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Virtual Reality Developer Jobs in Wisconsin (NOW HIRING)

Maintain simulation and virtual reality lab, including cleanliness, safety, daily set-ups, proper usage, and full functionality of simulation equipment. * Participate in all aspects of simulation ...

As a Lead Building Engineer, you will provide senior-level technical leadership across mechanical ... and virtual reality to help build the next evolution in social technology. People who choose to ...

Consistently ranked by Engineering News Record in the top 150 firms, we offer a values-based ... Hands-on experience using 3D tools such as Navisworks, Plant 3D, virtual reality (VR), and 3D ...

The Lead Building Engineer will be a part of the Facility Operations team responsible for operating ... and virtual reality to help build the next evolution in social technology. People who choose to ...

The Critical Facility Engineer will be a part of the Facility Operations team responsible for ... and virtual reality to help build the next evolution in social technology. People who choose to ...

Critical Facility Engineer Responsibilities: * Perform hands-on operations and maintenance which ... and virtual reality to help build the next evolution in social technology. People who choose to ...

The Critical Facility Engineer will be a part of the Facility Operations team responsible for ... and virtual reality to help build the next evolution in social technology. People who choose to ...

Provide training to Critical Facility Engineers and other cross functional teams on electrical ... and virtual reality to help build the next evolution in social technology. People who choose to ...

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Virtual Reality Developer information

See Wisconsin salary details

$17

$53

$82

How much do virtual reality developer jobs pay per hour?

As of Aug 29, 2026, the average hourly pay for virtual reality developer in Wisconsin is $53.33, according to ZipRecruiter salary data. Most workers in this role earn between $40.77 and $65.29 per hour, depending on experience, location, and employer.

What is a virtual reality developer?

A Virtual Reality Developer is a technology professional who designs, builds, and tests immersive applications and experiences using virtual reality (VR) technology. They use programming languages, 3D modeling tools, and game engines like Unity or Unreal Engine to create interactive environments for gaming, training, education, healthcare, and other industries. Their work involves both creative design and technical development, often collaborating with artists, designers, and other developers to bring virtual worlds to life.

What are the key skills and qualifications needed to thrive as a virtual reality developer?

To thrive as a Virtual Reality Developer, you need strong programming skills (C#, C++, or Java), 3D modeling understanding, and a background in computer science or a related field. Familiarity with game engines like Unity or Unreal Engine, and knowledge of VR hardware and SDKs, are typically required, along with certifications in VR development or related areas being advantageous. Creativity, problem-solving abilities, and effective collaboration are crucial soft skills that set top developers apart. These skills ensure immersive, functional VR experiences and enable developers to innovate and adapt in a rapidly evolving technology landscape.

What are some common challenges faced by virtual reality developers when collaborating with designers and other team members?

Virtual Reality Developers often work closely with designers, artists, and UX specialists to bring immersive experiences to life. One common challenge is aligning technical constraints with creative vision, as not all design ideas are feasible within current VR hardware limitations. Effective communication and iterative prototyping are essential to bridge gaps between disciplines and ensure that both performance and user experience goals are met. Additionally, VR projects require rigorous testing across multiple devices, which can add complexity to collaboration and scheduling.

What is the difference between Virtual Reality Developer vs Augmented Reality Developer?

AspectVirtual Reality DeveloperAugmented Reality Developer
Required CredentialsBachelor's in Computer Science, Software Development, or related field; experience with 3D engines like Unity or UnrealBachelor's in Computer Science, Software Development, or related field; experience with AR SDKs like ARKit or ARCore
Work EnvironmentDevelops immersive VR experiences for gaming, training, or simulations, often using VR headsetsCreates AR applications for mobile devices or AR glasses, integrating digital content with real-world views
Employer & Industry UsageGaming, training, healthcare, education, simulation industriesRetail, marketing, maintenance, navigation, healthcare industries

While both roles involve creating interactive digital experiences, Virtual Reality Developers focus on fully immersive environments using VR headsets, whereas Augmented Reality Developers enhance real-world views with digital overlays. Both require similar technical skills but differ in application and target devices.

Are virtual reality developers in demand?

Virtual reality developers are in high demand as industries like gaming, healthcare, education, and training adopt VR technology. The role requires skills in 3D modeling, programming, and experience with VR platforms such as Unity or Unreal Engine, and employment opportunities are expected to grow as VR applications expand across sectors.

What are popular job titles related to Virtual Reality Developer jobs in Wisconsin?

For Virtual Reality Developer jobs in Wisconsin, the most frequently searched job titles are:

What cities in Wisconsin are hiring for Virtual Reality Developer jobs?

Cities in Wisconsin with the most Virtual Reality Developer job openings:

Infographic showing various Virtual Reality Developer job openings in Wisconsin as of August 2026, with employment types broken down into 81% Full Time, 13% Part Time, and 6% Contract. Highlights an 83% In-person, and 17% Remote job distribution, with an average salary of $110,933 per year, or $53.3 per hour.

