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Unreal Technical Director Jobs (NOW HIRING)

You are a Tech Lead, Technical Director, or Director of Engineering, who not only has led development teams to sustainable success, but also possesses a deep understanding of Unreal Engine 4. As ...

Skydance Interactive, a leading virtual‑reality developer, is seeking a Technical Director for ... Unreal Engine expertise * PS5 or Xbox Series X experience * VR experience * Prior director‑level ...

The Tech Director will partner with cross-disciplinary teams to define and execute high-quality ... The ideal candidate is a hands-on technical leader with deep expertise in Unreal Engine 5 or Unity ...

The Tech Director will partner with cross-disciplinary teams to define and execute high-quality ... The ideal candidate is a hands-on technical leader with deep expertise in Unreal Engine 5 or Unity ...

The Tech Director will partner with cross-disciplinary teams to define and execute high-quality ... The ideal candidate is a hands-on technical leader with deep expertise in Unreal Engine 5 or Unity ...

The Tech Director will partner with cross-disciplinary teams to define and execute high-quality ... The ideal candidate is a hands-on technical leader with deep expertise in Unreal Engine 5 or Unity ...

Gearbox is looking for an SDK Technical Director to join the Spark teams and steer a group of ... Unreal Engine or Unity- Experience in a Software as a Service organizations- Experience ...

Technical Director, SDK

Frisco, TX · On-site

$125 - $150/hr

Gearbox is looking for an SDK Technical Director to join the Spark teams and steer a group of ... Familiarity with Unreal Engine or Unity * Experience in a Software as a Service organizations

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Unreal Technical Director information

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$26K

$115.5K

$232K

How much do unreal technical director jobs pay per year?

As of Sep 9, 2026, the average yearly pay for unreal technical director in the United States is $115,510.00, according to ZipRecruiter salary data. Most workers in this role earn between $68,000.00 and $154,500.00 per year, depending on experience, location, and employer.

What is the difference between Unreal Technical Director vs Unreal Environment Artist?

AspectUnreal Technical DirectorUnreal Environment Artist
Primary FocusTechnical leadership, pipeline development, engine optimizationCreating and designing immersive environments and assets
Required SkillsUnreal Engine expertise, scripting, problem-solving, technical troubleshooting3D modeling, texturing, level design, artistic skills
Work EnvironmentCollaborates with developers, artists, and technical teams in game or film studiosWorks closely with art teams to craft visual environments in Unreal Engine

The Unreal Technical Director focuses on technical leadership, engine optimization, and pipeline management, ensuring projects run smoothly. In contrast, the Unreal Environment Artist specializes in creating visually compelling environments and assets. Both roles require Unreal Engine proficiency but differ in their core responsibilities and skill sets, making them distinct yet complementary positions within the industry.

What are popular job titles related to Unreal Technical Director jobs?

For Unreal Technical Director jobs, the most frequently searched job titles are:

Infographic showing various Unreal Technical Director job openings in the United States as of September 2026, with employment types broken down into 100% Full Time. Highlights an 86% In-person, and 14% Remote job distribution, with an average salary of $115,510 per year, or $55.5 per hour.

Senior Unreal Pipeline Technical Director

Los Angeles, CA • On-site

$125 - $150/hr

Other

Posted 8 days ago


Job description

Parallax Studios is a fast-growing creative design and entertainment studio based in Los Angeles. Collectively, our team draws from diverse industry experience across film ideation, visualization, production and concept art. We are looking for a technically creative go-getter to help us achieve our company goals.

Parallax is looking for an experienced, highly motivated Unreal Engine Technical Director (TD) to join our team. This person will help develop an Unreal Engine pre-production pipeline, workflows, and tool development for our Visualization team. This is a chance to get in on the ground floor and work on top tier level content for movies, TV, game cinematics, and more!

Depending on the applicant, this role could be an opportunity for full time employment or project-based independent contract. Employees are in-person Monday and Thursday at our Los Angeles office. Tuesdays, Wednesdays, and Fridays are work from home. Remote work is negotiable.

Our ideal candidate will bring extensive Unreal experience in real-time production work. You will work with our talented Visualization team to support development within the Unreal Engine and other joint software. As an Unreal Technical Director, you will be responsible for ensuring our pipeline is running in an efficient, productive manner between creation of tools, software, and visualization workflows. In addition to providing technical support and assistance to our visualization artists, you will be responsible for developing new tools and scripts in C++, Blueprints, and Python in order to meet our team’s needs.

Responsibilities
  • Provide technical support for our in-house teams during production.
  • Collaborate with our team to help develop, implement, and support Real time Engine C++, Blueprints, Editor Utility Widget development and Python tools for our Visualization workflow.
  • Facilitate and advise on data I/O for Unreal.
  • Develop and improve pipeline tools.
  • Lead in planning and implementation of editor-based tools including editor-based widgets and artist facing tools.
  • Support the art team and CG generalists by exporting assets from Maya and Blender to ensure Unreal compatibility.
  • Ensure our tools and workflows are up to date with the industry standard.
  • Be able to clearly communicate complex and technical ideas to technical and non-technical artists as well as our production team.
  • Support and debug real-time render issues.
Requirements
  • Excellent C++, Python and technical Windows skills.
  • Proficient with Unreal Engine, Blueprints, Metahuman, and working in trusted Unreal based systems.
  • 3-4 plus years of experience in real time production (Movies, TV, and or Game Cinematics).
  • Strong understanding of Previsualization workflows as well as all applications (i.e. Techvis, Previs, and Postvis).
  • Experience with performance profiling in Unreal.
  • Efficient understanding in implementation of other 3D software like Maya and Blender.
  • Comprehension of virtual production, including the tools and software it involves.
  • Creative problem solver and ability to determine what your team needs from project to project.
Preferred
  • Experience with Alembic workflows for Unreal.
  • Experience with Maya Livelink for Unreal.
  • Experience in level building and VFX trouble shooting in the Unreal Engine.
  • Understanding and implementation of AI is a plus.
Pay Transparency Information

The expected annual base pay range(s) for this position vary based on a variety of factors which include, but are not limited to: skills, competencies, qualifications, knowledge and experience. Each pay range is only relevant to those residing in the state of California and can vary based on geographical location.

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