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Unreal Engine Virtual Production Jobs (NOW HIRING)

Unreal Engineer

$95K - $100K/yr

We're looking for an Unreal Engineer to join our Product team. As an Unreal Engineer at HTX Labs ... Design, build, and maintain interactive systems, tools, and experiences within Unreal Engine ...

Experience with real-time rendering (Unreal Engine, virtual production stages, LED volumes). * Hands-on experience fine-tuning or deploying generative models (Stable Diffusion, Runway,ComfyUI, or ...

Experience with real-time rendering (Unreal Engine, virtual production stages, LED volumes). * Hands-on experience fine-tuning or deploying generative models (Stable Diffusion, Runway,ComfyUI, or ...

Experience with real-time rendering (Unreal Engine, virtual production stages, LED volumes). * Hands-on experience fine-tuning or deploying generative models (Stable Diffusion, Runway,ComfyUI, or ...

Experience with real-time rendering (Unreal Engine, virtual production stages, LED volumes). * Hands-on experience fine-tuning or deploying generative models (Stable Diffusion, Runway,ComfyUI, or ...

View Engine Developer..

Auburn Hills, MI · On-site

$17.75 - $24.25/hr

... Unreal Engine. * Knowledge of 2D and 3D object creation and manipulation. * Familiarity with 3D surround view mesh creation. * Ability to develop virtual viewport display systems for real-time ...

Experience with real-time rendering (Unreal Engine, virtual production stages, LED volumes). * Hands-on experience fine-tuning or deploying generative models (Stable Diffusion, Runway, ComfyUI, or ...

Unreal Programmer

$70K - $100K/yr

High Voltage is looking for experienced and passionate Unreal Engine 5 Programmers to join our team ... Contribute ideas toward all aspects of game production and development Join High Voltage, and let ...

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Unreal Engine Virtual Production information

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$16

$26

$37

How much do unreal engine virtual production jobs pay per hour?

As of Jun 29, 2026, the average hourly pay for unreal engine virtual production in the United States is $26.15, according to ZipRecruiter salary data. Most workers in this role earn between $19.47 and $31.49 per hour, depending on experience, location, and employer.

What are some common challenges faced by professionals in Unreal Engine Virtual Production, and how can they be overcome?

Professionals in Unreal Engine Virtual Production often encounter challenges such as tight production schedules, rapidly evolving technology, and the need for seamless collaboration between departments like VFX, cinematography, and real-time rendering teams. Staying updated with the latest Unreal Engine features and maintaining clear communication with team members are essential. Adopting agile workflows, participating in regular training, and leveraging collaboration tools can help overcome these hurdles and ensure smooth production processes.

What is Unreal Engine Virtual Production?

Unreal Engine Virtual Production refers to the use of Epic Games’ Unreal Engine software for creating real-time visual effects and environments on set during film, television, and animation production. This technology allows filmmakers to visualize and interact with digital elements in real time, blending live-action footage with computer-generated imagery. With tools like LED walls and motion capture, Unreal Engine Virtual Production streamlines workflows, enhances creative collaboration, and reduces post-production time. It's widely used in projects like 'The Mandalorian' and is revolutionizing the way content is produced.

What is the difference between Unreal Engine Virtual Production vs 3D Environment Artist?

AspectUnreal Engine Virtual Production3D Environment Artist
Required SkillsUnreal Engine, real-time rendering, camera tracking, live compositing3D modeling, texturing, environment design, software like Maya or Blender
Work EnvironmentFilm sets, studio environments, post-production facilitiesDesign studios, game development teams, visual effects companies
Industry UsageFilm, TV, live events, virtual production studiosVideo games, film, animation, visual effects

Unreal Engine Virtual Production focuses on real-time visualization and integrating live footage with virtual environments, often requiring knowledge of Unreal Engine and camera tracking. In contrast, a 3D Environment Artist specializes in creating detailed digital environments primarily for games or pre-rendered media. While both roles involve 3D skills, Unreal Engine Virtual Production emphasizes real-time workflows and live integration, whereas 3D Environment Artists focus on static or pre-rendered assets.

What are the key skills and qualifications needed to thrive as an Unreal Engine Virtual Production Specialist, and why are they important?

To thrive as an Unreal Engine Virtual Production Specialist, you need expertise in real-time 3D content creation, a strong grasp of animation or VFX workflows, and proficiency in Unreal Engine, usually supported by a degree in digital media or a related field. Familiarity with motion capture systems, camera tracking technologies, and virtual production pipelines—plus certifications in Unreal Engine—are highly valuable. Exceptional problem-solving, teamwork, and communication skills help you collaborate effectively with directors and technical crews in dynamic environments. These abilities are vital for delivering seamless virtual production experiences that meet creative and technical requirements on set.
More about Unreal Engine Virtual Production jobs
What cities are hiring for Unreal Engine Virtual Production jobs? Cities with the most Unreal Engine Virtual Production job openings:
What states have the most Unreal Engine Virtual Production jobs? States with the most job openings for Unreal Engine Virtual Production jobs include:
What job categories do people searching Unreal Engine Virtual Production jobs look for? The top searched job categories for Unreal Engine Virtual Production jobs are:
Infographic showing various Unreal Engine Virtual Production job openings in the United States as of June 2026, with employment types broken down into 95% Full Time, and 5% Part Time. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution, with an average salary of $54,383 per year, or $26.1 per hour.
Software Engineer (with Unreal Engine & Cinematic Content Tools)

Software Engineer (with Unreal Engine & Cinematic Content Tools)

AgreeYa Solutions

Los Angeles, CA • On-site

Other

Posted 13 days ago


Key responsibilities

  • Design, build and maintain tools and processes in direct collaboration with the Art discipline.

  • Collaborate with cross-discipline developers to gather requirements.

  • Participate in and guide technical design and implementation.


Job description

Title- Software Engineer III (with Unreal Engine & Cinematic Content Tools)

Location- Los Angeles, CA (Hybrid)

As a Software Engineer III on an unannounced R&D project, you will build the content creation workflows that unlock world class visual spectacle in a new action game. You will use your understanding of the entire software development lifecycle, while honing your craft in Animation, Camera, Content Pipelines, and Rendering. You will work with state-of-the-art technology, and explore new solutions to surprise and delight our players. You will report to the Director of Engineering of the project.

Responsibilities:

  • Design, build and maintain tools & processes in direct collaboration with the Art discipline
  • Collaborate with cross-discipline developers to gather requirements
  • Participate in and guide technical design and implementation
  • Help shape the technical direction and standards for the team
  • Contribute substantially to the codebase
  • Oversee the quality and maintainability of your code
  • Mentor other engineers on the team in all aspects of game development

Required Qualifications:

  • 6+ years of game development experience
  • 3+ years of experience building tools for a cross-disciplinary team
  • 3+ years of experience with building tools for artists
  • Professional experience creating tools in Unreal 4 or 5
  • Experience developing cinematics or camera tools in Unreal
  • Experience building tools & extensions for modern DCCs like Maya, 3DSMax, etc.
  • Strong knowledge of common game and software design patterns
  • Strong ability to collaborate with teammates across multiple disciplines
  • Extensive contribution to at least one shipped game title
  • Product sense, pragmatism, and player empathy in making tech decisions

Desired Qualifications:

  • 3+ years of experience using Unreal Engine
  • Experience with visual scripting systems
  • Deep knowledge of modern C++
  • Experience working collaboratively with other engineers on technical design and implementation