We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time. This role is ideal for someone ...
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time. This role is ideal for someone ...
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time. This role is ideal for someone ...
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time. This role is ideal for someone ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site
$357 - $391/hr
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time. This role is ideal for someone ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site
$357 - $391/hr
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time. This role is ideal for someone ...
VFX & Cinematic Artist
Santa Clara, CA · On-site
$100 - $180/hr
If you are a world-class gameplay VFX artist with a strong instinct for cinematic storytelling--or vice versa, we want to talk to you. Why This Unique Dual Role? In our pipeline, gameplay and ...
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Santa Clara, CA · On-site
$100 - $180/hr
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VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site
$70 - $75/hr
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time. This role is ideal for someone ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site
$70 - $75/hr
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VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time. This role is ideal for someone ...
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Orlando, FL · On-site +1
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time. This role is ideal for someone ...
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Austin, TX · On-site +1
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Senior II VFX Artist - Unannounced Game | Irvine, CA Requisition ID:R028002 Your Mission At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled ...
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New
WI · On-site
$82 - $152/hr
Senior VFX Artist - Raven - Middleton, WI Requisition ID: R028049 Your Mission Raven Software is seeking a highly capable, motivated Senior VFX Artist to play a key role on our team, partner across ...
New
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time. This role is ideal for someone ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time. This role is ideal for someone ...
Senior VFX Artist - Raven - Middleton, WI Requisition ID:R028049 : Your Mission Raven Software is seekingahighly capable, motivated SeniorVFX Artist toplay a keyroleon our team, partner ...
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Senior VFX Artist job at Blizzard Entertainment, CA, 2026
California, MO · On-site
$90 - $130/hr
Job Title Senior VFX Artist I Requisition ID R027087 Game Team Unannounced Project Team Location Irvine, CA (Blizzard Way) Work Model Hybrid (On-site / Home split arrangement) Employment Type ...
Senior VFX Artist job at Blizzard Entertainment, CA, 2026
California, MO · On-site
$90 - $130/hr
Job Title Senior VFX Artist I Requisition ID R027087 Game Team Unannounced Project Team Location Irvine, CA (Blizzard Way) Work Model Hybrid (On-site / Home split arrangement) Employment Type ...
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$75 - $85/hr
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Riot VFX Artists design and implement the sleek, dynamic and dramatic special effects that add atmosphere and depth to gameplay, enabling teams to build beautiful, performant, and expressive game ...
Riot VFX Artists design and implement the sleek, dynamic and dramatic special effects that add atmosphere and depth to gameplay, enabling teams to build beautiful, performant, and expressive game ...
Riot VFX Artists design and implement the sleek, dynamic and dramatic special effects that add atmosphere and depth to gameplay, enabling teams to build beautiful, performant, and expressive game ...
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Liquid Development, working on behalf of GameSim, is seeking a VFX Artist to join remote teams focused on real-time effects for PC/console projects. You will implement VFX in-engine using Unreal ...
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Riot VFX Artists design and implement the sleek, dynamic and dramatic special effects that add atmosphere and depth to gameplay, enabling teams to build beautiful, performant, and expressive game ...
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Vfx information
See salary details
$42K - $52K
9% of jobs
$52K - $62K
5% of jobs
$62K - $72K
3% of jobs
$72K - $82K
5% of jobs
$84.3K is the 25th percentile. Wages below this are outliers.
$82K - $92K
11% of jobs
$92K - $102K
1% of jobs
$102K - $112K
1% of jobs
The median wage is $114.8K / yr.
$112K - $122K
53% of jobs
$122K - $132K
4% of jobs
$132K - $142K
1% of jobs
$142K - $152K
6% of jobs
$42K
$106K
$152K
How much do vfx jobs pay per year?
What is a VFX artist?
What are the qualifications to get a VFX job?
The qualifications and skills needed to start a career in visual effects (VFX) depend on your career plans and the exact duties and responsibilities of your chosen VFX specialty. You may decide to pursue a degree in animation, computer-aided design, video game design, visual effects, or 3D modeling. VFX animators typically need skills in software such as AutoDesk Maya, After Effects, or Fusion 9. While you may want to obtain a degree and certification in relevant software, you should also build a portfolio of work to show prospective clients and employers.
What are the key skills and qualifications needed to thrive as a VFX artist, and why are they important?
What are some common challenges faced by VFX artists when collaborating with other departments on a film or television project?
