2

Unreal Engine Developer Remote Jobs (NOW HIRING)

Senior Game Developer At A5 Labs, we are pioneers in creating exceptional AI-driven solutions that ... Exposure to other game engines like Unity or Unreal Engine is beneficial. * Knowledge of CI/CD ...

You will use your mastery of DCC applications, Unreal Engine 5, rigging, and complex character and ... Work with Engineering to ensure character animation systems scale across platform targets.

Senior Animation Programmer

Boston, MA · On-site +1

$118K - $217K/yr

Solid foundation in Unreal Engine 5, specifically, features and systems related to animation ... Remote roles in the US are only available to candidates that reside in the following states:

Principal Technical Artist

Seattle, WA · On-site +1

$144K - $173K/yr

... engineers on open-ended content and pipeline problems. You'll move fluently between Unreal Engine, Houdini, Python, shader code, and modern AI tooling, and your judgment will shape how our team ...

Senior Animation Programmer

Boston, MA · On-site +1

$118K - $217K/yr

Solid foundation in Unreal Engine 5, specifically, features and systems related to animation ... Remote roles in the US are only available to candidates that reside in the following states:

RESPONSIBILITIES • Develop and maintain automated build software using Unreal Engine 5, primarily ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

... Unreal Engine pipelines) * Experience collaborating with scientists, engineers, or technical subject-matter experts *Must be a US Citizen or Permanent Resident *This is a remote position *M&S ...

Senior Engine Programmer

$164K - $222K/yr

Senior Engine Programmer Remote US & Canada only We're looking for an exceptional Senior Engine Programmer to join our live team to help craft the most advanced social game on earth. As an Engine ...

Senior Engine Programmer

Los Angeles, CA · Remote

$164K - $222K/yr

Senior Engine Programmer Remote US & Canada only We're looking for an exceptional Senior Engine Programmer to join our live team to help craft the most advanced social game on earth. As an Engine ...

Job Title-FIX developer REMOTE Contract Mandatory Areas Mandatory Skills FIX Protocol SQL Oracle ... Design, develop, Implement a FIX solution for FX price distribution engine. Must have backend Java ...

Principal Technical Artist

Seattle, WA · Remote

$130K - $155K/yr

... engineers on open-ended content and pipeline problems. You'll move fluently between Unreal Engine, Houdini, Python, shader code, and modern AI tooling, and your judgment will shape how our team ...

Audio Lead (Games)

Seattle, WA · On-site +1

$115K - $130K/yr

Partner with engineering to establish best practices for implementation in Unreal Engine. * Focus ... Comfort working in a collaborative, remote-friendly studio environment. * A proactive, solution ...

DevOps Engineer

$54 - $74/hr

They are seeking a DevOps Engineer to ensure the efficient operation of infrastructure systems ... Unreal Engine, JFrog Artifactory, CMake, Ansible, VMWare, Docker, Ubuntu, Windows, and Nvidia GPUs ...

Audio Lead (Games)

Austin, TX · On-site +1

$115K - $130K/yr

Partner with engineering to establish best practices for implementation in Unreal Engine. * Focus ... Comfort working in a collaborative, remote-friendly studio environment. * A proactive, solution ...

next page

Showing results 1-20

Unreal Engine Developer Remote information

See salary details

$17

$52

$81

How much do unreal engine developer remote jobs pay per hour?

As of Jun 20, 2026, the average hourly pay for unreal engine developer remote in the United States is $52.84, according to ZipRecruiter salary data. Most workers in this role earn between $40.38 and $64.66 per hour, depending on experience, location, and employer.

What is the difference between Unreal Engine Developer Remote vs Game Designer Remote?

AspectUnreal Engine Developer RemoteGame Designer Remote
Required SkillsProficiency in Unreal Engine, C++, 3D modeling, scriptingGame mechanics, storytelling, level design, creativity
Work EnvironmentCollaborative with developers, artists, and programmersCreative planning, concept development, user experience
Industry UsageGame development, VR/AR projects, simulationGame design, narrative development, user engagement

Unreal Engine Developer Remote focuses on technical development within Unreal Engine, requiring coding and technical skills. Game Designer Remote emphasizes creative design, storytelling, and user experience. Both roles often collaborate but serve different functions in game development projects.

