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Video Game Quality Assurance Tester Jobs (NOW HIRING)

What This Is (And What It Isn't) This is your foot in the door in the games industry with real QA ... testing * Flexible hours that fit around your studies or other commitments * Work remotely from ...

Video Game Tester

Boise, ID · On-site

$14/hr

As a Video Game Tester at Lionbridge Games, you'll be an essential part of our mission to deliver ... Update QA Test Cases: Assist in updating and refining our testing strategies. * Knowledge ...

Video Game Tester

Boise, ID · On-site

$14/hr

As a Video Game Tester at Lionbridge Games, you'll be an essential part of our mission to deliver ... Update QA Test Cases: Assist in updating and refining our testing strategies. * Knowledge ...

We are seeking multiple Quality Assurance Testers who can support a short-term contract role for up ... About ProbablyMonsters ProbablyMonsters is a AA independent video game company that aims to change ...

Contract QA Tester

Dallas, TX · On-site

$18/hr

We are seeking multiple Quality Assurance Testers who can support a short-term contract role for up ... About ProbablyMonstersâ„¢ ProbablyMonsters is a AA independent video game company that aims to ...

Our specialized gaming practice has helped leading video game studios launch and support over 3,000 ... Due to continued expansion, GlobalStep is looking for a QA Game Testers who will be testing ...

QA Testers Needed!! (Bellevue/Redmond) Video Game Testers Needed! Multiple Roles! (Bellevue / Redmond) compensation: 10/hr to 14/hr depending on roll performed Seeking Passionate and Detail Oriented ...

QA Tester Job Details Responsible for writing/developing automated test cases for Mobile applications. QA Tester Mandatory Skills -Strong passion for mobile, iOS and/or Android Testing -Testing ...

We have an urgent requirement for QA1 positions, QA Testers Needed!! Video Game Testers Needed! Multiple Roles! Compensation: $ 10/hr for English testing & $14/hr when doing Language Testing This is ...

QA Tester Job Details * Plan, organize and lead the testing kick-off meeting * Establish and document the testing process - i.e. scripts location, how to report defects, what needs to be included ...

QA Tester

Buffalo, NY · On-site

$75K - $95K/yr

Product Pulse is seeking a dedicated QA Tester to safeguard the excellence of our web and mobile applications. WHAT YOU NEED TO KNOW This on-site role in Seattle, WA comes with a competitive salary ...

Quality Assurance Tester

Saint Louis, MO · On-site

$65K - $85K/yr

Quality Assurance Tester Three days in office and two remote Reports To: Quality Assurance Director Department: Development and Quality Assurance Role, Purpose & Scope The Quality Assurance Tester is ...

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Quality Assurance Tester Location: Oklahoma City, Ok Description: We are seeking a highly motivated and detail-oriented Quality Assurance (QA) Tester to join our dynamic team on a contract basis. The ...

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Certified Guidewire ClaimCenter QA Tester Location: Remote Type: Contract To Hire Work Model: Remote - offsite Hours: 40.0 Security Clearance: (not specified) Overview-W 2 CONTRACT ONLY NO C2C NO ...

Position : QA Tester Location : Dearborn, MI Duration : 6 Months plus * 5+ years' experience in QA - Test Estimation, Test case Preparation, Test Execution, Defect Management * 3+ years' experience ...

Certified Guidewire ClaimCenter QA Tester Location: Remote Type: Contract To Hire Work Model: Remote - offsite Hours: 40.0 Security Clearance: (not specified) Overview-W 2 CONTRACT ONLY NO C2C NO ...

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Video Game Quality Assurance Tester information

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How much do video game quality assurance tester jobs pay per hour?

As of Jul 30, 2026, the average hourly pay for video game quality assurance tester in the United States is $15.27, according to ZipRecruiter salary data. Most workers in this role earn between $13.46 and $18.27 per hour, depending on experience, location, and employer.

What is the difference between Video Game Quality Assurance Tester vs Video Game Tester?

AspectVideo Game Quality Assurance TesterVideo Game Tester
ResponsibilitiesIdentify bugs, report issues, ensure game qualityPlaytest, provide feedback, identify gameplay issues
Required SkillsAttention to detail, communication, basic technical knowledgeStrong gaming skills, attention to detail, communication
Work EnvironmentGame studios, testing labs, remote testingGame studios, remote playtesting, freelance
CertificationsNone typically required, some QA courses beneficialNone typically required

Both roles involve testing video games, but Quality Assurance Testers focus on identifying bugs and ensuring overall game quality, often working systematically with development teams. Video Game Testers may focus more on gameplay experience and providing feedback. While responsibilities overlap, QA Testers usually have a more technical and systematic approach to testing.

What Does a Video Game Quality Assurance Tester Do?

As a video game quality assurance tester, your duties are to assess video games before they are released to the public. You test the technical features of the game, play each game that is assigned to you, and identify any bugs before the final version is released. Your responsibilities require a mix of playing the game as well as making technical assessments based on the test requirements set out by the developers. You run specialized scripts and test the game for specific features and the game's ability to handle particular situations.

What are Video Game Quality Assurance Testers?

Video Game Quality Assurance (QA) Testers are professionals responsible for identifying and reporting bugs, glitches, and other issues in video games during their development. They play through games using various strategies to ensure that game mechanics, graphics, and overall user experience meet quality standards before release. QA testers also provide feedback on gameplay balance and may verify that new features work as intended after updates. Their work helps developers deliver a smoother, more enjoyable gaming experience for players.

