1

Unreal Engine Developer Jobs in Chicago, IL (NOW HIRING)

Sr. Software Engineer

Chicago, IL ยท On-site

$130K - $140K/yr

We are hiring a Senior Simulation Engineer to own core simulation and geospatial systems that ... with Unreal Engine or related simulation environments The expected base salary range for this ...

Sr. Software Engineer

Chicago, IL ยท On-site

$130K - $140K/yr

We are hiring a Senior Simulation Engineer to own core simulation and geospatial systems that ... with Unreal Engine or related simulation environments The expected base salary range for this ...

Sr. Software Engineer

Chicago, IL ยท On-site

$130K - $140K/yr

We are hiring a Senior Simulation Engineer to own core simulation and geospatial systems that ... with Unreal Engine or related simulation environments The expected base salary range for this ...

Computational Designer

Chicago, IL ยท On-site

$70K - $85K/yr

Thornton Tomasetti applies engineering and scientific principles to solve the world's challenges ... Unreal Engine); and scripting or automation (Python, C#, or similar) * A portfolio showcasing ...

Collaborate with multidisciplinary teams to communicate complex engineering and environmental ... Experience with Unreal Engine or Unity for real-time interactive environments. Key Responsibilities:

Collaborate with multidisciplinary teams to communicate complex engineering and environmental ... Experience with Unreal Engine or Unity for real-time interactive environments. Key Responsibilities:

Technical Artist

Chicago, IL ยท On-site

$130K - $156K/yr

Work with engineering and art teams to develop custom shaders from scratch * Work across several ... Unity, Unreal, Proprietary Engine) * Portfolio demonstrating the technical artistic ability, with a ...

Technical Artist

Chicago, IL ยท On-site +1

$130K - $156K/yr

Work with engineering and art teams to develop custom shaders from scratch * Work across several ... Unity, Unreal, Proprietary Engine) * Portfolio demonstrating the technical artistic ability, with a ...

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Video Game Design Tutor

Naperville, IL ยท Remote

$18 - $40/hr

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Video Game Design Tutor

Oak Lawn, IL ยท Remote

$18 - $40/hr

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Video Game Design Tutor

Des Plaines, IL ยท Remote

$18 - $40/hr

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Video Game Design Tutor

Evanston, IL ยท Remote

$18 - $40/hr

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Video Game Design Tutor

Skokie, IL ยท Remote

$18 - $40/hr

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Video Game Design Tutor

Wheaton, IL ยท Remote

$18 - $40/hr

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

next page

Showing results 1-20

Unreal Engine Developer information

See Chicago, IL salary details

$17

$54

$84

How much do unreal engine developer jobs pay per hour?

As of Aug 24, 2026, the average hourly pay for unreal engine developer in Chicago, IL is $54.43, according to ZipRecruiter salary data. Most workers in this role earn between $41.59 and $66.63 per hour, depending on experience, location, and employer.

What is an Unreal Engine developer?

An Unreal Engine Developer is a software engineer or game developer who specializes in using Unreal Engine to create interactive experiences, games, simulations, and virtual environments. They work with C++ and Blueprints to design gameplay mechanics, optimize performance, and implement visuals and physics. Their role can also involve debugging, collaborating with artists and designers, and integrating third-party tools to enhance the user experience.

What are the primary responsibilities of an Unreal Engine developer on a project team?

Unreal Engine Developers are typically responsible for designing, coding, and optimizing gameplay features, user interfaces, or immersive environments within the Unreal Engine platform. Daily tasks may include writing and debugging C++ code, creating or integrating assets using Blueprints, and collaborating with artists, designers, and other programmers to implement core functionalities. They also participate in team meetings to align on project milestones and resolve technical challenges. This collaborative approach ensures that the final product meets both creative vision and technical standards, making Unreal Engine Developers crucial contributors to successful interactive software projects.

What are the key skills and qualifications needed to thrive in the Unreal Engine developer position, and why are they important?

To thrive as an Unreal Engine Developer, you need a solid grasp of C++ programming, 3D mathematics, and real-time rendering concepts, often supported by a degree in computer science, game development, or related fields. Familiarity with industry-standard tools such as Unreal Engine's Blueprint system, version control software (like Git), and, in some cases, certification from Epic Games or relevant online courses is highly valuable. Strong problem-solving skills, creativity, and effective communication are essential for collaborating with multidisciplinary teams and addressing development challenges. These abilities ensure efficient production of high-quality interactive experiences and smooth integration within fast-paced development environments.

