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Virtual Artist Jobs in California (NOW HIRING)

Unreal Tech Artist

San Francisco, CA ยท On-site

$75 - $175/hr

Evil Eye Pictures, founded in 2004, is a collaborative virtual studio focused on creating immersive ... Unreal Technical Artist Evil Eye Pictures is looking for a fullโ€‘time accomplished Unreal ...

New

Techvis Artist

Los Angeles, CA ยท On-site

$27.55 - $96.43/hr

The Third Floor is a fun, creative company founded by artists, for artists. We work on extremely ... Work with the Virtual Production and Previs Supervisors to ensure a smooth transition from previs ...

New

3D Artist

San Francisco, CA ยท On-site +1

$110K - $140K/yr

We utilize adaptive Virtual Reality (VR) to engage, inspire, and open pathways to creative problem ... As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic ...

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Showing results 1-20

Virtual Artist information

See California salary details

$10

$29

$49

How much do virtual artist jobs pay per hour?

As of Sep 3, 2026, the average hourly pay for virtual artist in California is $29.85, according to ZipRecruiter salary data. Most workers in this role earn between $21.35 and $36.54 per hour, depending on experience, location, and employer.

What is a virtual artist?

A virtual artist is a creative professional who uses digital tools and technology to produce artworks, often within virtual environments or for digital platforms. Their work may include creating digital paintings, 3D models, animations, or virtual reality experiences, either for personal projects or commercial purposes such as video games, movies, or online galleries. Virtual artists often use software like Adobe Photoshop, Blender, or Procreate to bring their ideas to life. They may collaborate with other creatives, work as freelancers, or be part of a larger production team. The role requires a blend of artistic skill and technical proficiency.

What are the key skills and qualifications needed to thrive as a virtual artist?

To thrive as a Virtual Artist, you need a strong background in digital art, illustration, and design principles, often supported by a relevant degree or portfolio of work. Proficiency in industry-standard software such as Adobe Creative Suite, Blender, or Procreate is typically required. Creativity, attention to detail, and effective communication are crucial soft skills for collaborating with clients and interpreting creative briefs. These skills and qualifications ensure you can produce high-quality digital artwork that meets client expectations and adapts to evolving trends in virtual environments.

How do virtual artists typically collaborate with clients and other team members in a remote environment?

Virtual Artists often work closely with clients, creative directors, and other artists through digital communication platforms. Regular meetings via video calls, sharing progress through project management tools, and providing updates with cloud-based portfolios are common practices. Successful collaboration requires clear communication, timely feedback, and adaptability to client preferences. Building strong working relationships remotely is key to ensuring that artistic visions are aligned and project deadlines are met.

What is the difference between Virtual Artist vs 3D Artist?

AspectVirtual Artist3D Artist
CredentialsOften requires digital art, animation, or multimedia certificationsTypically needs 3D modeling, animation, or design certifications
Work EnvironmentPrimarily remote, working with virtual platforms and digital toolsCan be remote or on-site, focusing on 3D modeling and rendering
Industry UsageUsed in entertainment, virtual events, and digital mediaCommon in gaming, film, and product visualization

The Virtual Artist and 3D Artist roles share skills in digital art and design but differ mainly in focus. Virtual Artists specialize in creating digital content for virtual environments and media, often working remotely. 3D Artists focus on modeling, texturing, and rendering 3D assets for various industries like gaming and film. Both roles require strong technical skills, but their applications and work settings vary.

What are the most commonly searched types of Artist jobs in California?

The most popular types of Artist jobs in California are:

What cities in California are hiring for Virtual Artist jobs?

Cities in California with the most Virtual Artist job openings:

Infographic showing various Virtual Artist job openings in California as of August 2026, with employment types broken down into 83% Full Time, 14% Part Time, and 3% Contract. Highlights an 52% Physical, 2% Hybrid, and 46% Remote job distribution, with an average salary of $62,083 per year, or $29.8 per hour.

