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Ux Research Manager Jobs in Raleigh, NC (NOW HIRING)

The Director of UX/UI will deliver world class experiences for our players, while also improving ... You have excellent people and management skills. * You're comfortable in Unreal Engine, Figma and ...

The Director of UX/UI will deliver world class experiences for our players, while also improving ... You have excellent people and management skills. * You're comfortable in Unreal Engine, Figma and ...

Experience in a User Experience Design role Required 5 Years. * Demonstrated experience using ... Excellent time management skills. Required. * Experience working in an agile development ...

Experience Design Manager Sr

Raleigh, NC · On-site

$123K - $162K/yr

As an Experience Design Manager Senior in PNC's Digital organization, you can be located in ... You'll work across these human-centered design practices: -User experience research and testing ...

... manage risk and drive growth. Our solutions automate key processes and allow our customers to ... Support user research, usability testing, and iterative validation across product experiences to ...

... manage risk and drive growth. Our solutions automate key processes and allow our customers to ... Support user research, usability testing, and iterative validation across product experiences to ...

The successful candidate will partner closely with UX Designers, Product Managers, and Engineers to ... Research Platform * Design experiences that help professionals navigate complex content ...

Minimum Education and Experience Requirements * Ph.D., M.D., or equivalent degree in a relevant field (e.g., physiology, pharmacology, neuroscience, pain research). * Demonstrated track record of ...

Showing results 21-40

Ux Research Manager information

See Raleigh, NC salary details

$48.6K

$95.8K

$168.6K

How much do ux research manager jobs pay per year?

As of Aug 10, 2026, the average yearly pay for ux research manager in Raleigh, NC is $95,812.00, according to ZipRecruiter salary data. Most workers in this role earn between $70,000.00 and $111,300.00 per year, depending on experience, location, and employer.

What are the main responsibilities of a UX research manager on a day-to-day basis?

As a UX Research Manager, your daily responsibilities typically include designing and overseeing user research studies, coordinating with product designers and stakeholders, and synthesizing findings into actionable recommendations. You will lead and mentor a team of UX researchers, prioritize research initiatives based on business goals, and ensure effective communication of insights across departments. Regular collaboration with cross-functional teams like product management, engineering, and marketing is expected to align research outcomes with strategic objectives. Additionally, you'll often be tasked with developing and refining research processes to ensure efficient and impactful research practices.

What are the key skills and qualifications needed to thrive in the UX research manager position, and why are they important?

To excel as a UX Research Manager, you need expertise in user research methodologies, data analysis, and a solid background in human-centered design, often supported by a degree in a relevant field and several years of UX research experience. Familiarity with tools such as UserTesting, Qualtrics, Optimal Workshop, and proficiency in using analytics platforms is common, with certifications like UXPA or Nielsen Norman Group adding value. Strong leadership, stakeholder management, and exceptional communication skills are crucial for building consensus and effectively advocating for users. These competencies are essential to deliver actionable insights, lead research teams, and ensure user-driven decision-making within an organization.

What is a UX research manager?

A UX Research Manager leads a team of researchers to gather user insights that drive product design and strategy. They oversee research planning, execution, and analysis to ensure data-driven decision-making. Their role includes collaborating with designers, product managers, and engineers to improve user experiences. Additionally, they mentor researchers, refine research methodologies, and advocate for user needs within the organization.

What are the most commonly searched types of Ux Research jobs in Raleigh, NC? The most popular types of Ux Research jobs in Raleigh, NC are:
What are popular job titles related to Ux Research Manager jobs in Raleigh, NC? For Ux Research Manager jobs in Raleigh, NC, the most frequently searched job titles are:
What job categories do people searching Ux Research Manager jobs in Raleigh, NC look for? The top searched job categories for Ux Research Manager jobs in Raleigh, NC are:
Infographic showing various Ux Research Manager job openings in Raleigh, NC as of August 2026, with employment types broken down into 1% As Needed, 82% Full Time, 15% Part Time, and 2% Contract. Highlights an 93% Physical, 2% Hybrid, and 5% Remote job distribution, with an average salary of $95,812 per year, or $46.1 per hour.

