We're looking for a UX Director to define and elevate the player experience across a complex, evolving live game. This is a rare opportunity to become the first dedicated UX leader on the game ...
We're looking for a UX Director to define and elevate the player experience across a complex, evolving live game. This is a rare opportunity to become the first dedicated UX leader on the game ...
The Senior UX Designer - Design System is responsible for defining, evolving, and governing DonorPerfect's design system to create modern, intuitive, and consistent user experiences across the ...
The Senior UX Designer - Design System is responsible for defining, evolving, and governing DonorPerfect's design system to create modern, intuitive, and consistent user experiences across the ...
Product Designer - UI/UX
Montreal, QC · On-site
Required Experience * Bachelor's degree in web design, user experience design, human factors/psychology, or similar. * 3-5+ years of experience in roles such as Senior Product Designer, Senior UI ...
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Product Designer - UI/UX
Montreal, QC · On-site
Required Experience * Bachelor's degree in web design, user experience design, human factors/psychology, or similar. * 3-5+ years of experience in roles such as Senior Product Designer, Senior UI ...
We are looking for an experienced Senior Product (Ui/Ux) Designer for our client. This is a permanent position that is remote to start with later relocation to Winnipeg . Our client is a global ...
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We are looking for an experienced Senior Product (Ui/Ux) Designer for our client. This is a permanent position that is remote to start with later relocation to Winnipeg . Our client is a global ...
We are looking for an experienced Senior Product (Ui/Ux) Designer for our client. This is a permanent position that is remote to start with later relocation to Winnipeg . Our client is a global ...
Quick apply
We are looking for an experienced Senior Product (Ui/Ux) Designer for our client. This is a permanent position that is remote to start with later relocation to Winnipeg . Our client is a global ...
We are looking for an experienced Senior Product (Ui/Ux) Designer for our client. This is a permanent position that is remote to start with later relocation to Winnipeg . Our client is a global ...
Quick apply
We are looking for an experienced Senior Product (Ui/Ux) Designer for our client. This is a permanent position that is remote to start with later relocation to Winnipeg . Our client is a global ...
We are looking for an experienced Senior Product (Ui/Ux) Designer for our client. This is a permanent position that is remote to start with later relocation to Winnipeg . Our client is a global ...
Quick apply
We are looking for an experienced Senior Product (Ui/Ux) Designer for our client. This is a permanent position that is remote to start with later relocation to Winnipeg . Our client is a global ...
Partner with user experience teams to visually represent user journeys * Design interface elements including menus, animations, HUD, icons, buttons, and mockups * Balance creative intent with ...
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Partner with user experience teams to visually represent user journeys * Design interface elements including menus, animations, HUD, icons, buttons, and mockups * Balance creative intent with ...
CA$80 - CA$90/hr
The client is seeking a UX writer capable of producing and enhancing content for an informational French-language website, while adhering to a defined brand voice. Recurring keywords (clear language ...
New
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CA$80 - CA$90/hr
The client is seeking a UX writer capable of producing and enhancing content for an informational French-language website, while adhering to a defined brand voice. Recurring keywords (clear language ...
New
Support user experience design work, including Figma updates, wireframe adjustments, design variations, usability improvements, development handoff documentation, and design system support. Maintain ...
Support user experience design work, including Figma updates, wireframe adjustments, design variations, usability improvements, development handoff documentation, and design system support. Maintain ...
Experience contributing user research within an agile, platform development environment * Ability to influence stakeholders across divisions including senior directors, VPs and C-suite * English ...
Experience contributing user research within an agile, platform development environment * Ability to influence stakeholders across divisions including senior directors, VPs and C-suite * English ...
UX DESIGN Ce que nous faisons Nous concevons des experiences axees sur l'utilisateur qui permettent aux personnes de tous niveaux de competences de realiser leur vision creative. Nous savons aborder ...
UX DESIGN Ce que nous faisons Nous concevons des experiences axees sur l'utilisateur qui permettent aux personnes de tous niveaux de competences de realiser leur vision creative. Nous savons aborder ...
Product Design Lead (UX UI)
Montreal, QC · On-site
... UI) to work in dcbel's Product Team ... This role focuses on defining that experience end to end. It combines hands-on product design with ...
