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Unreal Engine Virtual Production Jobs in Quebec (NOW HIRING)

Experience avec Unreal Engine dans un contexte de production. * Bonne comprehension du lighting, rendering, materials, shaders et assets dans Unreal Engine. * Solides capacites d'analyse et de ...

LeStudioSingingFrogrealise depuis plus de 15 ans toutes les etapes de la production de projets de ... Eclairer les plans assignes dans Unreal Engine en respectant les intentions du realisateur et les ...

Experience with real-time production constraints * Experience with Unreal Engine and Blender are a plus * Knowledge of modeling workflows , including unwraps, LODs, collisions, and optimization ...

... needs and production constraints; * Participate in code reviews with various team members ... Develop and maintain integrations between Unreal Engine and console toolchains and pipelines;

Design, implement, and maintain core engine foundations in Unreal Engine, with a strong focus on stability, performance, and scalability, supporting an always-playable, delivery-driven production ...

Experience de collaboration etroite avec des artistes et des ingenieures en contexte de production ... dans Unreal Engine. Familiarite avec des fonctionnalites de rendu avancees comme les virtual ...

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Unreal Engine Virtual Production information

What is Unreal Engine Virtual Production?

Unreal Engine Virtual Production refers to the use of Epic Games’ Unreal Engine software for creating real-time visual effects and environments on set during film, television, and animation production. This technology allows filmmakers to visualize and interact with digital elements in real time, blending live-action footage with computer-generated imagery. With tools like LED walls and motion capture, Unreal Engine Virtual Production streamlines workflows, enhances creative collaboration, and reduces post-production time. It's widely used in projects like 'The Mandalorian' and is revolutionizing the way content is produced.

What are the key skills and qualifications needed to thrive as an Unreal Engine Virtual Production specialist?

To thrive as an Unreal Engine Virtual Production Specialist, you need expertise in real-time 3D content creation, a strong grasp of animation or VFX workflows, and proficiency in Unreal Engine, usually supported by a degree in digital media or a related field. Familiarity with motion capture systems, camera tracking technologies, and virtual production pipelines—plus certifications in Unreal Engine—are highly valuable. Exceptional problem-solving, teamwork, and communication skills help you collaborate effectively with directors and technical crews in dynamic environments. These abilities are vital for delivering seamless virtual production experiences that meet creative and technical requirements on set.

What are some common challenges faced by professionals in Unreal Engine Virtual Production, and how can they be overcome?

Professionals in Unreal Engine Virtual Production often encounter challenges such as tight production schedules, rapidly evolving technology, and the need for seamless collaboration between departments like VFX, cinematography, and real-time rendering teams. Staying updated with the latest Unreal Engine features and maintaining clear communication with team members are essential. Adopting agile workflows, participating in regular training, and leveraging collaboration tools can help overcome these hurdles and ensure smooth production processes.

What is the difference between Unreal Engine Virtual Production vs 3D Environment Artist?

AspectUnreal Engine Virtual Production3D Environment Artist
Required SkillsUnreal Engine, real-time rendering, camera tracking, live compositing3D modeling, texturing, environment design, software like Maya or Blender
Work EnvironmentFilm sets, studio environments, post-production facilitiesDesign studios, game development teams, visual effects companies
Industry UsageFilm, TV, live events, virtual production studiosVideo games, film, animation, visual effects

Unreal Engine Virtual Production focuses on real-time visualization and integrating live footage with virtual environments, often requiring knowledge of Unreal Engine and camera tracking. In contrast, a 3D Environment Artist specializes in creating detailed digital environments primarily for games or pre-rendered media. While both roles involve 3D skills, Unreal Engine Virtual Production emphasizes real-time workflows and live integration, whereas 3D Environment Artists focus on static or pre-rendered assets.

What are popular job titles related to Unreal Engine Virtual Production jobs in Quebec?

For Unreal Engine Virtual Production jobs in Quebec, the most frequently searched job titles are:

What job categories do people searching Unreal Engine Virtual Production jobs in Quebec look for?

The top searched job categories for Unreal Engine Virtual Production jobs in Quebec are:

Infographic showing various Unreal Engine Virtual Production job openings in Quebec as of August 2026, with employment types broken down into 69% Full Time, 17% Part Time, 12% Contract, and 2% Nights. Highlights an 92% Physical, 3% Hybrid, and 5% Remote job distribution.

