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Unreal Engine Developer Jobs (NOW HIRING)

$85K - $115K/yr

Solid understanding of object-oriented programming principles * Hands-on experience with Unreal Engine (UE4 or UE5), including both C++ and Blueprints (Preferred) * A strong passion for the ...

They are seeking a Senior Unreal Developer to lead technical innovation and enhance the quality and ... Required : • 6+ years of professional experience developing in Unreal Engine (UE5 preferred). • ...

... Engine 5. The game features a realistic, military-focused setting with a strong emphasis on ... We are searching for an Unreal game developer intern (Pflichtpraktikum / mandatory internship) who ...

Senior/Principal Unreal Engineer

Austin, TX · On-site +1

$124K - $171K/yr

You are a developer who loves to build engrossing game experiences and mentor junior developers ... We are using Unreal Engine 4. You must have proven C++ game-development skills and deep Unreal ...

We are using Unreal Engine 4. The ideal candidate has great C++ skills in a game development ... Understanding of concurrent programming * Basic relational database abilities (SQL, Postgres or AWS ...

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How much do unreal engine developer jobs pay per hour?

As of Sep 15, 2026, the average hourly pay for unreal engine developer in the United States is $52.84, according to ZipRecruiter salary data. Most workers in this role earn between $40.38 and $64.66 per hour, depending on experience, location, and employer.

What is an Unreal Engine developer?

An Unreal Engine Developer is a software engineer or game developer who specializes in using Unreal Engine to create interactive experiences, games, simulations, and virtual environments. They work with C++ and Blueprints to design gameplay mechanics, optimize performance, and implement visuals and physics. Their role can also involve debugging, collaborating with artists and designers, and integrating third-party tools to enhance the user experience.

What are the primary responsibilities of an Unreal Engine developer on a project team?

Unreal Engine Developers are typically responsible for designing, coding, and optimizing gameplay features, user interfaces, or immersive environments within the Unreal Engine platform. Daily tasks may include writing and debugging C++ code, creating or integrating assets using Blueprints, and collaborating with artists, designers, and other programmers to implement core functionalities. They also participate in team meetings to align on project milestones and resolve technical challenges. This collaborative approach ensures that the final product meets both creative vision and technical standards, making Unreal Engine Developers crucial contributors to successful interactive software projects.

What are the key skills and qualifications needed to thrive in the Unreal Engine developer position, and why are they important?

To thrive as an Unreal Engine Developer, you need a solid grasp of C++ programming, 3D mathematics, and real-time rendering concepts, often supported by a degree in computer science, game development, or related fields. Familiarity with industry-standard tools such as Unreal Engine's Blueprint system, version control software (like Git), and, in some cases, certification from Epic Games or relevant online courses is highly valuable. Strong problem-solving skills, creativity, and effective communication are essential for collaborating with multidisciplinary teams and addressing development challenges. These abilities ensure efficient production of high-quality interactive experiences and smooth integration within fast-paced development environments.

What cities are hiring for Unreal Engine Developer jobs?

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Infographic showing various Unreal Engine Developer job openings in the United States as of September 2026, with employment types broken down into 89% Full Time, 7% Part Time, 3% Contract, and 1% Nights. Highlights an 90% Physical, 1% Hybrid, and 9% Remote job distribution, with an average salary of $109,905 per year, or $52.8 per hour.

Junior Gameplay Programmer (Unreal Engine)

On-site

$85K - $115K/yr

Other

Posted 11 days ago


Job description

We are seeking a driven and collaborative Junior Gameplay Programmer to help build the core mechanics of our upcoming extraction shooter. Working closely with our senior engineers, you will prototype, implement, and refine gameplay features ranging from character movement and weapon handling to inventory management and UI integration. This is an incredible opportunity to grow your skills in Unreal Engine while having a direct impact heading into alpha testing.

Responsibilities
  • Implement and iterate on core gameplay mechanics using Unreal Engine C++ and Blueprints
  • Assist in the development of weapon systems, player controllers, and interactive environment elements
  • Collaborate with designers to rapidly prototype new features and tune existing gameplay loops
  • Help integrate backend services and player engagement analytics into the game client
  • Write clean, efficient, and well-documented code, participating in regular code reviews
  • Identify and resolve bugs, optimizing game performance for a smooth multiplayer experience
Qualifications
  • 0–3 years of experience in game programming (can include academic projects, modding, or indie development)
  • Solid understanding of object-oriented programming principles
  • Hands-on experience with Unreal Engine (UE4 or UE5), including both C++ and Blueprints (Preferred)
  • A strong passion for the extraction shooter genre and competitive multiplayer games
  • Excellent problem-solving skills and the ability to learn new systems quicklyStrong communication skills and the ability to thrive in a highly collaborative, fast-paced startup studio
Location

This is a hybrid role based out of our New York City studio. Candidates must be located in, or willing to relocate to, the NYC metro area.

The expected base salary range for this position is $85,000 to $115,000 per year (+ Equity). The actual compensation offered will be determined in good faith based on the candidate's experience, qualifications, and skills.

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