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Vulkan Developer Jobs in Arizona (NOW HIRING)

... level Vulkan rendering engine Profile and improve GPU and CPU performance across the rendering ... programming skills in C++ Substantial, hands-on experience with modern Vulkan development ...

Vulkan Developer information

What is the difference between Vulkan Developer vs OpenGL Developer?

AspectVulkan DeveloperOpenGL Developer
Required CredentialsProficiency in Vulkan API, programming skills in C/C++, graphics programming experienceKnowledge of OpenGL API, similar programming skills, graphics programming experience
Work EnvironmentDeveloping high-performance graphics and compute applications, often in gaming or simulation industriesCreating cross-platform graphics applications, often in gaming, CAD, or visualization sectors
Industry UsageUsed in modern, high-efficiency graphics engines, VR, and real-time renderingWidely used in legacy systems, cross-platform applications, and educational contexts

Vulkan Developers focus on high-performance, low-level graphics programming using the Vulkan API, suitable for modern, resource-intensive applications. OpenGL Developers work with a more established, higher-level API, often for cross-platform compatibility and legacy support. Both roles require strong graphics programming skills but differ in API complexity and application focus.

Infographic showing various Vulkan Developer job openings in Arizona as of June 2026, with employment types broken down into 4% Internship, 72% Full Time, 12% Part Time, 8% Temporary, and 4% Nights. Highlights an 87% Physical, 10% Hybrid, and 3% Remote job distribution.
Embedded Software Engineer 2

Embedded Software Engineer 2

Garmin International, Inc.

Chandler, AZ • On-site

$127K - $168K/yr

Full-time

Posted 10 hours ago


Garmin rating

8.8

Company rating: 8.8 out of 10

Based on 45 frontline employees who took The Breakroom Quiz

8th of 139 rated electronics manufacturers


Job description

Overview
We are seeking a full-time Embedded Software Engineer - 3D Graphics, for Garmin's Chandler, AZ location. This role offers a unique opportunity to contribute to the advancement of aviation technology and explore the forefront of real-time rendering and graphics technologies that fly in the sky. The work involves designing, developing, testing, and maintaining graphics technologies integral to Garmin avionics products. The focus will be on full-stack development, testing, and optimization of applications utilizing OpenGL and Vulkan APIs on multi-threaded platforms.
Essential Functions
  • Creates and executes designs for small sets of new functionalities as part of a software project using C, OpenGL and Vulkan APIs on multi-threaded platforms.
  • Utilizes software engineering tools such as configuration management systems, build processes, and debuggers in the software development process
  • May perform as a technical leader or Lead Software Engineer for derivative software project
  • Collaborates and adds value through participation in peer code reviews, providing comments and suggestions
  • Provides reliable solutions to a variety of problems using sound problem solving techniques
  • Performs technical root cause analysis and outlines corrective action for given problems
  • Contributes to technical research on new technologies
  • Estimates level of effort, evaluates new options of similar technology, offers suggestions to improve processes, and provides feedback on some electrical design aspects
  • Serves as a mentor to less experienced software engineers (Software Engineer 1)

Basic Qualifications
  • Bachelor's Degree in Computer Science, Electrical Engineering, Computer Engineering, Software Engineering, Aerospace Engineering, Math, Physics or related field AND a minimum of 1 year relevant experience OR an equivalent combination of education and experience
  • Excellent academics (cumulative GPA greater than or equal to 3.0 as a general rule)
  • Demonstrated proficiency and experience necessary to develop moderately complex software in C, C++, or other selected languages
  • Proficient knowledge, utilization and mastery of relevant software engineering tools (configuration management systems, build processes, debuggers, emulators, simulators and logic analyzers)

Desired Qualifications
  • Experience developing 2D/3D user applications is nice to have
  • Experience with 2D/3D graphics APIs (OpenGL, Vulkan, Metal), rendering technologies are a plus
  • Experience with profiling and debugging tools for GPUs and embedded systems

Garmin International is an equal opportunity employer. Qualified applicants will receive consideration for employment without regard to race, religion, color, national origin, citizenship, sex, sexual orientation, gender identity, veteran's status, age or disability.
This position is eligible for Garmin's benefit program. Details can be found here: Garmin Benefits

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