What are the key skills and qualifications needed to thrive as a Remote Unreal Engine Developer, and why are they important?

To thrive as a Remote Unreal Engine Developer, you need expertise in C++ programming, 3D graphics, and experience with Unreal Engine, often supported by a degree in computer science or related field. Familiarity with source control systems (like Git), Unreal Engine Blueprints, and version management tools is typically required. Strong problem-solving, communication, and time management skills are vital for remote collaboration and project delivery. These competencies enable efficient development of high-quality interactive experiences while ensuring smooth teamwork in a distributed environment.

What is an Unreal Engine Developer (Remote)?

An Unreal Engine Developer (Remote) is a software professional who specializes in creating interactive 3D applications, games, or simulations using Unreal Engine, while working from a remote location. They are responsible for coding gameplay features, optimizing graphics, integrating assets, and sometimes working with virtual reality (VR) or augmented reality (AR) technologies. Remote Unreal Engine Developers collaborate with designers, artists, and other team members using online communication tools. This role requires strong programming skills, typically in C++, and a deep understanding of the Unreal Engine platform.

How do Unreal Engine Developers typically collaborate with designers and artists in a remote work setting?

As a remote Unreal Engine Developer, collaboration with designers and artists is often facilitated through version control systems like Perforce or Git and regular video conferences. You’ll participate in daily or weekly standups to sync on project progress, discuss technical challenges, and clarify requirements. Clear communication, file organization, and shared documentation are essential for smooth asset integration and troubleshooting. Tools like Slack, Jira, and collaborative whiteboards also help bridge the distance and maintain team cohesion.
More about Unreal Engine Developer Remote jobs
What cities are hiring for Unreal Engine Developer Remote jobs? Cities with the most Unreal Engine Developer Remote job openings:
What are the most commonly searched types of Unreal Engine Developer jobs? The most popular types of Unreal Engine Developer jobs are:
What states have the most Unreal Engine Developer Remote jobs? States with the most job openings for Unreal Engine Developer Remote jobs include:
Infographic showing various Unreal Engine Developer Remote job openings in the United States as of June 2026, with employment types broken down into 1% Locum Tenens, 80% Full Time, 2% Part Time, 16% Contract, and 1% Nights. Highlights an 94% Physical, 1% Hybrid, and 5% Remote job distribution, with an average salary of $109,905 per year, or $52.8 per hour.
Senior Engineer - Build Systems

Senior Engineer - Build Systems

Sony Interactive Entertainment (SIE)

Cheyenne, WY • On-site, Remote

$160K - $240K/yr

Other

Medical, Dental, Vision, Retirement, PTO

Posted 26 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Does unlocking the full potential of a game team bring you joy? Are you always looking for faster build times? Do you dream of an unbroken line of success icons on your CI/CD dashboard? Come join us at teamLFG!

As a Senior Engineer at teamLFG, you will improve and maintain the systems that deliver builds to both developers and customers. You'll seek opportunities to speed up workflows, educate developers, and enable the team to do their best work with minimal friction. Most importantly, you will work with a fun, dedicated, and passionate cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.

RESPONSIBILITIES

Develop and maintain automated build software using Unreal Engine 5, primarily using C#

Monitor and report on the health and status of build systems

Develop and maintain workflows for internal customers across multiple disciplines

Provision and manage on-prem and cloud-based build resources

Troubleshoot build errors and collaborate with varied disciplines to resolve them

Work with release management to publish game builds to customers

Work with test team to run automated tests and publish results

REQUIRED SKILLS

Ability to write, debug, and maintain code in C#

Ability to write, debug, and maintain code in C++

Ability to navigate large codebases and be effective with minimal documentation

Ability to solve complex problems robustly and with minimal oversight

Ability to communicate with customers of different technical and non-technical backgrounds to help them navigate technology and achieve their goals

Working knowledge of Perforce

Willingness to assist in other engineering efforts as needed

Embrace a "we" culture in addition to being an outstanding collaborator and communicator

NICE-TO-HAVE SKILLS

Experience with front-end web development

Experience with "games as a service" online game development

Experience shipping games across multiple platforms

Professional experience with Unreal Engine 4 or 5

Professional experience with automated build systems

Experience with Unreal-specific build workflows like Horde and UGS

Experience managing and integrating with cloud-based services

At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
$160,000-$240,000 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.