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Vulkan Developer Jobs (NOW HIRING)

... Vulkan. We are currently seeking a full-time Senior Graphics Engineer to work on our next ... generation game engine for both announced and unannounced titles to build up our team of dedicated ...

Software Engineer: Graphics - IV

$143K - $177K/yr

... Excellent programming skills (C++17) • Solid understanding of git, CMake and CI/CD driven ... Vulkan RT, DXR) • Knowledge of modern real-time rendering game engines and rendering techniques ...

Senior Game Developer

Plymouth, MI · On-site

$120K - $160K/yr

Stardock is currently seeking a talented Senior Game Developer. The ideal candidate is well versed ... Experience with modern graphics APIs (DirectX, OpenGL, Vulkan, Metal). * Expertise in several of ...

Office Assistant

Winter Haven, FL · On-site

$20 - $22/hr

43-9061 Office Assistant Hot Job American Vulkan Corporation - WINTER HAVEN, FL Overview Position ... engineering, and parts with administrative projects, reporting, document management, and ...

Stardock is currently seeking a talented Senior Game Developer. The ideal candidate is well versed ... Experience with modern graphics APIs (DirectX, OpenGL, Vulkan, Metal). * Expertise in several of ...

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Vulkan Developer information

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$48K

$111.8K

$166K

How much do vulkan developer jobs pay per year?

As of Jun 20, 2026, the average yearly pay for vulkan developer in the United States is $111,845.00, according to ZipRecruiter salary data. Most workers in this role earn between $90,000.00 and $130,000.00 per year, depending on experience, location, and employer.

What is the difference between Vulkan Developer vs OpenGL Developer?

AspectVulkan DeveloperOpenGL Developer
Required CredentialsProficiency in Vulkan API, programming skills in C/C++, graphics programming experienceKnowledge of OpenGL API, similar programming skills, graphics programming experience
Work EnvironmentDeveloping high-performance graphics and compute applications, often in gaming or simulation industriesCreating cross-platform graphics applications, often in gaming, CAD, or visualization sectors
Industry UsageUsed in modern, high-efficiency graphics engines, VR, and real-time renderingWidely used in legacy systems, cross-platform applications, and educational contexts

Vulkan Developers focus on high-performance, low-level graphics programming using the Vulkan API, suitable for modern, resource-intensive applications. OpenGL Developers work with a more established, higher-level API, often for cross-platform compatibility and legacy support. Both roles require strong graphics programming skills but differ in API complexity and application focus.

More about Vulkan Developer jobs
What cities are hiring for Vulkan Developer jobs? Cities with the most Vulkan Developer job openings:
What states have the most Vulkan Developer jobs? States with the most job openings for Vulkan Developer jobs include:
Infographic showing various Vulkan Developer job openings in the United States as of June 2026, with employment types broken down into 17% Internship, 33% Full Time, 33% Temporary, and 17% Nights. Highlights an 88% Physical, 9% Hybrid, and 3% Remote job distribution, with an average salary of $111,845 per year, or $53.8 per hour.
Senior Graphics Engineer

Senior Graphics Engineer

Stardock

Plymouth, MI • On-site

Full-time

Posted 24 days ago


Job description

Salary: $100,000 to $200,000 annually

Stardock released the first DirectX 12 game as well as the first game to support both DirectX 12 and Vulkan. We are currently seeking a full-time Senior Graphics Engineer to work on our next generation game engine for both announced and unannounced titles to build up our team of dedicated and experienced talent! This is a salaried, full-time position at our Plymouth, Michigan office and relocation assistance will be provided.


Primary Responsibilities Include:

  • Develop and implement new and existing rendering techniques.
  • Create and optimize shaders and materials to run on a variety of platforms and machine specifications.
  • Develop systems for animations and special effects.
  • Work with the technical art team to create editors and tools that help improve the art pipeline.
  • Implement graphics using modern APIs (DirectX, OpenGL, Vulkan, Metal).


Education and/or Experience Desired:

  • Bachelor's Degree in Computer Science, Engineering, Mathematics or equivalent work experience.
  • 5+ years experience creating materials and shaders.
  • Strong proficiency in 3D math, linear algebra, shaders, HLSL/GLSL, physically based rendering, image based lighting, materials and global illumination.
  • A passion for optimization and familiarity with optimization tools.
  • Self-motivated, likes to identify and solve problems.
  • Very strong C++ background.
  • Familiarity with Unreal Engine is a plus.


The salary for this position ranges from $100,000 to $200,000 annually, depending on your qualifications, experience, and expertise. Stardock is committed to offering a competitive compensation package tailored to the right candidate.