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Product Design Lead (UX UI)
Montreal, QC · On-site
... UI) to work in dcbel's Product Team ... This role focuses on defining that experience end to end. It combines hands-on product design with ...
Product Design Lead (UX UI)
Montreal, QC · On-site
... UI) to work in dcbel's Product Team ... This role focuses on defining that experience end to end. It combines hands-on product design with ...
Product Design Lead (UX UI)
Montreal, QC · On-site
... UI) to work in dcbel's Product Team ... This role focuses on defining that experience end to end. It combines hands-on product design with ...
Read the game design documents to understand the intended player experience and actively challenge ... Provide tools for UI systems and debugging through internal "debug draw". * Investigate and develop ...
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Read the game design documents to understand the intended player experience and actively challenge ... Provide tools for UI systems and debugging through internal "debug draw". * Investigate and develop ...
You will work closely with the art direction, user experience design, and UI technical art teams to deliver a clear, cohesive, and intuitive interface. What you'll do * Create visual mockups and ...
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You will work closely with the art direction, user experience design, and UI technical art teams to deliver a clear, cohesive, and intuitive interface. What you'll do * Create visual mockups and ...
Researcher
Montreal, QC · On-site
Ce dont nous avons besoin 2K recherche une chercheureuse en experience utilisateur (UX) pour mener des recherches axees sur les joueureuses dans nos installations de Montreal, au Canada. Vos ...
Researcher
Montreal, QC · On-site
Ce dont nous avons besoin 2K recherche une chercheureuse en experience utilisateur (UX) pour mener des recherches axees sur les joueureuses dans nos installations de Montreal, au Canada. Vos ...
Une solide expertise en UX, UI, design d'interaction et architecture de l'information, ainsi qu'une excellente maîtrise des outils modernes de conception. * De l'expérience dans la conception, le ...
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Une solide expertise en UX, UI, design d'interaction et architecture de l'information, ainsi qu'une excellente maîtrise des outils modernes de conception. * De l'expérience dans la conception, le ...
Senior UI Programmer - 7 Days to Die | Programmeurse UI seniore - 7 Days to Die
Montreal, QC · On-site
Experience developing UI taking into consideration: performance, memory allocation, lifecycle, localization, input, etc. * Shipped at least one game on PC using Unity3d, Unreal, or proprietary game ...
Senior UI Programmer - 7 Days to Die | Programmeurse UI seniore - 7 Days to Die
Montreal, QC · On-site
Experience developing UI taking into consideration: performance, memory allocation, lifecycle, localization, input, etc. * Shipped at least one game on PC using Unity3d, Unreal, or proprietary game ...
The opportunity dcbel is looking to hire a Product Design Lead (UX UI) to work in dcbel's Product Team. This role focuses on defining that experience end to end. It combines hands-on product ...
Quick apply
The opportunity dcbel is looking to hire a Product Design Lead (UX UI) to work in dcbel's Product Team. This role focuses on defining that experience end to end. It combines hands-on product ...
User Experience information
See Quebec salary details
$26K - $39.5K
5% of jobs
$39.5K - $53K
9% of jobs
$53K - $66.5K
6% of jobs
$73.3K is the 25th percentile. Wages below this are outliers.
$66.5K - $80K
10% of jobs
$80K - $93.5K
13% of jobs
The median wage is $100.3K / yr.
$93.5K - $107K
15% of jobs
$107K - $120.5K
13% of jobs
$126K is the 75th percentile. Wages above this are outliers.
$120.5K - $134K
12% of jobs
$134K - $147.5K
10% of jobs
$147.5K - $161K
5% of jobs
$161K - $174.5K
3% of jobs
$26K
$103.3K
$174.5K
How much do user experience jobs pay per year?
What is the difference between User Experience vs User Interface Designer?
| Aspect | User Experience (UX) | User Interface (UI) Designer |
|---|---|---|
| Focus | Overall user journey, usability, and satisfaction | Visual design, layout, and interactive elements |
| Skills | Research, wireframing, prototyping, user testing | Visual design, graphic skills, branding |
| Tools | Sketch, Axure, Figma (for wireframes) | Adobe XD, Photoshop, Figma |
| Work Environment | Collaborates with product managers, developers, and researchers | Works closely with UX designers and developers on visual aspects |
While both roles aim to improve digital products, UX focuses on the overall user experience and functionality, whereas UI concentrates on the visual and interactive design elements. They often collaborate but have distinct responsibilities within the product development process.
