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Unreal Technical Director Jobs (NOW HIRING)

Technical Artist

Manhattan, NY

$139K - $166K/yr

... Unreal. Qualifications Role Responsibilities: * Work with the CG Lead and Creative Director to ... phases Technical Requirements: * Extensive experience working with Unreal Engine * Advanced ...

Technical Artist

Manhattan, NY · On-site

$139K - $166K/yr

... Unreal. Qualifications Role Responsibilities: * Work with the CG Lead and Creative Director to ... phases Technical Requirements: * Extensive experience working with Unreal Engine * Advanced ...

As a Technical Director, you are responsible for planning and managing all technical aspects ... Experience with shipping game built on Unreal engine 4 or later on PS4 or XBOX ONE Additional ...

As a Technical Director, you are responsible for planning and managing all technical aspects ... Experience with shipping game built on Unreal engine 4 or later on PS4 or XBOX ONE Additional ...

TECHNICAL ARTIST

Atlanta, GA · On-site

$120K - $144K/yr

We are seeking a Technical Artist with proven experience using the Unreal Engine to work closely ... art directors and project leads to maintain a cohesive vision of quality and efficiency.

TECHNICAL ARTIST

Atlanta, GA

$120K - $144K/yr

We are seeking a Technical Artist with proven experience using the Unreal Engine to work closely ... art directors and project leads to maintain a cohesive vision of quality and efficiency.

Lead Engineer

Los Angeles, CA

$110K - $145K/yr

We're looking for a Lead Engineer / Technical Director to help drive both project success and ... If you're an Unreal expert who thrives in collaborative environments and enjoys balancing technical ...

Lead Engineer

Fort Lauderdale, FL · On-site

$98K - $129K/yr

We're looking for a Lead Engineer / Technical Director to help drive both project success and ... If you're an Unreal expert who thrives in collaborative environments and enjoys balancing technical ...

Lead Engineer

Charleston, SC · On-site

$95K - $126K/yr

We're looking for a Lead Engineer / Technical Director to help drive both project success and ... If you're an Unreal expert who thrives in collaborative environments and enjoys balancing technical ...

Work closely with the Technical Director to identify and implement optimizations. * Implement ... Unreal Engine 3 or 4 experience a big advantage. * Experience working with modern games consoles ...

Showing results 41-60

Unreal Technical Director information

See salary details

$26K

$115.5K

$232K

How much do unreal technical director jobs pay per year?

As of Sep 10, 2026, the average yearly pay for unreal technical director in the United States is $115,510.00, according to ZipRecruiter salary data. Most workers in this role earn between $68,000.00 and $154,500.00 per year, depending on experience, location, and employer.

What is the difference between Unreal Technical Director vs Unreal Environment Artist?

AspectUnreal Technical DirectorUnreal Environment Artist
Primary FocusTechnical leadership, pipeline development, engine optimizationCreating and designing immersive environments and assets
Required SkillsUnreal Engine expertise, scripting, problem-solving, technical troubleshooting3D modeling, texturing, level design, artistic skills
Work EnvironmentCollaborates with developers, artists, and technical teams in game or film studiosWorks closely with art teams to craft visual environments in Unreal Engine

The Unreal Technical Director focuses on technical leadership, engine optimization, and pipeline management, ensuring projects run smoothly. In contrast, the Unreal Environment Artist specializes in creating visually compelling environments and assets. Both roles require Unreal Engine proficiency but differ in their core responsibilities and skill sets, making them distinct yet complementary positions within the industry.

What are popular job titles related to Unreal Technical Director jobs?

For Unreal Technical Director jobs, the most frequently searched job titles are:

Infographic showing various Unreal Technical Director job openings in the United States as of September 2026, with employment types broken down into 100% Full Time. Highlights an 86% In-person, and 14% Remote job distribution, with an average salary of $115,510 per year, or $55.5 per hour.

Technical Artist

Manhattan, NY

The Mill
1 - 10 employees

$139K - $166K/yr

Full-time

Re-posted 29 days ago


Job description

Company Description

The Mill has been creating world-class visual effects built on creative excellence and cutting-edge technologies for over twenty-eight years. We believe in creating work that touches people emotionally, that becomes popular culture and that people love, talk about and want to share. We believe in great ideas beautifully told.

Job Description

The Mill is looking for an accomplished Technical Artist with UE4 Blueprints development skills. The ideal candidate will have a thorough understanding of art and animation pipelines in general and of the content creation pipeline and Blueprints system in Unreal. A high level of technical knowledge combined with strong creative and visual instincts is critical. The Technical Artist will assist teams of artists in tackling projects and be equipped to provide support on complicated technical issues within Unreal.

Qualifications

Role Responsibilities:

  • Work with the CG Lead and Creative Director to design and build interactive experiences using Unreal
  • Experience/Gameplay Creation - Create interaction and functionality using Unreal's Blueprints system
  • Material Creation - Design complex materials in Unreal and instruct artists on best practices for material creation
  • Lighting - Be well versed in the various lighting techniques in Unreal and instruct the artists in lighting best practices
  • Optimisation - Optimise content through profiling and enhancing performance with the help of diagnostic tools and instructing the artists on modelling and texturing best practices
  • Collaborate with other developers to develop and test new features, prototype shader code, and provide useful feedback during R&D phases

Technical Requirements:

  • Extensive experience working with Unreal Engine
  • Advanced experience of Unreal's Blueprints system
  • Advanced experience with Maya (3dsMax considered)
  • Comfortable in a range of content creation software including Photoshop, Zbrush/Mudbox, Allegorithmic Substance Designer/Painter

Beneficial Additional Skills (not essential to the role but would help differentiate candidates):

  • Experience with VR/AR authoring in Unreal
  • Maya Rigging experience
  • Shader programming experience
  • Scripting skills with MEL, Python, C#, Javascript and C++
Additional Information

All your information will be kept confidential according to EEO guidelines.