Senior Virtual Production Artist

Virtual Producer

Los Angeles, CA โ€ข On-site

$27.55 - $96.43/hr

Other

Medical, Dental, Vision, Retirement, PTO

Posted 2 days ago

New


Job description

THE THIRD FLOOR is the worldโ€™s leading visualization company with offices in Los Angeles and London as well as on location with productions around the world. Since 2004, the studio has helped clients visualize and maximize content by producing computer-animated blueprints, known as โ€œprevisualizationsโ€. The Third Floor is a fun, creative company founded by artists, for artists. We work on extremely high-profile projects, while maintaining a small studio culture. The company has won multiple Emmy and VES awards for its work. Recent projects include WandaVision and Hawkeye, Wonder Woman 1984, The Mandalorian, and many more.

The Third Floor is looking for an experienced Senior Virtual Production Artist. This will be a Full-Time, Hybrid Role in on-set and remote virtual production support. The on-set support responsibilities include delivering and overseeing complex technical shoots including technical previs, techvis, virtual camera and other on-set support to clients and other film units. When not on set, the Senior VP Artist will generate techvis and prepare content for virtual production shoots according to TTF technical specifications.

Responsibilities
  • Attend and support on-set or remote studio sessions with clients, including Motion Capture and Virtual Camera shoots, including operation of Virtual Camera
  • Support the Visualization teams with exporting Art Content (Environments, Props, Animations) from Maya into Unreal Engine
  • Work in collaboration with our Asset Builders to produce Real-Time ready models
  • Lighting and Shading levels in Unreal Engine
  • Work with the art team to ensure in-engine levels are Real-time ready
  • Drive the planning and customization of production tools
  • Document, prototype, and improve the art pipeline
  • Collaborate with creating workflows and tools to accelerate production
  • Create and debug shader and materials graphs throughout production
  • Supply rigged characters and character export tools to other vendors
  • Provide the art team with guidelines for art content creation for Unreal Engine
  • Communicating with other virtual production equipment vendors
Essential Skills
  • Excellent knowledge of the Unreal Engine asset and animation pipelines
  • Experience with scene optimization in Unreal for XR and LED production
  • Experience with Virtual Camera sessions
  • Experience with Version Control (Git, Perforce, SCM)
  • Experience with or knowledge of on-set etiquette
  • Familiar with live action equipment and workflow
Desirable Skills
  • Familiarity with Unreal Python API
  • Experience with character rigging and retargeting for Unreal Engine
  • Experience with Autodesk Maya 2019 or later
  • Experience with tracking solutions, such as PFTrack or 3DEqualizer
  • Experience writing tools and UI panels (using Editor Utility Widgets) for Unreal Engine
  • Familiarity with Scanning solutions, photogrammetry, and/or LiDAR
  • Familiarity with PBR material workflows and best practices
Personal Attributes
  • Excellent communication skills
  • Ability to remain calm and confident in a fast-paced, client facing or on-set environment
  • In-depth understanding of the production workflow and ability to follow process steps
  • Proven ability to prioritize conflicting tasks to meet production needs

The pay scale is between $20 โ€“ $70 / hour based on experience, skillset and other factors. We work an average of 5 hours of paid overtime a week. Additional TTF benefits: Health Insurance (Medical, Dental, Vision), Sick Time, 401k (staff only), PTO (staff only), and additional Perks & Benefits.

U.S.Applicants only: TTF participates in E-Verify and we will provide the Social Security Administration (SSA) and, if necessary, the Department of Homeland Security (DHS), with information from each new employeeโ€™s Form I-9 to confirm work authorization. All documents provided for proof of work authorization must be current and unexpired. We cannot accept expired proof of identity.

IMPORTANT: If the Government cannot confirm that you are authorized to work, TTF is required to give you written instructions and an opportunity to contact DHS and/or the SSA before taking adverse action against you, including terminating your employment.

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