What is the difference between Vfx vs Motion Graphics Designer?
| Aspect | Vfx | Motion Graphics Designer |
|---|---|---|
| Required Credentials | Portfolio, sometimes a degree in film, animation, or related field | Portfolio, degree in graphic design, animation, or related field |
| Work Environment | Film, TV, advertising, post-production studios | Advertising agencies, media companies, digital content studios |
| Industry Usage | Visual effects for live-action footage | Animated graphics for videos, presentations, and digital media |
Vfx specialists focus on creating visual effects that integrate seamlessly with live-action footage, often requiring advanced compositing and 3D skills. Motion Graphics Designers primarily craft animated graphics and visual elements for digital media, emphasizing design and animation skills. Both roles share similar credentials and work environments but serve different creative purposes within the media industry.
Does VFX pay well?
Is VFX a good career?
Is VFX a stressful job?
What cities are hiring for Vfx jobs?
Cities with the most Vfx job openings:
What are the most commonly searched types of Vfx jobs?
The most popular types of Vfx jobs are:
What states have the most Vfx jobs?
States with the most job openings for Vfx jobs include:
What job categories do people searching Vfx jobs look for?
The top searched job categories for Vfx jobs are:

Full-time
Re-posted 5 days ago
Keywords Studios rating
8.7
Based on 5 frontline employees who took The Breakroom Quiz
9th of 78 rated media
Job description
GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we're proud to put our names on. If you love building environments and believable spaces we'd like to meet you. Our headquarters is based in Orlando, FL!
Talent Pipeline Posting Notice
Please note that this posting is not tied to an immediate vacancy. We are proactively building a pipeline of qualified candidates in anticipation of potential hiring needs over the coming months. Applications will be reviewed and retained for future consideration as opportunities arise.
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time.
This role is ideal for someone who enjoys creating high-quality visual effects while also helping teams stay aligned, organized, and efficient. Depending on the project, this person may contribute directly to hands-on VFX production, in-engine implementation, feedback, task breakdowns, optimization, workflow documentation, and cross-discipline collaboration.
Because our projects can vary widely in style, scope, platform, and client needs, we are looking for an adaptable VFX artist with strong fundamentals, a practical production mindset, and the ability to translate creative or design direction into clear, executable effects work.
This is a hands-on production role with opportunities to support small pods or strike teams, guide VFX quality, mentor other artists, and grow toward lead-level responsibilities.
This role offers flexible work options, including remote, hybrid or in-office arrangements.
Responsibilities- Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity, or proprietary tools.
- Build high-quality effects for gameplay, environments, cinematics, atmosphere, combat, interaction, destruction, UI/game feedback, and other project needs.
- Create all necessary textures, flipbooks, materials, meshes, simulations, and supporting assets for real-time VFX.
- Maintain clean, readable, well-structured material graphs, Niagara systems, parameters, naming conventions, and reusable effect setups.
- Use tools such as Photoshop, Substance Designer, Blender, Houdini, Maya, EmberGen, or other software as needed to support effect creation.
- Work with complex material setups, Blueprints, scripting hooks, animation events, gameplay triggers, or engine-specific implementation needs.
- Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio, and other disciplines.
- Own VFX optimization fundamentals, including particle counts, overdraw, shader cost, texture memory, spawn rates, scalability settings, and platform performance constraints.
- Help ensure effects are readable, performant, and aligned with gameplay needs, art direction, timing, mood, and player feedback.
- Review work from internal artists, partner studios, or external vendors and provide clear, constructive, actionable feedback.
- Help maintain a consistent quality bar across a set of effects, a feature, a level, or a small team pod.
- Support short-term planning by helping break down VFX requests into clear tasks, priorities, dependencies, risks, and definitions of done.
- Proactively identify production risks, including missing gameplay hooks, performance spikes, unclear direction, pipeline gaps, dependency issues, or inconsistent style execution.
- Collaborate closely with Designers, Concept Artists, Art Directors, Technical Artists, Engineers, Animators, Audio Designers, and Producers.
- Support client-facing communication when needed by clarifying requirements, sharing WIP, explaining constraints, and aligning on expected outcomes.
- Contribute to VFX workflow improvements, reusable templates, documentation, libraries, naming standards, or scalability rules when appropriate.
About Keywords Studios
Sourced by ZipRecruiter
Whatever the scale of your project, whatever the time frame, whatever your location: Keywords is here for you, bringing our network of 13,000+ people and 70+ studios together to deliver the unified solutions you need. We offer everything necessary to ensure your project achieves its full potential and that strategic opportunities are turned into long-term growth. The games industry is complex and fast-moving. Working with Keywords allows you to remain lean and agile, and to remain focused on creating the world’s most immersive playing experiences. Our network of studios brings best-in-class experience, expertise, technology and capacity across the full development, release and player-support lifecycle.
Industry
Arts, entertainment, and recreation
Company size
10,000+ Employees
Headquarters location
Burbank, CA, US