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Video Game Localization Jobs in Dallas, TX (NOW HIRING)

Localization Lead

Dallas, TX · On-site

$88K - $128K/yr

ProbablyMonsters is seeking a Localization Lead to own localization standards, terminology, and the ... About ProbablyMonsters™ ProbablyMonsters is an independent video game company focused on bringing ...

Localization Lead

Dallas, TX · On-site

$88K - $128K/yr

THE ROLE: ProbablyMonsters is seeking a Localization Lead to own localization standards ... About ProbablyMonsters ProbablyMonsters is an independent video game company focused on bringing ...

Our specialized gaming practice has helped leading video game studios launch and support over 3,000 ... These services include design, development, quality assurance, localization, player support and ...

... 3,000 Video Game titles, generating over $30 billion in game revenue. Serving leading and ... These services include design, development, quality assurance, localization, player support and ...

UI Systems Lead

Dallas, TX · On-site

$57.50 - $73.75/hr

Partner with the UI engineer and localization team to develop clean, modular, reusable plugins for ... About ProbablyMonsters™ ProbablyMonsters is an independent video game company focused on bringing ...

UI Systems Lead

Dallas, TX · On-site

$57.50 - $73.75/hr

Partner with the UI engineer and localization team to develop clean, modular, reusable plugins for ... About ProbablyMonsters ProbablyMonsters is an independent video game company focused on bringing ...

Video Game Localization information

See Dallas, TX salary details

$11

$17

$21

How much do video game localization jobs pay per hour?

As of Aug 21, 2026, the average hourly pay for video game localization in Dallas, TX is $17.45, according to ZipRecruiter salary data. Most workers in this role earn between $15.82 and $18.99 per hour, depending on experience, location, and employer.

What is video game localization?

Video game localization is the process of adapting a video game for different regions and languages, ensuring that the content is culturally appropriate and understandable for players around the world. This goes beyond simple translation; it often involves modifying graphics, dialogue, user interface elements, and even in-game references to fit the cultural expectations and legal requirements of the target market. The goal is to provide a seamless and enjoyable experience for players, regardless of their language or location.

What is video game localization?

Video game localization is a necessary part of the sale and creation of video games when a company wants to sell in foreign markets—different countries and cultures have different laws and regulations on portrayals of things like violence, symbols, and historical figures. As a member of a localization team, your duties are to assist in the translation of a work not just from one language to another, but also ensure it is appropriate to the audience, culture, and legal framework of the country in which the game will be sold. Video game localization requires sociologists, anthropologists, historians, artists, and technical support workers with specialized knowledge to collaborate together in preparation for international release. These specialists’ responsibilities include reviewing or developing instruction manuals, ensuring programmers or developers modify gameplay to meet local or regional standards or laws, and ensure all artwork is specific and relevant to audiences.

What are the key skills and qualifications needed to thrive in video game localization, and why are they important?

To thrive in Video Game Localization, you need fluency in at least two languages (including native-level proficiency in the target language), strong cultural awareness, and a background in translation or linguistics. Familiarity with CAT tools, localization platforms, and game development environments is typically required, and certifications such as ATA or ITI can be advantageous. Attention to detail, creativity, and effective communication are essential soft skills that help ensure culturally relevant and engaging translations. These skills and qualifications are important to accurately adapt games for global audiences, preserving the original intent and enhancing player experience.

What are some common challenges faced by professionals in video game localization, and how can they be addressed?

Professionals in video game localization often encounter challenges such as adapting culturally specific content, maintaining consistency with character voices, and meeting tight deadlines for simultaneous global releases. Collaborating closely with game developers, translators, and QA testers helps ensure that the localized version preserves the game's original intent and playability. Utilizing specialized localization tools and glossaries can streamline the process, while regular communication within multidisciplinary teams helps quickly resolve ambiguity and cultural nuances.

What is the difference between Video Game Localization vs Video Game Translator?

AspectVideo Game LocalizationVideo Game Translator
CredentialsLanguage skills, cultural knowledge, localization toolsLanguage proficiency, translation certifications
Work EnvironmentCollaborative teams, localization projects, game development studiosIndividual translation tasks, freelance or in-house roles
Industry UsageUsed in game development, publishing, localization companiesUsed in translation agencies, freelance work, localization teams

Video Game Localization involves adapting a game for different markets, including cultural, technical, and linguistic adjustments, often requiring project management skills. Video Game Translators focus on translating game text accurately. While both roles require language expertise, localization encompasses broader tasks like cultural adaptation and coordination, making it a more comprehensive role in the game industry.

How much do video game localizers make?

Video game localizers typically earn between $40,000 and $70,000 annually, depending on experience, language skills, and the complexity of projects. Freelance localizers may charge per word or project, with rates ranging from a few cents to over a dollar per word. Salaries can increase with specialization in certain languages or technical knowledge of localization tools.

