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Unreal Engine Technical Designer Jobs (NOW HIRING)

Unreal Engine Technical Artist

Winston Salem, NC ยท On-site

$109K - $130K/yr

The game is being developed using Epic Games' Unreal Engine 4 (UE4): For more information about the game, please check out our IndieDb page: NOTE: The address listed is our central office, but we are ...

Unreal Engine Level Designer

Winston Salem, NC ยท On-site

$93K/yr

SO), based off concepts and layouts, in the Unreal Engine. We are still building a long list of assets; we expect our Level Designers to be resourceful with the assets they use. We also expect you to ...

Unreal Technical Artist

New Orleans, LA ยท On-site

$122K - $146K/yr

The Unreal Technical Artist will work hands-on within Unreal Engine to support content integration, lighting, rendering, materials, shaders, real-time compositing, and performance optimization. This ...

Unreal Technical Artist

New Orleans, LA ยท On-site

$122K - $146K/yr

The Unreal Technical Artist will work hands-on within Unreal Engine to support content integration, lighting, rendering, materials, shaders, real-time compositing, and performance optimization. This ...

What You'll Do Epic Games is looking for a Technical Designer in Animation (TDiA) to join our team ... Epic's award-winning Unreal Engine technology not only provides game developers the ability to ...

What You'll Do Epic Games is looking for a Technical Designer in Animation (TDiA) to join our team ... Experience with AAA game development, preferably on a large team using Unreal Engine * Self ...

This role is for a software engineer specializing in Unreal Engine (C++), not a designer or artist. The developer will be responsible for implementing core simulation logic, system integrations, and ...

Unreal Tech Artist

San Francisco, CA ยท On-site

$125 - $150/hr

... Engine. A level of technical knowledge combined with strong creative and visual instincts is ... Comfortable with a range of content creation software including Photoshop, Adobe Substance Designer ...

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Unreal Engine Technical Designer information

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How much do unreal engine technical designer jobs pay per year?

As of Sep 9, 2026, the average yearly pay for unreal engine technical designer in the United States is $80,265.00, according to ZipRecruiter salary data. Most workers in this role earn between $65,000.00 and $92,000.00 per year, depending on experience, location, and employer.

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Infographic showing various Unreal Engine Technical Designer job openings in the United States as of September 2026, with employment types broken down into 1% Internship, 1% As Needed, 88% Full Time, 6% Part Time, 3% Contract, and 1% Nights. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $80,265 per year, or $38.6 per hour.

Unreal Engine Technical Artist

Winston Salem, NC โ€ข On-site

Epoch Games
PC Gamesย โ€ขย 1 - 10 employees

$109K - $130K/yr

Full-time

Re-posted 29 days ago


Job description

Company Description

Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/
For more information about the game, please check out our IndieDb page:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order
NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary.

Job Description

In this volunteer position you will be developing Shaders, Lighting, Particles, Optimization Work and Visual Effects (FX) for The Lays of Althas: Sundered Order (LoA:SO), an open-world Fantasy RPG being developed in Unreal Engine 4 (UE4).

OpenGL and Git experience isn't required, but is recommended.

Communication is key to a smooth and efficient pipeline, you must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.

Other duties include: attending Slack meetings (Slack is an instant messaging we communicate with), reporting your progress to the Level Design team on a weekly basis and following team policies.

Qualifications

Minimum Requirements:

  • Unreal Engine 4 experience, and experience with creating Shaders, Lighting, Particles, Optimization Work, Visual Effects (FX) and more within it
  • Online communication, team-collaboration skills, and English fluency
  • A passion for coding and a dedication to creating AAA quality games

Preferred Requirements:

  • OpenGL Experience
  • Git Experience
Additional Information

All your information will be kept confidential according to EEO guidelines.