Director of UI/UX

Firaxis

Cary, NC • On-site

Full-time

Re-posted 9 days ago


Job description

MAKE STRATEGY GAMES THAT STAND THE TEST OF TIME.For nearly 30 years, Firaxis Games has built the strategy games players don't just play; they master, replay, and argue about for years. From Sid Meier's Civilization to XCOM, we create deeply strategic, turn-based experiences that reward patience, planning, and a healthy dose of obsession. Founded in 1996 by industry legend Sid Meier, our studio has earned BAFTAs, D.I.C.E. Awards, and Game of the Year honors along the way - and we're just getting started on the next generation of strategy games. To build the best, we need people who care as much about getting the details right as our players do. We're looking for teammates who own their craft, bring real curiosity, and never lose sight of the player on the other side of the screen. If that sounds like your kind of studio, we'd love to hear from you.
People First | Gameplay Focused | Be Accountable | Embrace Enthusiasm | Work Smart
What We Need
Firaxis Games is looking for a talented, motivated, and experienced Director to define the vision and execution for user experience (UX) and user interface (UI) design for a franchise in Firaxis' future. The Director of UX/UI will deliver world class experiences for our players, while also improving the outcomes, quality, and efficiency of the UX/UI team.
  • You are OUTCOME focused and know how to deliver the appropriate quality for the milestone or release.
  • You know when speed is required and you know when it's time to slow down and think through a problem.
  • Context switching is easy for you, as you can operate as a Director, a Lead or an Individual Contributor, focused on the Franchise or on multiple projects in the Franchise, multiple times within the same day.
  • You are able to direct the work across all UI development regardless of discipline, and you can define and drive the tooling and pipeline needs of the team.
  • You have excellent people and management skills.
  • You're comfortable in Unreal Engine, Figma and every other tool or technology that emerges.
  • You can easily navigate multiple worlds of competing priorities.
  • You can build, grow and retain a world class team of design, art and /or tech professionals.
  • You know when to use a soft touch... a Bulldozer... or anything in between.

Still here? Then we want to talk to you!
What You Will Do
  • Lead a cross-discipline UI team team of UX designers (up to 10)
  • Work with Game Directors and Designers to translate goals and constraints into compelling user-facing experiences
  • Collaborate with other UX/UI Craft leads, ensuring strong cross-team relationships and communication
  • Present and pitch designs to the Creative Director, Game Directors and Franchise Leadership.
  • Produce UX design work such as competitive analysis, information design, content strategy, user stories, journey mapping, and accessibility standards
  • Work collaboratively across multiple teams within the Franchise to create consistency and resolve design discrepancies
  • Build flexible design systems that enhance our ability to develop design more efficiently and consistently

Who We Think Will Be A Great Fit
  • You have 7+ years of experience working collaboratively in at least one of UX design, UI art, or UI engineering, actively developing UI features in video games.to design features and complex UX systems and complete them across multiple platforms (mobile, web, PC, consoles)
  • You have 7+ years of experience working in flexible environments and on multi-disciplinary teams
  • You have 5+ years of experience managing a team up to 10 people or equivalent training
  • 5+ years of experience presenting to other team members and stakeholders
  • You are a results oriented, empathetic, and compassionate leader
  • You are skilled with Unreal Engine's UMG system, Figma, the Adobe Suite, and prototyping software
  • You have a strong portfolio demonstrating user-centered design solutions with strong visual direction and interaction design
  • Thorough understanding of UI/UX design, art, and engineering practices.
  • Significant management and mentoring experience including experience with disciplinary and career development practices.
  • Strong understanding of game development processes and gameplay mechanics.
  • A willingness to advocate for the player and be their voice when needed.
  • Strong alignment with Firaxis values and Mission
  • Must possess current US work authorization.
  • Leadership: Proven ability to manage, mentor, and influence cross-functional teams.
  • Tools: Familiarity with modern design/prototyping tools (e.g., Figma, Sketch), Unreal Engine, etc.

2K is an equal opportunity employer. We provide reasonable accommodations to enable individuals with disabilities to perform the essential functions of the role. Information regarding salary ranges and benefits is provided in accordance with applicable pay transparency laws.
The pay range for this position in North Carolinaat the start of employment is expected to be between $145,900 and $215,920 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for employees in regular roles may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits, provided that temporary or intern roles will not be eligible for many of these payments or benefits. Details of participation in compensation and benefit plans (if applicable) will be provided if an employee receives an offer of employment.If hired, employee will be in an ~at-will position~ and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.
Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.