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Vfx Producer Jobs (NOW HIRING)

What We Are Looking For The Senior VFX Artist works across all our titles and interacts directly ... Produce basic 3D models, UV mapping, and simple animations when necessary. * Meet style and quality ...

What We Are Looking For The Senior VFX Artist works across all our titles and interacts directly ... Produce basic 3D models, UV mapping, and simple animations when necessary. * Meet style and quality ...

Lead VFX Artist

Orange, CA · On-site

$130K - $170K/yr

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ... Partner with production - Collaborate closely with producers to estimate departmental needs, break ...

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ... Partner with production - Collaborate closely with producers to estimate departmental needs, break ...

Lead VFX Artist

Orange, CA · On-site

$130K - $170K/yr

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ... Partner with production - Collaborate closely with producers to estimate departmental needs, break ...

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ... Partner with production Collaborate closely with producers to estimate departmental needs, break ...

Staying current on emerging production technologies, AI, VFX, media innovations, and production methodologies to continuously evolve creative capabilities. * Mentoring junior Producers and Associate ...

Senior Producer

New York, NY · On-site

$110K - $150K/yr

Staying current on emerging production technologies, AI, VFX, media innovations, and production methodologies to continuously evolve creative capabilities. * Mentoring junior Producers and Associate ...

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Vfx Producer information

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$61.5K

$127K

How much do vfx producer jobs pay per year?

As of Aug 9, 2026, the average yearly pay for vfx producer in the United States is $123,552.00, according to ZipRecruiter salary data. Most workers in this role earn between $124,000.00 and $126,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a VFX producer?

To thrive as a Vfx Producer, you need expertise in project management, a deep understanding of visual effects (VFX) pipelines, and strong budgeting and scheduling capabilities, often backed by a degree in film, animation, or a related field. Familiarity with industry-standard tools such as ShotGrid, Nuke, and Maya, along with project management software like Microsoft Project or Asana, is highly valuable. Outstanding communication, leadership, negotiation, and problem-solving abilities are crucial for coordinating teams and stakeholders. These competencies ensure that complex VFX projects are delivered on time, within budget, and to the highest creative standards.

What does a VFX producer do?

A VFX Producer oversees the production of visual effects for films, TV shows, or commercials, managing budgets, schedules, and workflows. They work closely with directors, VFX supervisors, and artists to ensure the creative vision is achieved on time and within budget. Their responsibilities include coordinating teams, negotiating vendor contracts, and problem-solving production challenges.

How much do Vfx producers make?

Vfx producers typically earn between $70,000 and $150,000 annually, depending on experience, project scope, and location. Senior producers or those working on high-budget projects can earn higher salaries, often supplemented with bonuses and profit sharing. Strong organizational and communication skills, along with industry experience, are important for earning potential in this role.

What are some of the main challenges VFX producers face during a production, and how can they be addressed?

One of the primary challenges Vfx Producers encounter is managing shifting client expectations and late creative changes while keeping projects within budget and on schedule. Another common challenge is coordinating teams across multiple departments—often in different locations or time zones—while maintaining clear, consistent communication. Strong organizational skills, adaptability, and proactive problem-solving are crucial for addressing these issues. By establishing robust workflows and regularly updating all stakeholders, Vfx Producers help ensure the successful completion of VFX projects.

What cities are hiring for Vfx Producer jobs? Cities with the most Vfx Producer job openings:
What are the most commonly searched types of Vfx Producer jobs? The most popular types of Vfx Producer jobs are:
What states have the most Vfx Producer jobs? States with the most job openings for Vfx Producer jobs include:
Infographic showing various Vfx Producer job openings in the United States as of August 2026, with employment types broken down into 89% Full Time, 7% Part Time, 1% Temporary, 2% Contract, and 1% Nights. Highlights an 89% Physical, 2% Hybrid, and 9% Remote job distribution, with an average salary of $123,552 per year, or $59.4 per hour.

