1

Vulkan Developer Jobs (NOW HIRING)

Senior Software Engineer, Graphics Performance

OR · On-site +1

$139K - $172K/yr

This position involves architecture and development of new SW technologies to support Vulkan and ... A Bachelors or higher degree in electrical engineering, computer science, or computer engineering ...

Stardock is currently seeking a talented Senior Game Developer. The ideal candidate is well versed ... Experience with modern graphics APIs (DirectX, OpenGL, Vulkan, Metal). * Expertise in several of ...

Showing results 41-60

Vulkan Developer information

See salary details

$48K

$111.8K

$166K

How much do vulkan developer jobs pay per year?

As of Sep 13, 2026, the average yearly pay for vulkan developer in the United States is $111,845.00, according to ZipRecruiter salary data. Most workers in this role earn between $90,000.00 and $130,000.00 per year, depending on experience, location, and employer.

What is the difference between Vulkan Developer vs OpenGL Developer?

AspectVulkan DeveloperOpenGL Developer
Required CredentialsProficiency in Vulkan API, programming skills in C/C++, graphics programming experienceKnowledge of OpenGL API, similar programming skills, graphics programming experience
Work EnvironmentDeveloping high-performance graphics and compute applications, often in gaming or simulation industriesCreating cross-platform graphics applications, often in gaming, CAD, or visualization sectors
Industry UsageUsed in modern, high-efficiency graphics engines, VR, and real-time renderingWidely used in legacy systems, cross-platform applications, and educational contexts

Vulkan Developers focus on high-performance, low-level graphics programming using the Vulkan API, suitable for modern, resource-intensive applications. OpenGL Developers work with a more established, higher-level API, often for cross-platform compatibility and legacy support. Both roles require strong graphics programming skills but differ in API complexity and application focus.

More about Vulkan Developer jobs

What cities are hiring for Vulkan Developer jobs?

Cities with the most Vulkan Developer job openings:

What states have the most Vulkan Developer jobs?

States with the most job openings for Vulkan Developer jobs include:

What are popular job titles related to Vulkan Developer jobs?

For Vulkan Developer jobs, the most frequently searched job titles are:

Infographic showing various Vulkan Developer job openings in the United States as of September 2026, with employment types broken down into 100% Full Time. Highlights an 67% In-person, and 33% Remote job distribution, with an average salary of $111,845 per year, or $53.8 per hour.

Senior Software Engineer, Graphics Performance

OR • On-site, Remote

Nvidia
Computer and Electronic Product Manufacturing • 10K+ employees

$139K - $172K/yr

Full-time

Posted 14 days ago


Key responsibilities

  • Design, develop, and deliver driver solutions for new GPU designs on Linux platforms.

  • Work on the definition, design, and development of graphics software performance features for Vulkan and OpenGL.

  • Develop and maintain software technologies to support NVIDIA's GPU hardware on Linux, ensuring performance and cross-platform compatibility.


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz


Job description

NVIDIA's invention of the GPU in 1999 fueled the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI - the next era of computing - with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, we are increasingly known as "the AI computing company".

We are growing our company and the team with the smartest people in the world. We are looking for you to join the Graphics driver team. You are expected to design, develop, and deliver driver solutions for new GPU designs on current and future Linux platforms.

NVIDIA is searching for world-class software engineers to join the Linux Graphics driver team. This position involves architecture and development of new SW technologies to support Vulkan and OpenGL software for our GPUs as well as enhancements and maintenance of existing features. What you'll be doing: You will work on the definition, design, and development of pioneering professional and consumer Linux Vulkan and OpenGL graphics software performance features.

Develop and maintain SW technologies targeted at enabling and supporting NVIDIA's GPU hardware on the Linux operating systems, ensuring the best performance and cross platform implementation. You will work with other worldwide internal teams, including software, hardware, architecture, and OEM support. What we need to see: A Bachelors or higher degree in electrical engineering, computer science, or computer engineering (or equivalent experience).

3+ years "hands on" experience developing graphics OpenGL/Vulkan system level software especially for the Linux OS. 3+ years' experience in graphics rendering, shader programming, compilers, and optimizations. 8+ years of programming experience in C and C++.

Low-level Linux operating system knowledge, specifically memory/resource management, scheduling and process control, and hardware virtualization. Very good oral and written communication skills. A self-motivated teammate with good attitude.

Ways to stand out from the crowd: You have prior experience with shader compilers development. With competitive salaries and a generous benefits package, we are widely considered to be one of the technology world's most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us and, due to outstanding growth, our exclusive engineering teams are rapidly growing.

If you're a creative and autonomous engineer with a real passion for technology, we want to hear from you. Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.

You will also be eligible for equity and benefits. Applications for this job will be accepted at least until February 17, 2026. This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes. NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.


What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US