1

Junior User Experience Jobs in Quebec (NOW HIRING)

TEHORA est presentement a la recherche d'un(e) analyste d'affaires junior ayant de bonnes aptitudes ... Notions UX ou parcours utilisateurs; * Experience Agile; * Experience dans le secteur public;

Notions UX ou parcours utilisateurs; * Experience Agile; * Notions d'environnements infonuagiques; * Mandat contractuel ou banque de ressources, selon les besoins du client; * Teletravail ...

Notions UX ou parcours utilisateurs; * Experience Agile; * Notions d'environnements infonuagiques; * Mandat contractuel ou banque de ressources, selon les besoins du client; * Teletravail ...

Notions UX ou parcours utilisateurs; * Experience Agile; * Notions d'environnements infonuagiques; * Mandat contractuel ou banque de ressources, selon les besoins du client; * Teletravail ...

TEHORA est presentement a la recherche d'un(e) analyste d'affaires junior ayant de bonnes aptitudes ... Notions UX ou parcours utilisateurs; * Experience Agile; * Experience dans le secteur public;

TEHORA est presentement a la recherche d'un(e) analyste d'affaires junior ayant de bonnes aptitudes ... Notions UX ou parcours utilisateurs; * Experience Agile; * Experience dans le secteur public;

Manage and mentor junior developers * Build and maintain APIs, services, and systems through ... Coordinate with other developers, UX designers and data engineers to ensure successful delivery of ...

Ton terrain de jeu : identité, UI/UX, illustration, motion, publicité, print & packaging. Ta ... design junior et coacher nos partenaires externes. * Instaurer des **KPI visuels ** (brand ...

CA$1 - CA$11/hr

The target experience level is 3 years, which excludes both junior profiles lacking autonomy and ... UX writing, or digital content strategy.

The target experience level is 3 years, which excludes both junior profiles lacking autonomy and ... Less than 5 years of experience in web writing, UX writing, or digital content strategy. \n \n \n ...

Provide expertise in defining UX requirements, platform behaviors, and information flow, including ... Provide guidance and training to junior developers, collaborators and external contributors about ...

Provide expertise in defining UX requirements, platform behaviors, and information flow, including ... Provide guidance and training to junior developers, collaborators and external contributors about ...

Vous vous joindrez a un chef de file qui a plus de 40 ans d'experience et qui pourra vous aider a ... Youtube.com/user/MonLumen Prochaines etapes Nous souhaitons mieux vous connaitre. Commencez une ...

New

next page

Showing results 1-20

Junior User Experience information

What does a junior user experience professional do?

A Junior User Experience (UX) professional assists in designing and improving how users interact with websites, apps, or products. Their tasks often include conducting user research, creating wireframes and prototypes, and collaborating with other designers and developers to ensure products are user-friendly and accessible. They typically work under the guidance of more senior UX designers while learning industry best practices. The goal is to create smooth, enjoyable experiences for end users.

What are the key skills and qualifications needed to thrive as a junior user experience professional?

To thrive as a Junior User Experience (UX) Designer, you need a solid understanding of user-centered design principles, basic proficiency in design tools, and a relevant degree or portfolio of UX projects. Familiarity with software such as Figma, Sketch, Adobe XD, and usability testing platforms is typically required. Strong collaboration, curiosity, and communication skills help you work effectively with cross-functional teams and users. These skills are crucial for creating intuitive, effective user experiences that align with business goals and user needs.

What are some common challenges faced by junior user experience professionals in their first role?

Junior UX professionals often encounter challenges such as balancing user needs with business goals, adapting to fast-paced project timelines, and communicating design rationale to stakeholders who may not be familiar with UX principles. Additionally, they may need to quickly learn various design and prototyping tools while working collaboratively with cross-functional teams like developers and product managers. Seeking feedback, staying open to mentorship, and proactively participating in team discussions can help junior UXers navigate these challenges and grow in their role.

What is the difference between Junior User Experience vs Junior User Interface Designer?

