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Vulkan Developer Jobs in California (NOW HIRING)

Senior Tools Engineer

Los Angeles, CA · On-site +1

$112K - $154K/yr

Deep knowledge of graphics programming, including shaders and graphics APIs (DirectX, OpenGL, Vulkan). * Solid mathematical skills, particularly in linear algebra and geometry. * Experience with ...

The core rendering pipeline, culling and dispatching systems, graphics APIs backends (Vulkan, Metal ... Partner with your team and other engineering leaders to define and execute the vision for the core ...

Senior Software Engineer, ICX Graphics

Mountain View, CA · Hybrid

$165K - $204K/yr

Graphics or game engine developer with strong experience in 3D graphics development using C++ and APIs like OpenGL ES or Vulkan. * Experience with mobile/embedded platforms, custom rendering engines ...

GPU Driver Lead

Sunnyvale, CA · On-site

$175K - $250K/yr

Strong proficiency in C/C++ programming * Deep experience in user/kernel mode drivers on Linux * Experience with graphics APIs (Vulkan, DirectX, Metal, OpenGL) * Familiarity with compiler ...

Showing results 41-60

Vulkan Developer information

What is the difference between Vulkan Developer vs OpenGL Developer?

AspectVulkan DeveloperOpenGL Developer
Required CredentialsProficiency in Vulkan API, programming skills in C/C++, graphics programming experienceKnowledge of OpenGL API, similar programming skills, graphics programming experience
Work EnvironmentDeveloping high-performance graphics and compute applications, often in gaming or simulation industriesCreating cross-platform graphics applications, often in gaming, CAD, or visualization sectors
Industry UsageUsed in modern, high-efficiency graphics engines, VR, and real-time renderingWidely used in legacy systems, cross-platform applications, and educational contexts

Vulkan Developers focus on high-performance, low-level graphics programming using the Vulkan API, suitable for modern, resource-intensive applications. OpenGL Developers work with a more established, higher-level API, often for cross-platform compatibility and legacy support. Both roles require strong graphics programming skills but differ in API complexity and application focus.

What cities in California are hiring for Vulkan Developer jobs? Cities in California with the most Vulkan Developer job openings:
Infographic showing various Vulkan Developer job openings in California as of July 2026, with employment types broken down into 75% Full Time, 7% Part Time, and 18% Contract. Highlights an 84% In-person, and 16% Remote job distribution.

Backend Compiler Engineer - New College Grad 2026

Nvidia

Santa Clara, CA

Full-time

Posted 20 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 17 frontline employees who took The Breakroom Quiz

8th of 241 rated software companies


Job description

NVIDIA's invention of the GPU 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI - the next era of computing - with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, we are increasingly known as "the AI computing company".

We are looking to grow our company, and grow our teams with the smartest people in the world. We are looking for you: a Computer Science or Computing Engineer to support our NVIDIA Back End Compiler Team! Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This team is comprised of worldwide leading compiler engineering experts who provide leading edge performance and capabilities for NVIDIA's current and future complex parallel SIMT architectures.

What you'll be doing:

  • Investigate problems or improvement opportunities within the NVIDIA Compiler Back End - consistent with your compiler experience and knowledge.

  • Work with global compiler, hardware and application teams to oversee improvements and problem resolutions

  • Be part of a team that is at the center of deep-learning compiler technology spanning architecture design and support through functional languages

What we need to see:

  • Recent graduate with a Bachelors or Master's degree in Computer Science or Computer Engineering or equivalent experience.

  • Successful completion of an undergraduate Compiler Design class. Background in LLVM code generation.

  • Strong writing and oral skills, as well as an ability to follow best practices for Software Engineering.

  • You possess strong coding skills with C/C++

Ways to stand out from the crowd:

  • You wish to specialize in Compiler Design and Construction and have pursued graduate coursework in these areas.

  • Possess hands-on experience with backend compiler design and code generation.

  • Background in LLVM code generation including instruction scheduling, software pipelining, register allocation, GlobalISel, TableGen, LLVM IR, and Machine IR (MIR)

  • Experience with in any of the following areas is a plus: GPU and parallel architectures; CUDA and/or PTX; Graphics (OpenGL, DX or Vulkan).

With competitive salaries and a generous benefits package, NVIDIA is widely considered to be one of the technology world's most desirable employers. We have some of the brightest people in the world working for us and, due to unprecedented growth, our elite engineering teams are rapidly growing. If you're a creative and autonomous engineer with a real passion for technology, we want to hear from you!

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 108,000 USD - 178,250 USD for Level 1, and 124,000 USD - 195,500 USD for Level 2.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until July 17, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993