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Unreal Engine Developer Remote Jobs (NOW HIRING)

Lead Engineer

Fort Lauderdale, FL · On-site +1

$98K - $129K/yr

... with Unreal Engine. • Experience in one or more areas such as gameplay, AI, tools, systems, engine, animation tech, backend services, cloud, or DevOps • Proficiency in C++, C#, Python, or ...

Lead Engineer

Los Angeles, CA · Remote

$104K - $138K/yr

... Unreal Engine. * Experience in one or more areas such as gameplay, AI, tools, systems, engine, animation tech, backend services, cloud, or DevOps * Proficiency in C++, C#, Python, or equivalent ...

Lead Engineer

Fort Lauderdale, FL · Remote

$104K - $138K/yr

... Unreal Engine. * Experience in one or more areas such as gameplay, AI, tools, systems, engine, animation tech, backend services, cloud, or DevOps * Proficiency in C++, C#, Python, or equivalent ...

XR Developer

Mclean, VA · On-site +1

$62K - $141K/yr

Remote Work: Hybrid Job Number: R0248744 Location: McLean,VA,US Share job via: Share XR Developer ... Experience with 3D game or simulation technologies, including Unity or Unreal Engine * Experience ...

Lead Engineer

Charleston, SC · Remote

$104K - $138K/yr

... Unreal Engine. * Experience in one or more areas such as gameplay, AI, tools, systems, engine, animation tech, backend services, cloud, or DevOps * Proficiency in C++, C#, Python, or equivalent ...

We are looking for a Senior Graphics Programmer with an obsessive focus on performance and visual ... Dive into the Unreal Engine C++ source code to implement complex refactors and engine upgrades that ...

Senior Designer

$104K - $111K/yr

Experience working on Unreal Engine projects, with a solid understanding of development pipelines and effective collaboration with engineering, art, and production teams. * Strong systems design ...

Front-end Engineer (UI Engineer)

Austin, TX · On-site +1

$103K - $137K/yr

Our software is built in Unreal Engine 4, and we are using the Coherent library for UI. The ... You will work with other UI engineers to build compelling UI and HUD implementations for our ...

Senior Engineer - Build Systems

OR · On-site +1

$104K - $142K/yr

RESPONSIBILITIES Develop and maintain automated build software using Unreal Engine 5, primarily ... engineering efforts as needed Embrace a "we" culture in addition to being an outstanding ...

Showing results 41-60

Unreal Engine Developer Remote information

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How much do unreal engine developer remote jobs pay per hour?

As of Sep 12, 2026, the average hourly pay for unreal engine developer remote in the United States is $52.84, according to ZipRecruiter salary data. Most workers in this role earn between $40.38 and $64.66 per hour, depending on experience, location, and employer.

What is an unreal engine developer?

An Unreal Engine Developer (Remote) is a software professional who specializes in creating interactive 3D applications, games, or simulations using Unreal Engine, while working from a remote location. They are responsible for coding gameplay features, optimizing graphics, integrating assets, and sometimes working with virtual reality (VR) or augmented reality (AR) technologies. Remote Unreal Engine Developers collaborate with designers, artists, and other team members using online communication tools. This role requires strong programming skills, typically in C++, and a deep understanding of the Unreal Engine platform.

How do unreal engine developers typically collaborate with designers and artists in a remote work setting?

As a remote Unreal Engine Developer, collaboration with designers and artists is often facilitated through version control systems like Perforce or Git and regular video conferences. You’ll participate in daily or weekly standups to sync on project progress, discuss technical challenges, and clarify requirements. Clear communication, file organization, and shared documentation are essential for smooth asset integration and troubleshooting. Tools like Slack, Jira, and collaborative whiteboards also help bridge the distance and maintain team cohesion.

What are the key skills and qualifications needed to thrive as a remote unreal engine developer, and why are they important?

To thrive as a Remote Unreal Engine Developer, you need expertise in C++ programming, 3D graphics, and experience with Unreal Engine, often supported by a degree in computer science or related field. Familiarity with source control systems (like Git), Unreal Engine Blueprints, and version management tools is typically required. Strong problem-solving, communication, and time management skills are vital for remote collaboration and project delivery. These competencies enable efficient development of high-quality interactive experiences while ensuring smooth teamwork in a distributed environment.

What is the difference between Unreal Engine Developer Remote vs Game Designer Remote?

AspectUnreal Engine Developer RemoteGame Designer Remote
Required SkillsProficiency in Unreal Engine, C++, 3D modeling, scriptingGame mechanics, storytelling, level design, creativity
Work EnvironmentCollaborative with developers, artists, and programmersCreative planning, concept development, user experience
Industry UsageGame development, VR/AR projects, simulationGame design, narrative development, user engagement

Unreal Engine Developer Remote focuses on technical development within Unreal Engine, requiring coding and technical skills. Game Designer Remote emphasizes creative design, storytelling, and user experience. Both roles often collaborate but serve different functions in game development projects.

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Infographic showing various Unreal Engine Developer Remote job openings in the United States as of September 2026, with employment types broken down into 89% Full Time, 7% Part Time, 3% Contract, and 1% Nights. Highlights an 91% Physical, 1% Hybrid, and 8% Remote job distribution, with an average salary of $109,905 per year, or $52.8 per hour.

Technical Designer | Concepteur technique

Los Angeles, CA • Remote

Full-time

Posted 3 days ago

New


Job description

At Side, we partner with some of the world's leading developers and publishers to solve complex production challenges and help bring exceptional games to life. From concept through live operations, our co-development teams work as trusted extensions of our clients' studios, contributing expertise across design, engineering, art, audio, QA, and production.

We are looking for a Technical Designer to bridge the gap between creative vision and technical implementation across co-development projects. This role is suited to a tech-minded designer with strong Unreal Engine 4 expertise who enjoys hands-on Blueprint development, systems architecture, and close collaboration with cross-functional teams like narrative and UI.

The ideal candidate will bring deep experience leading design teams on Unreal Engine projects, with a background spanning gameplay design, systems design, technical design, and level design. You'll be equally comfortable defining player experiences at a high level, prototyping and validating ideas, mentoring designers, and collaborating with engineering teams to ensure successful execution.

Requirements

What you will do:

  • Refactor prototype Blueprint assets into scalable, reusable systemic actors, utilizing C++ in Unreal Engine 4 when core performance or extension is needed.
  • Build UI tooling and developer interfaces to surface debug information and diagnostics to logs and HUDs.
  • Debug and verify large-scale game systems, cleaning up errors and resolving content or code issues.
  • Implement gameplay mechanics and reward systems while partnering with narrative teams to seamlessly hook up quest lines.

What we are looking for:

  • Deep expertise with Unreal Engine 4 and a strong understanding of gameplay, systems, and level design.
  • Strong FPS design experience, with a track record of improving gameplay flow, combat encounters, progression, and player engagement.
  • Excellent communication, stakeholder management, and mentoring skills, with the ability to balance creative vision against production realities.

Benefits

  • Competitive Salary.
  • Dynamic, multicultural and fun environment.
  • You will be working for the world's leading provider of game services.
  • We empower our people and offer regular progression opportunities to ensure our employees flourish.

About Side 
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia. 

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets. 

Experience our side of life. For more information, visit www.side.inc