Part-Time Simulation & Virtual Reality Technician

On-site, Remote

Northeast Wisconsin Technical College
Colleges, Universities, and Professional Schools • 1 - 5K employees

Part-time

Re-posted 3 days ago


Job description

Northeast Wisconsin Technical College is a nationally recognized and locally trusted college dedicated to advancing the success of all students and economic vitality of the communities we serve through access, high-quality education, and strategic partnerships.
The community that we serve is home to people with a rich range of backgrounds and experiences. We are committed to supporting an environment where all students and employees thrive and succeed. We believe every team member enriches our organization with unique skills, perspectives, and solutions. We seek applicants who are motivated and equipped to support all students, to work effectively with colleagues from a range of backgrounds, and to build the vibrancy of our community.
You belong here. See why you will love working at NWTC.
POSITION SUMMARY
This role will support and assist faculty and students in the delivery of simulations in the NWTC Health Sciences programs. Simulation includes the operation and support of simulation-based education, virtual reality experiences, and clinical skills laboratory learning environments. Technicians will operate simulation training equipment as assigned; manage the inventory, organization, and setup of the simulation lab; and ensure all equipment used in simulation training is cleaned, maintained, and repaired.
ESSENTIAL FUNCTIONS
Reasonable Accommodations Statement
To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. Reasonable Accommodations may be made to enable qualified individuals with disabilities to perform the functions identified in the job description.
Essential Functions Statement(s)
  • Maintain simulation and virtual reality lab, including cleanliness, safety, daily set-ups, proper usage, and full functionality of simulation equipment.
  • Participate in all aspects of simulation including operation of simulators, appropriate utilization of standardized patients, playing the voice/role of standardized patient, and/or playing role of a patient.
  • Provides the initial set-up and operates simulation lab equipment necessary during simulation training sessions.
  • Provides the initial supplies and calibration of the low-fidelity simulators to support theory classroom use.

  • Provide support to Green Bay, Sturgeon Bay, and Shawano Campuses.

  • Stays updated on and proficient with any new simulation training technologies introduced to the team.
  • Provide assistance in the other labs as needed.
  • Attends, assists with, and participates in college, division, and department meetings and events relevant to position.
  • Monitor inventory of simulation lab equipment, including disposable supplies, and notify staff of depleted supplies.
  • Monitor functionality of medical and simulator equipment, identify or troubleshoot any malfunctions as necessary.

  • Annually update scenarios on simulators, ensuring all details such as name bands, expiration dates, medications, and other relevant lists are current.

POSITION QUALIFICATIONS
Competency Statement(s)
  • Student Success: Demonstrate behaviors and actions that support student recruitment, retention, and student success initiatives.
  • Values: Demonstrate behaviors and action that support the College's values
  • Collaboration: Demonstrate behaviors and actions that create respectful environments and services for all, and the ability to work effectively across differences in background and experience.
  • Accountability - Ability to accept responsibility and account for his/her actions.
  • Communication, Oral - Ability to communicate effectively with others using the spoken word.
  • Customer Oriented - Ability to take care of the customers' needs while following company procedures.
  • Detail Oriented - Ability to pay attention to the minute details of a project or task.
  • Interpersonal - Ability to get along well with a variety of personalities and individuals.
  • Organized - Possessing the trait of being organized or following a systematic method of performing a task.
  • Reliability - The trait of being dependable and trustworthy.

SKILLS & ABILITIES
Education: Technical Diploma in health-related field.
Experience: One year of experience working in a healthcare setting.
**An equivalent combination of education and work experience may be considered
Computer Skills
Microsoft Office Suite, PC and MAC/Apple Operating systems, Workday preferred.
PHYSICAL DEMANDS
Physical Demands
Lift/Carry
Stand
F (Frequently)
10 lbs or less
F (Frequently)
Walk
F (Frequently)
11-20 lbs
O (Occasionally)
Sit
F (Frequently)
21-50 lbs
O (Occasionally)
Handling / Fingering
F (Frequently)
51-100 lbs
O (Occasionally)
Reach Outward
O (Occasionally)
Over 100 lbs
N (Not Applicable)
Reach Above Shoulder
O (Occasionally)
Push/Pull
Climb
O (Occasionally)
12 lbs or less
O (Occasionally)
Crawl
O (Occasionally)
13-25 lbs
O (Occasionally)
Squat or Kneel
O (Occasionally)
26-40 lbs
O (Occasionally)
Bend
O (Occasionally)
41-100 lbs
O (Occasionally)
N (Not Applicable)
Activity is not applicable to this occupation.
O (Occasionally)
Occupation requires this activity up to 33% of the time (0 - 2.5+ hrs/day)
F (Frequently)
Occupation requires this activity from 33% - 66% of the time (2.5 - 5.5+ hrs/day)
C (Constantly)
Occupation requires this activity more than 66% of the time (5.5+ hrs/day)
The College has reviewed this job description to ensure that essential functions and basic duties have been included. It is intended to provide guidelines for job expectations and the employee's ability to perform the position described. It is not intended to be construed as an exhaustive list of all functions, responsibilities, skills and abilities. Additional functions and requirements may be assigned by supervisors as deemed appropriate. This document does not represent a contract of employment, and the College reserves the right to change this job description and/or assign tasks for the employee to perform, as the College may deem appropriate.
June 2026
Reasonable Accommodations Statement
To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. Reasonable Accommodations may be made to enable qualified individuals with disabilities to perform the essential functions.
We strive to accommodate any individual who requires adjustments to ensure a fair and equal employment process. If you require specific accommodations during the application and/or screening process due to a disability or other reasons, please contact Talent and Culture at talentandculture@nwtc.edu or 920-498-6286.
Northeast Wisconsin Technical College does not offer H-1B or other work authorization visa sponsorship for this position. Candidates must be legally authorized to work in the United States at the time of hire and maintain work authorization throughout the employment term. If you have questions regarding this, please contact Talent and Culture.
NWTC does not discriminate on the basis of political affiliation, age, race, creed, marital status, color, religion, national origin, disability, veteran status, sex, sexual orientation, gender, genetic testing or other applicable legislated categories. Inquiries regarding the College's nondiscrimination policies may be directed to the Associate Vice President of Student Affairs at 920-498-6823 or nondiscrimination@nwtc.edu.