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Flexible Remote Game Developer Jobs in California

... engineering, production, art/animation or game design * Excellent interviewing, networking ... Flexible working hours Do We Support Flexible Work? Yes, as a remote team across North Americe time ...

Senior Gameplay Engineer

San Mateo, CA ยท On-site +1

$108K - $161K/yr

WE ARE GAME MAKERS Who we are: We are a diverse team of developers driven by a passion for our art ... The position is for an existing vacancy. #LI-Remote #LI-Onsite #LI-Hybrid

Senior Gameplay Engineer

San Mateo, CA ยท On-site +1

$108K - $161K/yr

WE ARE GAME MAKERS Who we are: We are a diverse team of developers driven by a passion for our art ... The position is for an existing vacancy. #LI-Remote #LI-Onsite #LI-Hybrid

Lead UI Engineer

San Mateo, CA ยท On-site +1

$133K - $198K/yr

WE ARE GAME MAKERS Who We Are: We are a diverse team of developers driven by a passion for our art ... In this role, you will design and build flexible, scalable, accessible, and high-performance UI ...

Lead UI Engineer

San Mateo, CA ยท On-site +1

$133K - $198K/yr

WE ARE GAME MAKERS Who We Are: We are a diverse team of developers driven by a passion for our art ... In this role, you will design and build flexible, scalable, accessible, and high-performance UI ...

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Flexible Remote Game Developer information

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Cocos2d-x Junior Game Developer

YO AI Labs

San Francisco, CA โ€ข Remote

$78K - $102K/yr

Full-time

Re-posted 6 days ago


Job description

Job Title: Cocos2d-x Junior Game Developer

Job Type: Contractor

Location: Remote

Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.

Key Responsibilities:

  1. Develop and refine game logic, mechanics, and features using Cocos2d-x for prototype and production-level projects.
  2. Collaborate closely with the customer's team to provide high-quality real-world input for AI training processes.
  3. Create, modify, and troubleshoot game assets and scenes to support a diverse set of training objectives.
  4. Test, debug, and optimize Cocos2d-x code to ensure robust and efficient gameplay experiences.
  5. Document code and processes thoroughly, ensuring clarity for both technical and non-technical stakeholders.
  6. Engage in open, clear written and verbal communication to report project status and challenges.
  7. Work iteratively in response to feedback, consistently improving deliverables for AI development needs.

Required Skills and Qualifications:

  1. Solid knowledge of Cocos2d-x and hands-on experience with 2D game development workflows.
  2. Strong problem solving and troubleshooting abilities in a game development context.
  3. Experience collaborating remotely with distributed teams in a fast-paced environment.
  4. Excellent written and verbal communication skills, with a focus on clear, concise updates and documentation.
  5. Ability to follow technical specifications and adapt to evolving project requirements.
  6. Understanding of game design principles and player experience optimization.
  7. Self-motivated, detail-oriented, and eager to grow within a dynamic AI training environment.

Preferred Qualifications:

  1. Experience working on projects for AI training or data generation purposes.
  2. Familiarity with additional game engines or programming languages.
  3. Background in collaborating with AI or machine learning specialists.