AspectJunior User ExperienceJunior User Interface Designer
FocusUser research, usability, overall experienceVisual design, layout, interactive elements
SkillsResearch methods, wireframing, user testingGraphic design, prototyping, visual tools
ToolsAxure, Balsamiq, UserTestingAdobe XD, Figma, Sketch
Work EnvironmentCollaborates with UX researchers, developers, product managersWorks closely with developers and UX designers on visual aspects

While both roles involve creating digital products, Junior User Experience focuses on understanding user needs and improving overall usability, whereas Junior User Interface Designer concentrates on visual design and interactive elements. Both roles often collaborate but require different skill sets and tools.

What are the most commonly searched types of User Experience jobs in Quebec?

The most popular types of User Experience jobs in Quebec are:

What are popular job titles related to Junior User Experience jobs in Quebec?

For Junior User Experience jobs in Quebec, the most frequently searched job titles are:

What job categories do people searching Junior User Experience jobs in Quebec look for?

The top searched job categories for Junior User Experience jobs in Quebec are:

What cities in Quebec are hiring for Junior User Experience jobs?

Cities in Quebec with the most Junior User Experience job openings:

Infographic showing various Junior User Experience job openings in Quebec as of August 2026, with employment types broken down into 1% As Needed, 79% Full Time, 17% Part Time, and 3% Contract. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution.

Technical Lead - UI Programmer (Far Cry)

Ubisoft

Montreal, QC

Full-time

Posted 5 days ago


Job description

Company Description

Ubisoft is a global leader in video games, with teams spread across the globe creating original and memorable gaming experiences, from Assassin’s Creed to Rainbow Six, Just Dance, and many more. We believe that diverse perspectives help both players and teams grow. If you’re passionate about innovation and want to push the boundaries of entertainment, join our adventure and help us create the unknown!

Job Description

The Senior UI Programmer – Technical Lead serves as the primary technical point of contact for all user interface systems on the project.

This person serves as the bridge between engineering, UI integration, and art, ensuring that every UI element is delivered with the level of polish, performance, and accessibility expected of a AAA first-person shooter.

What You’ll Do

Technical Leadership

  • Serve as the go-to expert for all user interface technologies in the project: the Snowdrop UI framework, game-specific UI systems, and tools
  • Manage the UI technical roadmap: architecture decisions, framework upgrades, and deprecations
  • Define and enforce UI coding standards, component templates, and integration workflows
  • Identify and resolve bottlenecks that hinder the work of UI integrators and technical artists

Team Supervision

  • Supervise a team of UI integrators and technical artists working in the UI Graph editor
  • Review and validate work for accuracy, performance, and adherence to design intent
  • Mentor team members, conduct code and asset reviews, and provide clear, actionable feedback
  • Collaborate with UX/UI designers to ensure that the technical implementation aligns with the design intent

Engineering

  • Implement and maintain UI features across gameplay, menus, HUD, and frontend
  • Author and extend UI scripting in the visual graph language (UI Graph); support team members using it
  • Design reusable, scalable UI components following componentization principles — maintainability and reuse over one-offs
  • Implement adaptive layouts that handle multiple target devices, screen sizes, and resolutions
  • Integrate accessibility requirements (text scaling, colorblind modes, controller navigation, screen reader support)

Performance & Stability

  • Profile UI rendering and logic; identify and resolve underperforming areas (overdraw, excessive draw calls, expensive graph evaluations)
  • Own and triage UI-originating crashes; lead post-mortems and drive fixes to completion
  • Establish and monitor UI performance budgets in collaboration with the engine team

Design Partnership

  • Apply and advocate for core design principles throughout technical decisions: consistency, simplicity, and clear user feedback
  • Challenge implementations that compromise usability, even when technically correct
Qualifications

What you'll bring to the team

Must Have

  • Shipped 2+ AAA titles with substantial UI programming ownership
  • Deep experience with a visual/node-based UI scripting system (UI Graph or equivalent)
  • Demonstrated ability to profile and optimize UI in a real-time engine
  • Experience debugging and resolving crashes in a production game
  • Track record supervising or mentoring UI Integrators or junior programmers
  • Solid grasp of UI architecture: component hierarchies, data binding, state management

Strong Assets

  • Familiarity with responsive/adaptive UI design for multi-platform titles

What Success Looks Like
Six months in, this person has become the go-to for any UI tech question on the project, the team is unblocked and producing quality work, and the UI systems are stable, performant, and easy to extend.