What are the key skills and qualifications needed to thrive as a Video Game Quality Assurance Tester, and why are they important?

To thrive as a Video Game Quality Assurance Tester, you need a keen eye for detail, strong analytical skills, and a basic understanding of game development, often supported by a high school diploma or relevant coursework. Familiarity with bug tracking systems like JIRA, test case management tools, and various gaming platforms is typically required. Excellent communication, patience, and problem-solving abilities help testers effectively report issues and collaborate with development teams. These skills and qualities ensure thorough game testing, efficient identification of bugs, and delivery of high-quality gaming experiences.

What are some common challenges faced by Video Game Quality Assurance Testers during the development cycle?

Video Game Quality Assurance Testers often encounter tight deadlines, shifting project priorities, and the need to adapt quickly as games evolve during development. They must thoroughly test new features while also retesting previously completed sections to ensure that recent changes haven't introduced new issues, a process known as regression testing. Effective communication with developers and other team members is crucial, as testers need to clearly document and report bugs, sometimes under high-pressure situations when release dates are approaching.
What cities are hiring for Video Game Quality Assurance Tester jobs? Cities with the most Video Game Quality Assurance Tester job openings:
What are the most commonly searched types of Video Game Quality Assurance Tester jobs? The most popular types of Video Game Quality Assurance Tester jobs are:
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Infographic showing various Video Game Quality Assurance Tester job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 89% Full Time, 8% Part Time, and 2% Contract. Highlights an 93% Physical, 3% Hybrid, and 4% Remote job distribution, with an average salary of $31,769 per year, or $15.3 per hour.

Full-time

Posted 14 days ago


Job description

Soulbound (https://soulbound.game/) is a top-down pixel-art MMO launching on Steam. Over 1 million players played the browser version; we've rebuilt the entire game for PC - new engine, new progression, new narrative framework. We're a remote team of ~20, we hire from anywhere in the world, and we care about one thing above all: passion.
Forget everything you think QA is. This is not a role where you log bugs and toss them over a wall. At Spiderware, QA means finding, understanding, and solving. When something breaks, you're the detective: you work out exactly how it broke, chase down why, and then help drive the fix by pulling in engineers, designers, whoever it takes, until it's actually solved. You'll be the person who protects what a million players see, on a game that ships changes in real time. It's the most hands-on QA role you will find anywhere. This is an entry-level role, so we don't specify a degree, your age, or your background. We care about three things:
1. You solve problems, not just spot them. When a quest snags or a number looks wrong, you can't let it go, and you can't stop at "it's broken." You want to know why. You form a theory, test it, narrow it down, and hand the team a solved case.
2. You're a gamer. You play RPGs, MMORPGs and indie games, and you understand how they're meant to feel. You know the difference between "annoying" and "broken," and you can say why. If you don't play games in this genre, this isn't the role for you.
3. You learn fast and take feedback. You write clearly, follow a repro step-by-step, and turn "it's weird" into something an engineer can act on in minutes. When someone shows you a better way, you use it the same day.
What You'll Actually Do
  • Playtest new quests, systems and builds before players ever see them
  • Break the game on purpose then investigate why it broke, isolate the cause, and propose the fix
  • Work directly with engineers and designers to get problems actually solved, not just filed
  • Verify fixes and run regression passes on a live, fast-moving game
  • Stress-test around the big moments like launches, events, updates
  • Feed patterns back to the whole team: you're the player's early-warning system
  • Feedback what feels fun, and what doesn't, working with designers to improve the experience.
  • Have a space to propose your ideas and improvement designs to the design team.

What This Is (And What It Isn't)
This is your foot in the door in the games industry with real QA experience on a shipping MMO with a proven player base, direct access to the people building it, and a genuine path to ongoing roles.
Where This Leads
Almost everyone who joins Spiderware at junior level starts in QA or Support, by design. It's the fastest way to learn the game inside out: you play it, you test it, you see exactly where players get stuck. It's also how you learn the studio, how we operate, who does what, how it all fits together. From there the path is wide open: QA and Support people here have become quest designers, narrative writers, game designers, and heads of department, some within six months. If you're passionate and dedicated, the opportunity is enormous.
Requirements
  • A genuine passion for gaming especially RPGs, MMORPGs, indie and top-down/pixel-art games
  • Sharp attention to detail
  • Clear written communication, you can describe a problem so someone else can reproduce it
  • You must be self-motivated and proactive, working remote, you don't wait to be told what to test, you think ahead and work without being directed.
  • Thick skin, you can take direct, sometimes brutal feedback and use it to improve.
  • Available to commit meaningful hours, night shifts or weekends. this isn't a "check in once a week" role.
  • English speaking at native level, reading and writing.
  • A steam profile with a strong playtime record.

Nice to Have
  • Experience filing bugs (any tracker)
  • Modding or running game servers
  • A basic feel for how games are built
  • Familiarity with test cases or checklists

Benefits
  • You'll learn faster here than at any studio you could join, because we ship to a live game in real time and you see the results the same day
  • Real QA experience on a live game with 1M+ players
  • Direct access to the studio founder, design and engineering, with no layers between you and the people who fix things
  • Learn professional QA end to end: repro, triage, root-cause investigation, regression, release testing
  • Flexible hours that fit around your studies or other commitments
  • Work remotely from anywhere in the world
  • Genuine path to ongoing roles for standout performers
  • Small, fast-moving indie studio where your work protects what millions of players see