VFX Artist - GameSim - Talent Pipeline

Keywords Studios

Austin, TX • On-site, Remote

Full-time

Re-posted 7 days ago


Keywords Studios rating

8.7

Company rating: 8.7 out of 10

Based on 5 frontline employees who took The Breakroom Quiz

9th of 76 rated media


Job description

GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we're proud to put our names on. If you love building environments and believable spaces we'd like to meet you. Our headquarters is based in Orlando, FL!

Talent Pipeline Posting Notice
Please note that this posting is not tied to an immediate vacancy. We are proactively building a pipeline of qualified candidates in anticipation of potential hiring needs over the coming months. Applications will be reviewed and retained for future consideration as opportunities arise.

We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time.

This role is ideal for someone who enjoys creating high-quality visual effects while also helping teams stay aligned, organized, and efficient. Depending on the project, this person may contribute directly to hands-on VFX production, in-engine implementation, feedback, task breakdowns, optimization, workflow documentation, and cross-discipline collaboration.

Because our projects can vary widely in style, scope, platform, and client needs, we are looking for an adaptable VFX artist with strong fundamentals, a practical production mindset, and the ability to translate creative or design direction into clear, executable effects work.

This is a hands-on production role with opportunities to support small pods or strike teams, guide VFX quality, mentor other artists, and grow toward lead-level responsibilities.

This role offers flexible work options, including remote, hybrid or in-office arrangements.

Responsibilities
  • Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity, or proprietary tools.
  • Build high-quality effects for gameplay, environments, cinematics, atmosphere, combat, interaction, destruction, UI/game feedback, and other project needs.
  • Create all necessary textures, flipbooks, materials, meshes, simulations, and supporting assets for real-time VFX.
  • Maintain clean, readable, well-structured material graphs, Niagara systems, parameters, naming conventions, and reusable effect setups.
  • Use tools such as Photoshop, Substance Designer, Blender, Houdini, Maya, EmberGen, or other software as needed to support effect creation.
  • Work with complex material setups, Blueprints, scripting hooks, animation events, gameplay triggers, or engine-specific implementation needs.
  • Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio, and other disciplines.
  • Own VFX optimization fundamentals, including particle counts, overdraw, shader cost, texture memory, spawn rates, scalability settings, and platform performance constraints.
  • Help ensure effects are readable, performant, and aligned with gameplay needs, art direction, timing, mood, and player feedback.
  • Review work from internal artists, partner studios, or external vendors and provide clear, constructive, actionable feedback.
  • Help maintain a consistent quality bar across a set of effects, a feature, a level, or a small team pod.
  • Support short-term planning by helping break down VFX requests into clear tasks, priorities, dependencies, risks, and definitions of done.
  • Proactively identify production risks, including missing gameplay hooks, performance spikes, unclear direction, pipeline gaps, dependency issues, or inconsistent style execution.
  • Collaborate closely with Designers, Concept Artists, Art Directors, Technical Artists, Engineers, Animators, Audio Designers, and Producers.
  • Support client-facing communication when needed by clarifying requirements, sharing WIP, explaining constraints, and aligning on expected outcomes.
  • Contribute to VFX workflow improvements, reusable templates, documentation, libraries, naming standards, or scalability rules when appropriate.

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About Keywords Studios

Sourced by ZipRecruiter

Whatever the scale of your project, whatever the time frame, whatever your location: Keywords is here for you, bringing our network of 13,000+ people and 70+ studios together to deliver the unified solutions you need. We offer everything necessary to ensure your project achieves its full potential and that strategic opportunities are turned into long-term growth. The games industry is complex and fast-moving. Working with Keywords allows you to remain lean and agile, and to remain focused on creating the world’s most immersive playing experiences. Our network of studios brings best-in-class experience, expertise, technology and capacity across the full development, release and player-support lifecycle.

Industry

Arts, entertainment, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

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