual storytelling
  • Experience with AI image-generation tools (Midjourney, Nano Banana, Seedream, Flux, etc.)
  • Familiarity with AI video-generation workflows is a plus (Kling, Veo, Seedance, Runway, etc.)
  • Comfortable working across multiple visual styles and genres
  • Ability to create clear, production-ready visual reference materials
  • Familiarity with Photoshop or other visual editing/compositing tools
  • Passion for animation, filmmaking, internet culture, and emerging creative technology

Compensation & Details
  • Contract Role
  • Potential for long-term employment or full-time role
  • $300 - $800 per series
  • Los Angeles preferred (open to remote)

To Apply
Please send:
  • Portfolio or relevant work samples
  • Examples of character, prop, or environment design work
  • Optional: links to any animation, film, game, or visual development projects
  • A brief overview of your workflow and preferred creative tools