What are the most commonly searched types of Unreal Engine Developer jobs in Chicago, IL?

The most popular types of Unreal Engine Developer jobs in Chicago, IL are:

What job categories do people searching Unreal Engine Developer jobs in Chicago, IL look for?

The top searched job categories for Unreal Engine Developer jobs in Chicago, IL are:

Infographic showing various Unreal Engine Developer job openings in Chicago, IL as of August 2026, with employment types broken down into 82% Full Time, 5% Part Time, and 13% Contract. Highlights an 82% Physical, 6% Hybrid, and 12% Remote job distribution, with an average salary of $113,218 per year, or $54.4 per hour.

Technical Artist (Video Games) at DISBELIEF Chicago, IL

Downtown Boulder Partnership

Chicago, IL โ€ข On-site

$83 - $100/hr

Other

Posted 5 days ago


Job description

Technical Artist (Video Games) job at DISBELIEF. Chicago, IL.

Job Title

Technical Artist

Type

Full time

Who We Are

Disbelief is a game development studio focusing on contracting and consulting services. Weโ€™ve worked with both AAA and independent studios to help their projects ship. Notable projects weโ€™ve worked on include Tiny Tinaโ€™s Wonderlands, Minecraft, Borderlands 3, Gears Tactics, Gears 5, and Pacific Drive.

At Disbelief we value work-life balance, and want to create an alternative to the crunch-culture prevalent in game development. We also believe strongly in investing in our talent and our team. Disbelief is a place to puzzle out the solutions to cutting-edge problems for industry leading projects, but also a place where people can grow their careers and skills as valued members of a stable and close-knit team.

Description

Currently, weโ€™re looking for a Technical Artist. This opportunity is for a full-time position in Chicago, IL. Technical Artists at Disbelief are self motivated problem solvers. Our technical artists are equally capable of discussing performance, rendering and gameplay issues with engineers, as they are in critique and creative discussion with the artist and designers. They act as a bridge between the technical and artistic aspects of game development, empowering both programming and art to achieve more than either could on their own. Our Technical Artists work in a variety of areas including scripting for tools and gameplay, modeling, materials, texturing, animation, FX, UI, and writing documentation.

At Disbelief we work with leading edge technologies to make them perform at the top of their capabilities, and we take pride in solving problems others can't. We believe a diverse team is a stronger team, and we encourage marginalized candidates to apply.

Key Responsibilities
  • Solve technical problems from an artistโ€™s point of view
  • Solve performance problems while championing visual quality standards
  • Act as a bridge between art, engineering and gameplay teams
  • Continue to explore new software and techniques, including novel solutions
  • Prototype new workflows and systems
  • Make improvements to existing pipelines as part of a team
  • Clearly communicate your work to others
  • Estimate the time it takes to complete tasks
Skills and Requirements
  • Degree in Tech Art or equivalent experience
  • Excellent communication skills, both verbal and written
  • 1+ years in game development, or 3+ in a related industry
  • Understanding of real time rendering
  • Experience with version control with Perforce, Git, or equivalent
  • Portfolio demonstrating AAA quality technical art ability
  • Gameplay or pipeline scripting
  • Proficiency in cross disciplinary tasks
Location

Chicago, IL

Relocation Assistance

Available where applicable

Hybrid

Technical Artists are in the office based on project needs, but can sometimes work from home. Some of our projects require access to physical infrastructure.

Visa Sponsorship

No. Disbelief does not offer visa sponsorship at the current time.

We are an E-Verify employer.

Technologies

Our DCC tools vary depending on the project, but will typically involve a combination of Houdini, Blender, 3ds Max, Maya, Substance, Photoshop. Our real-time work often requires knowledge of animation, physics, material and particle systems. Primarily we work with Unreal Engine, but we also work with custom game engines. Scripting in Python, Maxscript, Mel, Javascript, C# and Unreal Blueprint is often required to solve pipeline and workflow problems.

Salary

This position has a salary range of $83,000 - $100,000. When making a job offer there are many factors that are taken into consideration at Disbelief. This includes, but is not limited to, experience and skills, comparable jobs in the industry/geographical area, and relocation benefits. Therefore the upper end of the shared salary range is oftentimes dedicated to those who showcase strong performance in the role. To learn more about how salary is determined at Disbelief please visit Open Salaries At Disbelief at

Benefits

Please visit Disbelief's company career page at to learn about the amazing benefits we offer.

Contact

Please submit resume and portfolio to jobs@disbelief.com

#J-18808-Ljbffr