Artiste Technique Unreal / Unreal Technical Artist

Studio Singing Frog

On-site

Full-time

Posted 6 days ago


Job description

LeStudioSingingFrogrealise depuis plus de 15 ans toutes les etapes de la production de projets de longs metrages ou des series animees en 2D, en 3D, ou parfois meme en realite virtuelle. Nous sommes un studio d'animation dynamique et innovant, dedie a donner vie aux histoires a travers des visuels captivants et des recits engageants. En mettant l'accent sur la haute qualite, notre equipe s'epanouit grace a la collaboration, la creativite et la volonte de repousser les limites de l'animation.

Travail au Studio ou a distance depuis la province duQuebec, Canada.

Responsabilites

  • Assurer le suivi des tickets techniques et leur resolution en collaboration avec les equipes concernees.
  • Effectuer le suivi des traitements et des rendus sur la farm, identifier les incidents et assurer leur resolution.
  • Diagnostiquer et resoudre les problemes rencontres dans les scenes Unreal, notamment ceux lies aux personnages, cheveux, lighting, assets, materiaux, USD et autres systemes du moteur.
  • Analyser les problematiques de lighting, rendering, shaders et performances afin d'identifier les causes et proposer des solutions adaptees.
  • Accompagner les artistes dans la resolution des enjeux techniques et assurer le lien entre les besoins artistiques et les contraintes du moteur.
  • Optimiser les scenes et les assets afin de maintenir un bon equilibre entre qualite visuelle et performance en temps reel.
  • Creer ou adapter des outils, Blueprints, materiaux, templates et workflows pour simplifier le travail de l'equipe et ameliorer l'efficacite de la production.
  • Faciliter le passage des assets provenant des differents departements (modelisation, surfacing, animation, FX, etc.) vers Unreal Engine.
  • Documenter les solutions et bonnes pratiques techniques et contribuer a leur diffusion au sein de l'equipe.
  • Participer a l'amelioration continue des workflows et du pipeline Unreal.
  • Une capacite a scripter ou coder pour automatiser certaines taches ou developper de petits outils serait un atout.


Competences requises

  • Experience avec Unreal Engine dans un contexte de production.
  • Bonne comprehension du lighting, rendering, materials, shaders et assets dans Unreal Engine.
  • Solides capacites d'analyse et de troubleshooting.
  • Bonne comprehension des pipelines de production 3D et temps reel.
  • Capacite a travailler avec differents departements artistiques et techniques.
  • Bonne organisation et capacite a assurer le suivi de plusieurs taches et tickets en parallele.
  • Sensibilite aux enjeux de performance et d'optimisation temps reel.
  • Autonomie, curiosite technique et capacite a trouver des solutions adaptees aux besoins de la production.
  • Des notions de scripting ou de programmation seraient un atout.

***


SingingFrogStudio has beenproducingfeaturefilms andanimatedseriesin 2D, 3D andevenvirtualreality for over 15years.Weare adynamicand innovative animation studiodedicatedtobringingstories to lifethroughcaptivatingvisualsandcompellingnarratives. With a focus on high-quality,ourteamthriveson collaboration,creativity, and pushing theboundariesof animation.

Hybrid: Workfromthe Studio orremotelyfromthe province ofQuebec, Canada.

Responsibilities:


  • Manage and follow up on technical tickets and work with the relevant teams to ensure their resolution.
  • Monitor farm processing and rendering jobs, identify issues, and follow through on their resolution.
  • Diagnose and resolve issues encountered in Unreal scenes, including those related to characters, hair, lighting, assets, materials, USD, and other engine systems.
  • Analyze lighting, rendering, shader, and performance issues to identify their root causes and propose appropriate solutions.
  • Support artists in resolving technical challenges and act as a bridge between artistic needs and engine constraints.
  • Optimize scenes and assets to maintain the right balance between visual quality and real-time performance.
  • Create or adapt tools, Blueprints, materials, templates, and workflows to streamline the team's work and improve production efficiency.
  • Facilitate the transfer of assets from different departments (modeling, surfacing, animation, FX, etc.) into Unreal Engine.
  • Document technical solutions and best practices and help share them across the team.
  • Contribute to the continuous improvement of Unreal workflows and the production pipeline.
  • Scripting or programming skills for automating tasks or developing small tools would be an asset.

Skills&Qualifications:

  • Experience with Unreal Engine in a production environment.
  • Good understanding of lighting, rendering, materials, shaders, and assets in Unreal Engine.
  • Strong analytical and troubleshooting skills.
  • Good understanding of 3D and real-time production pipelines.
  • Ability to work effectively with different artistic and technical departments.
  • Strong organizational skills and the ability to manage multiple tasks and tickets simultaneously.
  • Awareness of real-time performance and optimization challenges.
  • Self-motivated, technically curious, and able to find solutions adapted to production needs.
  • Basic scripting or programming skills would be an asset.