1

Unreal Engine Technical Designer Jobs (NOW HIRING)

Design and develop Unreal Engine plugins and in‑engine panels in C++ to support animation and ... Build tools that integrate with existing pipelines and are intuitive for artists and technical ...

Create Unreal Engine FX including Environmental FX and particle FX. * Work with Environmental Artist and Technical artist to ensure experiences meet performance requirements. * Work with Technical ...

... technical proficiency in Unreal Engine, and the versatility to work across multiple aspects of the ... Designer, Mari, Photoshop, and/or comparable software. * In-depth knowledge of texture mapping ...

... designed, presented, and sold. We're passionate about redefining what's possible in real-time 3D ... Contribute to technical planning and help define the studio's Unreal Engine roadmap. * 6+ years of ...

... technical proficiency in Unreal Engine, and the versatility to work across multiple aspects of the ... Designer, Mari, Photoshop, and/or comparable software. * In-depth knowledge of texture mapping ...

... designed, presented, and sold. We're passionate about redefining what's possible in real-time 3D ... Contribute to technical planning and help define the studio's Unreal Engine roadmap. Skills ...

Senior Technical Designer, Events

Raleigh, NC · On-site

$99K - $106K/yr

They are seeking a Senior Technical Designer to support the execution of large-scale Live Events ... • Implement designs in Unreal Engine using Blueprints, working hand in hand with engineers ...

$100 - $125/hr

Collaborate with designers to rapidly prototype new features and tune existing gameplay loops ... Hands-on experience with Unreal Engine (UE4 or UE5), including both C++ and Blueprints (Preferred)

Senior Technical Designer in Animation

Cary, NC · On-site

$98K - $112K/yr

What You'll Do Epic Games is looking for a Senior Technical Designer in Animation (TDiA) to join ... Epic's award-winning Unreal Engine technology not only provides game developers the ability to ...

Showing results 21-40

Unreal Engine Technical Designer information

See salary details

$35.5K

$80.3K

$126K

How much do unreal engine technical designer jobs pay per year?

As of Sep 9, 2026, the average yearly pay for unreal engine technical designer in the United States is $80,265.00, according to ZipRecruiter salary data. Most workers in this role earn between $65,000.00 and $92,000.00 per year, depending on experience, location, and employer.

What are popular job titles related to Unreal Engine Technical Designer jobs?

For Unreal Engine Technical Designer jobs, the most frequently searched job titles are:

Infographic showing various Unreal Engine Technical Designer job openings in the United States as of September 2026, with employment types broken down into 1% Internship, 1% As Needed, 88% Full Time, 6% Part Time, 3% Contract, and 1% Nights. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $80,265 per year, or $38.6 per hour.

Unreal Engine Rendering & Cinematics Specialist

Sarasota, FL

Full-time

Re-posted 7 days ago


Job description

At Imerza, we are pioneers in architectural visualization software, specializing in digital twins and real-estate marketing. Leveraging cutting-edge technology, we transform concepts into breathtaking, immersive experiences. We're seeking a talented Unreal Engine Rendering & Cinematics Specialist to drive the creation of high-quality cinematic sequences, high-resolution still images, and optimized rendering pipelines for our Archviz projects.

This position is based in Sarasota, FL. Candidates who can work onsite or are willing to relocate are strongly preferred.

Job Summary:

We are looking for an Unreal Engine Rendering & Cinematics Specialist with expertise in crafting cinematic video content, high-resolution still images, and optimized rendering pipelines. In this role, you will produce visually stunning cinematics and photorealistic renders using Unreal Engine, streamline rendering workflows, and ensure exceptional quality for architectural visualization projects. You will collaborate with cross-functional teams to deliver immersive digital experiences that captivate clients.

Key Responsibilities:
  • Create high-quality cinematic sequences and photorealistic still images using Unreal Engine for architectural visualization projects.
  • Design and optimize rendering pipelines for both real-time and offline rendering, ensuring efficiency and visual fidelity.
  • Leverage Unreal Engine's Sequencer, Blueprints, and Material Editor to produce polished cinematic content and high-resolution renders.
  • Implement advanced rendering techniques, such as ray tracing, Lumen, and post-processing, to achieve photorealistic results.
  • Collaborate with artists, technical producers, and developers to align cinematic and rendering outputs with project goals and technical requirements.
  • Troubleshoot rendering and cinematic production issues, ensuring optimal performance across platforms (PC, VR/AR, and cloud-based delivery).
  • Develop and integrate automation scripts to enhance rendering and cinematics workflows.
  • Stay current with Unreal Engine advancements and industry trends to incorporate cutting-edge rendering and cinematic techniques.

Qualifications:
  • Bachelor's degree in Game Design, Computer Graphics, Animation, Computer Science, or a related field.
  • Proven experience in Unreal Engine, specializing in cinematic production, high-resolution rendering, or rendering pipeline development.
  • Advanced proficiency in Unreal Engine tools, including Sequencer, Blueprints, Niagara, and rendering features like ray tracing and Lumen.
  • Strong understanding of cinematic production, including camera animation, lighting, and post-processing for video and still outputs.
  • Experience with scripting languages (e.g., Python, C++) for pipeline automation and tool development.
  • Familiarity with version control systems (e.g., Perforce, Git) and asset management workflows.
  • Exceptional attention to detail, problem-solving skills, and ability to work in a fast-paced, collaborative environment.
Nice to Haves:
  • Experience in architectural visualization, digital twins, or real-estate marketing.
  • Knowledge of Autodesk tools (e.g., 3ds Max, Revit) and BIM workflows for architectural data integration.
  • Expertise in VR/AR rendering or cloud-based rendering solutions.
  • Familiarity with color grading, advanced lighting design, or cinematic post-production techniques.
How to Apply:

Applicants must be legally authorized to work in the United States. This position is based in Sarasota, FL. Candidates who can work onsite or are willing to relocate are strongly preferred.

Please submit your resume/CV, cover letter, and a link to your portfolio showcasing Unreal Engine projects, including cinematic sequences, high-resolution stills, or rendering pipeline work, to Careers@imerza.com. We're excited to see your expertise and creativity in elevating our cinematic and rendering projects!

Imerza is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, or veteran status. Imerza is a participant in E-Verify.