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Unreal Engine Creative Director Jobs (NOW HIRING)

Mentor mid-level and junior developers, fostering growth in Unreal best practices and creative problem solving. * Contribute to technical planning and help define the studio's Unreal Engine roadmap.

... creative problem solving. • Contribute to technical planning and help define the studio's Unreal Engine roadmap. Qualifications : Required : • 6+ years of professional experience developing in ...

About Engine Engine is the all-in-one travel and spend management platform trusted by 38K ... Strong direct-response instincts: you can diagnose hooks, understand why creative performs, and ...

The AI-assisted creative engine. Design the end-to-end creative pipeline: workflows, prompt ... Strong direct-response instincts: you can diagnose hooks, understand why creative performs, and ...

Showing results 21-40

Unreal Engine Creative Director information

See salary details

$43K

$129.3K

$216.5K

How much do unreal engine creative director jobs pay per year?

As of Sep 9, 2026, the average yearly pay for unreal engine creative director in the United States is $129,330.00, according to ZipRecruiter salary data. Most workers in this role earn between $99,500.00 and $152,000.00 per year, depending on experience, location, and employer.

What does an Unreal Engine Creative Director do?

An Unreal Engine Creative Director leads the vision and creative direction for projects developed using Unreal Engine, such as video games, virtual productions, or interactive experiences. They oversee the artistic, narrative, and technical teams to ensure the project aligns with the intended style and goals. Responsibilities include conceptualizing ideas, making key creative decisions, and collaborating closely with designers, artists, and programmers. Their role is crucial in maintaining a cohesive vision and ensuring high-quality execution throughout the development process.

What are the key skills and qualifications needed to thrive as an Unreal Engine Creative Director?

To thrive as an Unreal Engine Creative Director, you need deep expertise in game design, 3D art, and interactive storytelling, typically supported by a portfolio and a background in digital media or computer graphics. Mastery of Unreal Engine, proficiency with tools like Blueprints, and familiarity with version control systems are crucial, along with knowledge of real-time rendering and animation pipelines. Strong leadership, creative vision, and excellent communication enable you to guide multidisciplinary teams and articulate project goals. These combined skills are vital for delivering innovative, high-quality interactive experiences on time and within scope.

How does an Unreal Engine Creative Director typically collaborate with technical and artistic teams on a game development project?

An Unreal Engine Creative Director works closely with both technical and artistic teams to ensure the creative vision is realized throughout the development process. They facilitate communication between artists, designers, and programmers, translating high-level concepts into actionable tasks and providing feedback to align all departments. Regular meetings, milestone reviews, and hands-on guidance with Unreal Engine tools are common, helping to resolve creative and technical challenges efficiently. This collaborative approach ensures that the final product meets both aesthetic and functional goals.

What is the difference between Unreal Engine Creative Director vs 3D Artist?

AspectUnreal Engine Creative Director3D Artist
Required CredentialsExperience in Unreal Engine, creative portfolio, possibly a degree in design or related fieldProficiency in 3D modeling software, portfolio, relevant degree or certification
Work EnvironmentLeads creative projects, collaborates with teams, oversees visual storytelling in Unreal EngineCreates 3D assets, models, and textures, often working independently or in small teams
Employer & Industry UsageUsed in game development, virtual production, and immersive experiencesUsed across gaming, film, advertising, and visualization industries

The Unreal Engine Creative Director focuses on leading the creative vision and overseeing projects within Unreal Engine, while the 3D Artist specializes in creating detailed 3D assets. Both roles require technical skills and industry experience but differ in scope and responsibilities.

What are popular job titles related to Unreal Engine Creative Director jobs?

For Unreal Engine Creative Director jobs, the most frequently searched job titles are:

Infographic showing various Unreal Engine Creative Director job openings in the United States as of September 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $129,330 per year, or $62.2 per hour.

Unreal Pipeline TD: Real-Time Tools & Pipelines Lead

Los Angeles, CA • On-site

$60 - $80/hr

Other

Posted 7 days ago


Key responsibilities

  • Develop and improve Unreal Engine pre-production pipelines, workflows, and tools for the Visualization team.

  • Provide technical support to the visualization artists and support the development of real-time engine tools using C++, Blueprints, and Python.

  • Lead the planning and implementation of editor-based tools, widgets, and artist-facing tools to facilitate visualization workflows.


Job description

Parallax Studios is a fast-growing creative design and entertainment studio based in Los Angeles. Collectively, our team draws from diverse industry experience across film ideation, visualization, production and concept art. We are looking for a technically creative go-getter to help us achieve our company goals.

Parallax is looking for an experienced, highly motivated Unreal Engine Technical Director (TD) to join our team. This person will help develop an Unreal Engine pre-production pipeline, workflows, and tool development for our Visualization team. This is a chance to get in on the ground floor and work on top tier level content for movies, TV, game cinematics, and more!

Depending on the applicant, this role could be an opportunity for full time employment or project- based independent contract.Employees are in-person Monday and Thursday at our Los Angeles office. Tuesdays, Wednesdays, and Fridays are work from home. Remote work is negotiable.

Our ideal candidate will bring extensive Unreal experience in real-time production work. You will work with our talented Visualization team to support development within the Unreal Engine and other joint software. As an Unreal Technical Director, you will be responsible for ensuring our pipeline is running in an efficient, productive manner between creation of tools, software, and visualization workflows. In addition to providing technical support and assistance to our visualization artists, you will be responsible for developing new tools and scripts in C++, Blueprints, and Python in order to meet our team’s needs.

Responsibilities:

·Provide technical support for our in-house teams during production.

·Collaborate with our team to help develop, implement, and support Real time Engine C++, Blueprints, Editor Utility Widget development and Python tools for our Visualization workflow.

·Facilitate and advise on data I/O for Unreal.

·Develop and improve pipeline tools.

·Lead in planning and implementation of editor-based tools including editor-based widgets and artist facing tools.

·Support the art team and CG generalists by exporting assets from Maya and Blender to ensure Unreal compatibility.

·Ensure our tools and workflows are up to date with the industry standard.

·Be able to clearly communicate complex and technical ideas to technical and non-technical artists as well as our production team.

·Support and debug real-time render issues.

Requirements:

·Excellent C++, Python and technical Windows skills.

·Proficient with Unreal Engine, Blueprints, Metahuman, and working in trusted Unreal based systems.

·3-4 plus years of experience in real time production (Movies, TV, and or Game Cinematics).

·Strong understanding of Previsualization workflows as well as all applications (i.e. Techvis, Previs, and Postvis).

·Experience with performance profiling in Unreal.

·Efficient understanding in implementation of other 3D software like Maya and Blender.

·Comprehension of virtual production, including the tools and software it involves.

·Creative problem solver and ability to determine what your team needs from project to project.

Preferred:

·Experience with Alembic workflows for Unreal.

·Experience with Maya Livelink for Unreal.

·Experience in level building and VFX trouble shooting in the Unreal Engine.

·Understanding and implementation of AI is a plus.

Pay Transparency Information

The expected annual base pay range(s) for this position vary based on a variety of factors which include, but are not limited to: skills, competencies, qualifications, knowledge and experience. Each pay range is only relevant to those residing in the state of California and can vary based on geographical location.

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