What are popular job titles related to Video Game Localization jobs in Dallas, TX?

For Video Game Localization jobs in Dallas, TX, the most frequently searched job titles are:

What job categories do people searching Video Game Localization jobs in Dallas, TX look for?

The top searched job categories for Video Game Localization jobs in Dallas, TX are:

Infographic showing various Video Game Localization job openings in Dallas, TX as of August 2026, with employment types broken down into 1% Internship, 1% As Needed, 79% Full Time, 16% Part Time, and 3% Contract. Highlights an 85% Physical, 3% Hybrid, and 12% Remote job distribution, with an average salary of $36,297 per year, or $17.5 per hour.

Localization Lead

ProbablyMonsters

Dallas, TX • On-site

$88K - $128K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 20 days ago


Job description

Description
THE ROLE:
ProbablyMonsters is seeking a Localization Lead to own localization standards, terminology, and the quality bar across all titles and marketing. This is a hands-on role in Unreal Engine keeping content localization-ready, troubleshooting in-game, and holding the quality bar on all localized output. The ideal candidate brings strong Unreal fluency, experience managing vendor and client processes, and sound quality and aesthetic judgment. This is a full-time, on-site role located in Fort Worth, TX.
WHO YOU ARE:
  • You have sound quality and aesthetic judgment and take pride in setting and holding a high bar for localized content.
  • You are a clear, confident communicator who can align stakeholders across game teams, vendor partners, and cross-functional teams.
  • You lead through discipline, ownership and influence, comfortable being the point of contact for a specialized function across multiple game teams.
  • You are comfortable working directly in engine to catch issues before they reach players.
  • You are able to build and run processes that scale a quality bar across multiple products.
  • You collaborate naturally across disciplines, partnering with UI, engineering, and vendor teams to solve problems early rather than downstream.
  • You are adaptable and comfortable owning ambiguity in a dynamic environment, where roles and responsibilities can shift with business needs.

WHAT YOU WILL DO:
  • Serve as the primary point of contact for game teams on localization.
  • Set and maintain localization quality standards and establish and hold the quality bar on localized output.
  • Support kick-off alignment with stakeholders on process, target languages, budget forecast, and tooling before production localization begins.
  • Review UI designs early in production for localization-readiness, partnering directly with the UI team before string lock.
  • Work in Unreal Engine on string cleanup and review before vendor handoff, UI localization readiness evaluation, and in game troubleshooting.
  • Partner with the UI team to create fully localized shared components.
  • Manage vendor relationships and hand-offs, with production support.
  • Collaborate with Engineering on structural pipeline and tooling.

QUALIFICATIONS:
  • Current, hands-on Unreal Engine fluency: string tables, localization workflows, and UI localization readiness assessment.
  • Proven ability in localization for interactive content, including standards, terminology, and quality bar ownership.
  • Working knowledge of localization fundamentals: terminology and style guide management, text expansion and truncation, font and glyph coverage, RTL and CJK handling, and pseudo localization.
  • Ability to establish a quality bar across multiple products and put in place processes to attain it.
  • Ability to evaluate UI designs for localization readiness and give clear, actionable feedback to UI and design teams early in production.
  • Experience managing vendor relationships and client hand-offs.
  • Excellent written and verbal communication skills, with demonstrated ability to collaborate with game teams, vendor partners, and cross-functional stakeholders.

PREFERRED SKILLS:
  • Experience leading localization across multiple shipped titles.
  • Experience owning a discipline or quality bar as a senior individual contributor.
  • Experience editing text in UMG widgets and other game content.

About ProbablyMonsters™
ProbablyMonsters is an independent video game company focused on bringing AAA sensibilities to AA gaming. We unite a diverse roster of development teams in a healthy, rewarding culture. We believe empowered creators build the most engaging games and deliver the best player experiences.
ProbablyMonsters is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
Benefits:
  • We provide a rich benefits package:
    • Medical Coverage - health, dental, and vision.
    • Healthcare spending accounts, dependent care spending accounts, life and AD&D insurance.
    • 401(k) with an annual contribution by the Company.
    • Paid holidays and vacation, bereavement leaves, and parental leave.

Eligibility to participate in these benefits may vary for part-time and temporary full-time employees and interns with the Company.
Compensation:
  • This is a full-time, benefits-eligible, exempt (salaried) position.
  • The full salary range for this position is $88,000 - $128,000 per year. When an offer is made, many factors are considered, such as your unique experience and skills, where you live, where the work will be performed, what similar jobs pay, and internal equity.
  • In addition to base pay, employees in this role may be eligible for additional incentives, such as short- and long-term incentives. Incentive compensation is not guaranteed.