What are some common challenges faced by user experience (UX) professionals when collaborating with cross-functional teams?
What is a user experience job?
What is user experience (UX)?
Is user experience a difficult job?
What are the key skills and qualifications needed to thrive as a user experience (UX) designer, and why are they important?

UX Director - 7 Days to Die | Directeurtrice UX - 7 Days to Die
Montreal, QC • On-site
Full-time
Re-posted 3 days ago
Job description
Help shape the next era of an iconic survival franchise.
For over a decade, 7 Days to Die has captivated more than 20 million players worldwide. Now, with Behaviour Interactive joining forces with The Fun Pimps, we're entering an exciting new phase of growth, bringing together deep live game expertise and the creative legacy behind the franchise. This is a rare opportunity to help elevate a beloved game, scale its long-term potential, and shape what comes next for millions of players.
We're looking for a UX Director to define and elevate the player experience across a complex, evolving live game.
This is a rare opportunity to become the first dedicated UX leader on the game, building the discipline from the ground up while staying deeply hands-on in the short term. Working closely with Design, Production, Product, Engineering, User Research, you'll help bring clarity, usability, and the right level of tension to a game where every decision matters.
- Own the end-to-end player experience across core journeys such as menus, HUD, onboarding, progression, crafting, and survival loops.
- Define the UX/UI vision and establish the foundations of the discipline, including principles, standards, documentation, and future team structure.
- Be deeply hands-on in the short term, driving UX architecture, user flows, wireframes, prototypes, and direct design execution.
- Partner closely with Design, Production, Engineering, Product, and User Research to rapidly iterate and ship improvements into the live game.
- Build UX pipelines and scalable design systems that support major updates, new features, and long-term franchise growth.
- Use player feedback, telemetry, research, and strong product judgment to improve usability, retention, and long-term engagement.
- 8+ years in UX, including 2+ years in leadership within video game production.
- Proven ability to build UX foundations, pipelines, or teams from scratch.
- Strong hands-on expertise in UX architecture, player flows, wireframing, prototyping, and systems-heavy gameplay experiences.
- Deep understanding of player behavior, usability, accessibility, and long-term engagement loops.
- Strong product judgment, using research, telemetry, and player feedback as inputs not crutches.
- Excellent cross-discipline communication and leadership skills, with the ability to influence Design, Production, Engineering, and Product teams.
- Assumer de bout en bout l'experience joueur sur les parcours cles, tels que les menus, le HUD, l'onboarding, la progression, le crafting et les boucles de survie ;
- Definir la vision UX/UI et etablir les fondations de la discipline, incluant les principes, standards, documentation et la structure future de l'equipe ;
- Etre fortement impliquee operationnellement a court terme, en pilotant l'architecture UX, les parcours utilisateurs, les wireframes, les prototypes et l'execution directe du design ;
- Collaborer etroitement avec les equipes Design, Production, Ingenierie, Produit et Recherche Utilisateur afin d'iterer rapidement et de livrer des ameliorations dans le jeu en live ;
- Mettre en place des pipelines UX et des systemes de design evolutifs soutenant les mises a jour majeures, les nouvelles fonctionnalites et la croissance a long terme de la franchise ;
- Exploiter les retours des joueurs, la telemetrie, la recherche et un solide sens du produit pour ameliorer l'utilisabilite, la retention et l'engagement a long terme.
- Plus de 8 ans d'experience en UX, dont plus de 2 ans en leadership au sein de la production de jeux video ;
- Capacite demontree a construire des bases UX, des pipelines ou des equipes a partir de zero ;
- Solide expertise pratique en architecture UX, parcours joueur, wireframes, prototypage et experiences de gameplay axees sur des systemes complexes ;
- Excellente comprehension du comportement des joueurs, de l'utilisabilite, de l'accessibilite et des boucles d'engagement a long terme ;
- Fort sens du produit, en utilisant la recherche, la telemetrie et les retours des joueurs comme des leviers d'aide a la decision, et non comme des bequilles ;
- Excellentes competences en communication et en leadership interdisciplinaire, avec la capacite d'influencer les equipes de design, de production, d'ingenierie et de produit.